Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 09-19-2001, 04:19 PM   #1
CocoaSpud
Zhentarim Guard
 

Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
There was a release of version 0.731 last Sunday. It had several bug fixes in it. Currently I'm working on adding the cleric/paladin option to Turn Undead in combat.

Already added but not yet fully tested for this week:

- allow mouse cursor art to be specified in the
global settings.
- added money/gems/jewelry to treasure list for combat monster data
- allow all money types in treasure event
- design name/version text can be relocated using
new coords in config.txt file
- for shop events, can enable/disable item id, gem
appraise, jewelry appraise

- default monster items not readied in combat
- update char stats after each manual modify of
skill rolls
- place non-pregen NPC's in party on automatic
in combat
- bandaged character displayed wrong icon
- combat 'Delay' was delaying only one
initiative instead of to end of round
- roll percentile mod for str=18 during manual skill edits
- allow party member to trade items with self (form
of inventory re-arrangement)
- pass time faster for longer waits (pass time event)
- updated help file with some new art credits
- updated help file with 'Status' script function


------------------
CocoaSpud
Dungeon Craft Development Team
http://uaf.sourceforge.net
CocoaSpud is offline   Reply With Quote
Old 09-21-2001, 01:34 PM   #2
SilentThief
Symbol of Cyric
 
Burger Time Champion
Join Date: September 10, 2001
Location: USA
Age: 47
Posts: 1,301
CocoaSpud, we are not worthy.

Keep up the awesome work
SilentThief is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
WHAT'S THE CURRENT STATUS BaneMcDeath Dungeon Craft - RPG Game Maker 2 04-25-2005 06:27 PM
DC Status CocoaSpud Dungeon Craft - RPG Game Maker 0 05-24-2002 10:06 AM
DC Status CocoaSpud Dungeon Craft - RPG Game Maker 2 12-15-2001 11:39 AM
DC Status CocoaSpud Dungeon Craft - RPG Game Maker 1 11-12-2001 11:16 PM
Current Status CocoaSpud Dungeon Craft - RPG Game Maker 0 10-16-2001 04:38 PM


All times are GMT -4. The time now is 05:26 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved