05-26-2001, 11:41 AM | #1 |
Guest
Posts: n/a
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It'll be sooo benificial.
:1knight: ------------------ Will the real cheesy lich stop using timestop, stop using time stop, YEAH BABY! |
05-26-2001, 12:07 PM | #2 |
Ironworks Moderator
Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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because you can't make mage kits. Besides, the wild mage kit is already in BG2.
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05-26-2001, 01:49 PM | #3 |
Zartan
Join Date: March 1, 2001
Location: London, England
Age: 53
Posts: 5,164
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Someone posted how to activate wild magic in BGII a couple of months back. I can't find it right now, but when I do, I'll post a link. Something to do with playing elven specialist mages I think.
------------------ Time is an illusion. Lunchtime doubly so. Epona of The Laughing Hyenas |
05-26-2001, 01:52 PM | #4 |
Zartan
Join Date: March 1, 2001
Location: London, England
Age: 53
Posts: 5,164
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Here it is, thanks to 250. No hacking or editing involved.
http://www.tgeweb.com/cgi-bin/ubb/No...ML/005368.html ------------------ Time is an illusion. Lunchtime doubly so. Epona of The Laughing Hyenas |
05-26-2001, 04:52 PM | #5 |
Silver Dragon
Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
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That and well since ToB is out soon anyway everyone would just ignore your kit and use that one. What I would like to see is an Arcanist kit
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