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Old 02-09-2002, 07:43 AM   #1
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
I see that many players here are going solo, anybody who beat the game as solo? please lets be honest it sounds very very very insane to me [img]smile.gif[/img] ) I tried to solo with a mage but it was really hard also I think that playing without NPC interactions and a game without romance is a little boring that's my opinion of course, what about yours?
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Old 02-09-2002, 07:46 AM   #2
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Yeppers, I've beat the game soloing.
It's not really so hard, just you get into the higher levels.
It's actually easier if you have ToB, cause then you'll gain good abilities in the higher levels, which will help you alot.



see ya!
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Old 02-09-2002, 02:51 PM   #3
uss
20th Level Warrior
 

Join Date: November 16, 2001
Location: Estonia
Age: 35
Posts: 2,775
what about beating the game with a fighter dual-classed to thief at level 7??
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Old 02-09-2002, 04:51 PM   #4
DJG
Symbol of Cyric
 

Join Date: March 16, 2001
Location: Manchester, England
Age: 35
Posts: 1,109
Can I have advice on a Solo Sorceror anyone?

I can do it, I mean the first Bhallpowers test in the Pocket Plane, but I really need help with choosing spells.

I choose good spells, but I would like some ESSENTIAL spells and items for a solo sorceror or mage etc. Thanks!
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Old 02-10-2002, 04:01 AM   #5
Izanagi
Elite Waterdeep Guard
 

Join Date: November 21, 2001
Location: ~Pandemonium
Posts: 49
My sorcerer, Aina'er, has these.
Solo Sorcerer Spells; Baldur’s Gate II

Level 1 Spells
· (07)Magic Missile
· (07)Identify
· (07)Spook
· (07)Protection from Petrification
· (07)Chromatic Orb
Level 2 Spells
· (07)Melf's Acid Arrow
· (07)Mirror Image
· (07)Knock
· (09)Resist Fear
· (11)Web
Level 3 Spells
· (07)Melf's Minute Meteors
· (07)Skull Trap
· (09)Slow
· (11)Flame Arrow
· (22)Lightning Bolt
Level 4 Spells
· (08)Stoneskin
· (09)Greater Malison
· (11)Emotion
· (13)Spider Spawn
· (23)Wizard Eye
Level 5 Spells
· (10)Sunfire
· (11)Lower Resistance
· (13)Spell Immunity
· (15)Animate Dead
· (28)Feeblemind
Level 6 Spells
· (12)Death Spell
· (13)Mislead
· (15)True Sight
· (21)Protection from Magical Weapons
· (30)Contingency
Level 7 Spells
· (14)Spell Sequencer
· (15)Ruby Ray of Reversal
· (17)Finger of Death
· (22)Project Image
· (31)Mordenkainen's Sword
Level 8 Spells
· (16)Spell Trigger
· (17)Abi-Dalzim's Horrid Wilting
· (19)Pierce Shield
· (23)Symbol Stun
· (32)Protection from Energy
Level 9 Spells
· (18)Time Stop
· (19)Chain Contingency
· (20)Spellstrike
· (25)Wish
· (36)Imprisonment

Items~ These are all entirely obvious. You really don't need to think about it.

Amulet of power/robe of vecna/staff of the magi/boots of speed/staff of fire/pale green ioun stone/belt of inertial barrier/cloaks of: mirroring, displacement, non-detection/ring of gaxx/ring of wizardry/erinne sling+4, bullets+3 and 4

The battle for the staff of magi is very easilly won if you have project image, and skull trap. Think about it.. ;B

Many of the godly equipment in bg2 and tob, such as the ring of gaxx is essential for countering the many annoyances thrown your way. My sorcerer is already a god, either at level 34 or 40..but...you still get a semi challenge if you boost the difficulty up to insane and install the improved versions of the bhaalspawns, including ascension mod and demogorgan. Try it [img]smile.gif[/img]

I made myself a drizzt. That was fun. My ownly reluctance was in killing drizzt and cattie brie, wulgar, bruenor, regis...
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Old 02-10-2002, 04:08 AM   #6
Lucifer Lord of demons
Manshoon
 

Join Date: November 7, 2001
Location: hell
Posts: 223
I soloed with a Kensai thief!!!
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Old 02-11-2002, 05:46 AM   #7
Nim'ohtar
Elite Waterdeep Guard
 

Join Date: February 10, 2002
Location: Montolio\'s grove =p
Posts: 32
blah =p that's not such a monumental accomplishment.

or maybe... perhaps it is. ^^


do tell, good/evil deity or had you chosen to remain mortal? >:}
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Old 02-12-2002, 12:02 PM   #8
Ted Bigfoot
Dungeon Master
 

Join Date: February 6, 2002
Location: Farnborough, UK
Posts: 59
I think going solo should involve a class with thieving abilities to disarm traps and pick locks to chests. Using a pure sorceror would lead to some restrictions in this area (unless you use a fair number of Knock spells and healing when you trigger those traps).

I'd like to know if there are alternatives to a thief class - maybe I'm overlooking something. [img]graemlins/saywhat.gif[/img]
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Old 02-13-2002, 08:36 PM   #9
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
Do not forget that Sorcerer/Mages have a lot of useful protective spells. While that solo Barbarian is screaming as he triggers an Imprisonment trap, and that solo Archer yelps as the spike trap goes up his a**, the Sorcerer/Mage is prancing around with Stoneskins, Mirror Images, Spell Immunities, etc... ...

Knock handles locks.

You can find my personal spell list from the links in my signature.
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Old 02-14-2002, 02:41 AM   #10
Ted Bigfoot
Dungeon Master
 

Join Date: February 6, 2002
Location: Farnborough, UK
Posts: 59
How does a Mage approach a trap knowing he will take damage when triggered? Does stoneskin protect? Guess I should just try and see!!!
[img]graemlins/1ponder.gif[/img]
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