01-10-2002, 09:21 PM | #1 |
Elminster
Join Date: March 17, 2001
Location: MA USA - Cape Cod
Age: 34
Posts: 449
|
Ok, why are there lvl 6,7,8,9 spell pages in the mage book if you only get 5 and below?
Another thing, on one of the TotSC items, it says ...much like the lvl 8 spell mind blank. What were they(game designers) thinking? |
01-10-2002, 11:23 PM | #2 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
|
Because it is possible to learn Level 6, 7, 8, or 9 spells. Not in BG1/ToSC, of course, but if you take your character further into the series, you will find those spells. I realize that those pages of the spellbook will always be BLANK in BG1 (unless you're playing Dark Side), but the alternative--having one's spellbook stop at page 5--implies that there are no more spells to learn, and would almost be a nod to the EXP cap, another way of saying "This is as far as you can go in this GAME."
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
01-11-2002, 06:02 AM | #3 |
Guest
Posts: n/a
|
what is 'playing dark side' ?
|
01-11-2002, 02:18 PM | #4 |
Harper
Join Date: March 21, 2001
Location: Lancs, England
Age: 39
Posts: 4,729
|
Playing Dark side, refers to playing DSOTSC. This is Dark Side Of The Sword Coast, which is an unofficial expansion pack for BG1. It also requires TOTSC, and it also lets you goto higher levels, has new NPC's, and lets you have up2 level 9 spells.
I have it, but have never played it. It can be found online, I think (if memory serves, at one of the following, cant remember which) http://www.darkside.com http://www.dsotsc.com
__________________
=@
|
01-11-2002, 02:47 PM | #5 |
Elite Waterdeep Guard
Join Date: January 10, 2002
Location: home
Posts: 6
|
quote: Fair enough, but if my memories serve me correctly, there is no Level 8 spell called Mind Blank in Baldur's Gate II: Throne of Bhaal! Sorry, just had to say!!!! Oh, by the way, what does the dark side envolve? Evil characters, mages only, please respond. Thanks
__________________
Psybeznia<br />Archmage Of Illusion<br />Legendary Wizard<br />Lieutenant Commander of the DJG Swashbuckler-Mage Extraordinaire Bartenders<br /><br />Son of a Murdered Drow<br />And I SHALL have my REVENGE!<br /><br />Since I am not always at my computer, ususally hunting for my Drow Father\'s murderer, please accept a responce from DJG as a responce from me! |
01-11-2002, 03:01 PM | #6 |
Mephistopheles
Join Date: December 12, 2001
Location: Fryslân, The Netherlands
Age: 44
Posts: 1,493
|
quote: No, it's basically an expansion just like TotSC which adds new quests and stuff, only it's unofficial. Refer to Lavindathar's post on where to download it, if you want to get it. If one of those sites doesn't have it, try www.teambg.com [ 01-11-2002: Message edited by: J'aran ] |
01-11-2002, 04:35 PM | #7 |
Welcomed New User
Join Date: January 11, 2002
Location: USA
Posts: 3
|
I have played through BG1 and TotSC twice and have started again but with DSotSC v.1.0.3 installed. It runs without bugs and has new NPCs, new spells, new weapons and enhanced encounters (even more encounters). It is awesome. If you like BG1-TotSC, you will LOVE this game. Also, as was mentioned above the level cap is set to 40!
I highly recommend it. Benthic |
01-11-2002, 04:47 PM | #8 |
Drizzt Do'Urden
Join Date: July 8, 2001
Location: New Jersey
Posts: 611
|
I like Dark Side not for the 5 quests and 8 NPCs it adds, but for the terrific spells it gives you: up to level 9 for mages, level 7 for clerics, and level 6 for druids. That and some very nice items for clerics, paladins, bards, and druids. Also it looks like druids (and rangers?) get special abilities to morph into a variety of higher level monsters.
[ 01-11-2002: Message edited by: Lemernis ]
__________________
Exodus: Shadows of the South |
01-15-2002, 08:49 PM | #9 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
|
Lemernis,
What changes, if any, does DSotSC make to the basic BG1/TotSC game? Aside from adding new spells and items, and the new NPCs and game areas how does the mod change the encounters originally found in ToTSC? Have they been altered / made more difficult; or is more of a straight forward add-on similiar to the manner in which both Trials and HoW simply added new areas, items, etc did to IWD?
__________________
“Every tavern’s an opportunity, I say.” |
01-16-2002, 01:11 AM | #10 |
Dungeon Master
Join Date: June 13, 2001
Location: Seattle,Wa USA
Posts: 63
|
They beefed up the quests abit. Don't want to spoil it for you but the first time you run into a goblin shaman it'll get you back into playing the game.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
New Years Eve | Dave_the_quack | General Conversation Archives (11/2000 - 01/2005) | 50 | 01-04-2005 06:52 AM |
Three years ago... | Ilander | General Conversation Archives (11/2000 - 01/2005) | 22 | 09-12-2004 06:43 AM |
My First Bad Day in Years LOL | Moni | General Conversation Archives (11/2000 - 01/2005) | 10 | 06-03-2001 10:54 AM |
Many years ago, while I was but a lad... | RudeDawg | Entertainment (Movies, TV Shows and Books/Comics) | 2 | 04-10-2001 02:02 PM |
THIS took four years? | BlackFiend | Wizards & Warriors Archives | 1 | 10-09-2000 10:52 AM |