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Old 08-20-2003, 11:06 AM   #1
Wolf Blade
Dungeon Master
 

Join Date: August 16, 2003
Location: Temptation Island
Age: 36
Posts: 78
I feel stupid posting this, but, how to I access a NPC's inventory (if possible)? It seems different than in BG2.

Also, I am interested in making my own armor, or editing the games original model files (I think the legs are too skinny). What programs are needed for this? I have 3D Studio Max 5.0, if that helps.

Any help would be appreciated, thanks!
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Old 08-20-2003, 11:21 AM   #2
Granamere
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Join Date: May 27, 2001
Location: Charlotte, NC USA
Age: 51
Posts: 372
Follow this link it will answer the henchmen inventory question.

http://www.ironworksforum.com/ubb/no...;f=26;t=000086

On the model part here is the best link I can give you .
http://nwn.bioware.com/builders/


Granamere

[ 08-20-2003, 11:24 AM: Message edited by: Granamere ]
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Old 08-20-2003, 05:25 PM   #3
Wolf Blade
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Join Date: August 16, 2003
Location: Temptation Island
Age: 36
Posts: 78
Hey thanks- one last question,

In the aurora tool set, when I try to look at items like new creatures and new items, they all have a chrome effect and I can't even make out the image- its basically what the game looks like when you have "environment mapping on creatures"- how do I shut this off in the aurora tool set?

[ 08-20-2003, 05:32 PM: Message edited by: Wolf Blade ]
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Old 08-21-2003, 01:27 AM   #4
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
The mapping does not do that. I've never heard of what you describe..: /
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Old 08-21-2003, 12:22 PM   #5
Wolf Blade
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Join Date: August 16, 2003
Location: Temptation Island
Age: 36
Posts: 78
Quote:
Originally posted by SpiritWarrior:
The mapping does not do that. I've never heard of what you describe..: /
Any idea on how to fix it then? I seen before that people have screenshots of guides for making characters, and theirs doesn't have the wierd effect- I was wondering if there was some option or something.
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Old 08-21-2003, 12:33 PM   #6
Granamere
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Join Date: May 27, 2001
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Posts: 372
This has to be a video driver or Direct X problem. I would upgrade them both and see if the problem still exist. You should be a direct X version 9.0b.

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Old 08-21-2003, 01:03 PM   #7
Wolf Blade
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Join Date: August 16, 2003
Location: Temptation Island
Age: 36
Posts: 78
I have Directx 9.0- I doubt its my system since it was like that in the game- I had to turn off the environment mapping on creatures, so, if at all, it may be my video card- but, I just don't see why- sometimes the creatures look the way I want them to (textured) and all the creatures I want to change (humans) have the goofy chrome lookin' thing... ???
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Old 08-21-2003, 02:56 PM   #8
Granamere
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Posts: 372
Want video card do you have and what driver version?
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Old 08-23-2003, 12:21 PM   #9
Wolf Blade
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Join Date: August 16, 2003
Location: Temptation Island
Age: 36
Posts: 78
Uh, nevermind- I don't feel like getting into this- its just some stupid chrome texture thats probably turned on anyhow (since some stuff loads fine, but all the races that you can actually play as in the game have the chrome effect- so its my my video card/driver/whatever). Anyways, all I want to do is get the binary to ascii converter to that I could finally make my new model...
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Old 09-02-2003, 03:22 PM   #10
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
Yeah FYI I have since came across this. It's cause is running the toolset in 16-bit compatibility mode. You can easily turn it off in the options however, if the option is greyed-out your video card needs upgrading. Running NWN's on a card that is below spec is the absoloute reason.
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