|
|
Thread Tools | Search this Thread |
05-25-2001, 09:19 AM | #11 |
Ma'at - Goddess of Truth & Justice
Join Date: March 1, 2001
Location: Delaware OH USA
Age: 47
Posts: 3,168
|
Actually, Saz, what I did was instead of trying to kill the Rats, I turned the other way to where the Mantraps were coming from, then threw a barrage of spells at 'em, back up, did it again, turn, ran waited for them to come into view (very important to watch topography, here... don't want to do a spell that explosed into the side of a hill...) and then torch 'em from afar. ALthough the last one I think I might have accidently done a heal spell on, cause he went from red to yellow ... oops OH well. Very fun... TO THE CASTLE!
BK ps, if they are called MANtraps, why do they hurt my lady-characters? |
05-25-2001, 10:15 AM | #12 | ||
Ironworks Moderator
Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
|
Quote:
Gotta watch them healing spells... Quote:
-Sazerac [This message has been edited by Sazerac (edited 05-25-2001).] |
||
05-25-2001, 03:36 PM | #13 |
Dungeon Master
Join Date: May 8, 2001
Location: Manchester, CT, USA
Posts: 80
|
One on of my times playing through this game, I had killed three or so of the mantraps, and assumed I got them all. On another trip from town, I stopped to talk to Erzabette. When I finished, I turned around and there was a mantrap right behind me, in the door to her hut. I thought, oh no, I'm dead.
Figuring I had no alternative, I rushed it and attacked. For some reason, the mantrap did not do it's poison bomb attack, and we killed it fairly easy. I don't know if monsters are programmed not to do area attacks around innocent NPCs, or if Erzabette's cottage is immune to magic. If you're ever stuck, try leading the mantraps there and see what happens. Could have been just a fluke... |
05-25-2001, 04:07 PM | #14 | |
Ironworks Moderator
Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
|
Quote:
Eeeeek...that's a little too close for comfort. Too big of a risk to lead them that close to Ishad N'ha. If they trap you, you can never get out the city gates again. Best to fight them in the Shire or near the Castle with firepower. -Sazerac |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The number of enemies (possible minor spoilers) | J'aran | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 4 | 02-07-2005 08:24 PM |
Boots and Number of Attacks (possible spoilers) | teardropmina | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 6 | 03-30-2004 10:20 PM |
Number of extra dreams in Imoen romance (spoilers) | Nerull | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 1 | 06-03-2003 09:28 PM |
Number of Kills and a Ninja question | Target | Miscellaneous Games (RPG or not) | 2 | 04-22-2003 06:11 AM |
Question number ... 25 spoiler needed | Black Knight | Wizards & Warriors Forum | 7 | 05-27-2001 10:03 AM |