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Old 04-26-2004, 01:08 PM   #1
Intimadater
Manshoon
 

Join Date: April 22, 2002
Location: New Hampshire
Age: 43
Posts: 194
What level can a fighter get Grand Mastery? And how many attacks per round should they have? Thanks
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Old 04-26-2004, 02:37 PM   #2
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554

Fighters get 1 point (*) every 3 levels. So if you start on level 1 you should have GM at level 16. (Assuming you don`˙t put any profisencies at the start)
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Old 04-26-2004, 03:28 PM   #3
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
Due to BioWare's meddling, it's actually impossible to achieve Grandmastery in BG1.

Let's take a pure Fighter: At Character Creation, Warriors are allowed 4 profieciency points, and Fighters are supposed to be allowed to put them anywhere they want--they should be able to put all 4 of them in Blunt weapons, if they choose to. But BioWare said "No, let's restrict them to a maximum of 2 stars during Character Creation." So that leaves your Fighter with, say, 2 stars in Blunt, 1 in Small Sword, and 1 in Bow. You get another star at Level 3 (+++ in Blunt), another at Level 6 (++++ in Blunt), but before you can get to Level 9 and add that last proficiency point in Blunt weapons, you've hit the EXP cap and can't progress any further.

And now let's examine the Fighter->Thief: Same pattern here, but with a twist. 2 stars in Large Sword at the start, then another at Levels 3 and 6. After hitting Level 6, Dual to Thief. After you've hit Level 7 and come out of the Dual, you get your Fighter proficiency points back, and there's just enough EXP left under the cap to reach Thief Level 8, at which point you get one more proficiency point. Try to add it onto the 4 stars in Large Sword you earned while you were a Fighter--the game will not let you.

These rules are provided you're not using BGT or BGTutu, of course.
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Old 04-28-2004, 03:10 AM   #4
Hawkins
Elite Waterdeep Guard
 

Join Date: April 20, 2004
Location: Arizona
Age: 42
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Well done SIX. Grand mastery doesnt have that big of a differance than mastery INTIMIDATOR. If I recall both of them give you 2 attacks every 3 rounds. The same to hit mod. The only differance is mastery gives you +2 to damage and grand mastery gives you +3.
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