07-15-2005, 02:26 AM | #21 |
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Fighters (and fighter multi and dual-classes) have percentile strength rolls at 18 strength.
basically, the higher the better (18/00 actually means 18/100, so it's the best roll possible)
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07-15-2005, 08:43 AM | #22 |
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If you are not too worried about XP then large sections of The Hand are optional. You could just use Sancuary and walk through the quests untouched - I used that option quite often with my low-level party. Quite a lot of the items & treasure are out in the open, so it may be possible to complete the chapter by fighting just one or two people.
Good luck. MG
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07-16-2005, 11:02 AM | #23 |
Elite Waterdeep Guard
Join Date: June 21, 2005
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haha i waded through the hand and it was easy, not sure i even got hit because of my buffs. i just killed terikan and got rid of his minions and am collecting the treasure, some of the traps fire electric circular thing - cant remeber the name - but that usually crashes my program which is annoyin, i have all the patches and it has made no diff so onward and upward.
I have a great system for buffering now that means i rarely get hit. here it is in order of casting cats grace - group protection from evil - stone skin - courage - prayer - recitation - improved invis - haste - blur - mirror image - prot from evil (which stacks) - enthropy shield - DUHM - defensive harmony - this gives a nice -26 ac and is over in about 3 mins - then off into battle - as soon as the haste runs out i stick on sanctuary - unfailing endurance - prayer - recitation - DUHM - enthropy shield - shield of lanthanda - haste (which breaks the santuary hence the need for shield of lanthanda) righteous wrath of the faithful and derfensive harmony (somewhre in the HEAL if neccesary) this set me up for another haste length battle with -26 ac still. when it runs out rinse and repeat as neccesary- the third is my last shot as after this im out of buffing spells - to make the final line of defence you can add a blood rage to the mix - i havent resorted to this yet but i know it works wonders as the haste righteous wrath of the faithful and blood rage each increase attack rate, you hit bout 25% more damage - but it is a last resort because whn the blood rage runs out your screwed. But there you go, this has been working for a while - im irritated that i cannot go past -26 AC and can anyone explain why? catch you l8r [ 07-16-2005, 11:07 AM: Message edited by: RoobokWebak ] |
07-19-2005, 12:09 AM | #24 |
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Do you really need to go past -26AC? o.O
Ok, seeing as it's HoF mode, I can see why XD, but nothing in normal mode (outside of maybe a final boss of one of the expansions) could touch you outside of a critical hit XD
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07-19-2005, 01:14 AM | #25 |
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Join Date: May 27, 2004
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My paladin was hit hard and repeatedly by spectral guards in TotL on insane with an AC of -24.
Edit: although with stoneskin, mirror image, etc, how badly do you need the AC? [ 07-19-2005, 01:20 AM: Message edited by: Aerich ]
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07-19-2005, 05:35 AM | #26 |
Fzoul Chembryl
Join Date: July 16, 2003
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You need the AC to not get your spells eaten away RAPIDLY.
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07-19-2005, 12:22 PM | #27 |
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Physical Resistance is the way to go in the later parts of the game. If you can have both, even better. If you can attain above immunity, make your AC as worst as possible.
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07-19-2005, 05:08 PM | #28 |
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Takes some serious itemage/spellage/potionage to get affinity (above immunity) to physical damage.
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07-19-2005, 06:36 PM | #29 |
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Join Date: March 13, 2001
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Dundee is right--get resistance to physical damage. With the right set of equipment, 100% slashing resistance is easily obtainable; 100% crushing is also attainable, but not simultaneously with the maximum slashing resistance. Unfortunately, after checking out all the available equipment piercing resistance has a maximum of 60%.
Needless to say, with this kind of damage resistance, AC is pointless and your tank would be able to solo all the spectral guards in TotLM effortlessly.
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07-21-2005, 09:54 AM | #30 |
Elite Waterdeep Guard
Join Date: June 21, 2005
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yeah, i mean im not gettin hit anyway, i just wondered why my ac was capped, as i think with the buffs i should be at 28 or summin. NE way im nearly done on another section, havent played for awhile but am clearing out the ice salamander cave before visiting joril - also when i was in severed hand - there is a shattered soul on one of the lower levels that drops a variety of nice stuff - ive had boots a few times - anyone know what else it drops because i got a 0 AC armour like the archers in the tower of lower dorns deep - quite a nice armour for so early on.
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