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Old 08-14-2003, 10:55 AM   #11
Borg
The Magister
 

Join Date: March 25, 2003
Location: San Francisco
Age: 52
Posts: 137
Ok, have to ask: Does anyone have the link to where I might obtain Dale Keeper?
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Old 08-14-2003, 01:42 PM   #12
Sythe
Ra
 

Join Date: May 19, 2002
Location: The US of A
Age: 35
Posts: 2,365
Quote:
Originally posted by Shakesphere:
Hey !!

Don't be
Hard on little Sythe,
His heart is really right,
It's really not a sneer.

His
One thousand little posts,
Is his way of giving toasts.
To all his friends up here.

His
Sword may not be keen,
His bersek not so mean,
But he's our fellow adventurer.


I know the song is cr@#%#, but you do get the meaning. Don't you?
[img]graemlins/lol.gif[/img] thanks man.
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Old 08-14-2003, 01:48 PM   #13
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
[img]graemlins/offtopic.gif[/img] I like the song. [img]smile.gif[/img]
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Old 08-15-2003, 11:05 AM   #14
Borg
The Magister
 

Join Date: March 25, 2003
Location: San Francisco
Age: 52
Posts: 137
Found the link. (Google search for the name and it's at Mud Master -- duh! I should have tried that first.) Anyway, in case anyone else is interested: http://www.mud-master.com/dalekeeper/
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Old 08-22-2003, 08:47 AM   #15
Gimli
Emerald Dragon
 

Join Date: January 12, 2002
Location: Moria
Posts: 912
I've never tried this, but maybe it would make your Monk kick:

http://www.sorcerers.net/Games/IWD2/monk-kick.htm
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Old 08-23-2003, 09:05 AM   #16
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Quote:
Originally posted by Daniel:
quote:
Originally posted by Sythe:
This game uses the SOA engine right? So why everytime my mons fight he doesn't do all those fancy kicks and flips? He only punches and thats well..........lame.

YEEEEEEEEEEEEEE HAAAAAAAAAAAAAAAWWWWWWWWWWWWWW I HAVE 1000 POSTS
In SOA only humans can be monks, in IWD2 anyone can. So rather than create new avatars for the different raced monks, Bioware tried claiming that they no longer had the resources to create new avatars that would be needed for kung fu dwarfs and halfling etc. If thats the case then when where did all the new avatars for the new baddies come from? hook horrors, worg riders etc. [/QUOTE]The avatars for the new monsters were critical to doing the game. New monk avatars were not.

Furthermore, a hook horror only needs 1 avatar set. A dwarven monk (for example) needs to be able to wield all of the various weapons & shield combo's. Then multiply that by all of the various races and genders.

The BG2 monks were human only and could not wield 2 handed weapons. However, IWD2's 3e monks are legally allowed to wield those weapons and can be of any race, thus the need for vastly many more avatar. And the reason that BIS did not have the resources to create them.
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Old 09-02-2003, 04:55 PM   #17
Gimli
Emerald Dragon
 

Join Date: January 12, 2002
Location: Moria
Posts: 912
I tested the "monk kick" link I gave over the weekend with a new party. It works perfectly, I now have a kicking Monk! So it can definitely be done and it wasn't all that painful.
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Old 09-02-2003, 09:38 PM   #18
Sagramore
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Join Date: December 26, 2002
Location: Connecticut
Age: 35
Posts: 528
Thanks for the link man...now i can have my dwarves fight Crouching Tiger Hidden Dragon style, well...almost!
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Old 09-03-2003, 10:43 AM   #19
Reeka
Ma'at - Goddess of Truth & Justice
 

Join Date: March 2, 2001
Location: Birmingham, Alabama, USA
Age: 70
Posts: 3,255
I am playing with a monk, too, but I guess that kind of thing just doesn't bother me.
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Old 09-05-2003, 08:46 PM   #20
Gimli
Emerald Dragon
 

Join Date: January 12, 2002
Location: Moria
Posts: 912
Maybe I got spoiled from the very cool animations the NWN monks had [img]smile.gif[/img] But I am glad to have gotten away from the "boxing" IWD II Monk with the sorcerers.net hack.
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