07-08-2002, 12:55 PM | #1 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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How can you get your custom made hirelings from Aurora editor into the real game?
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07-09-2002, 10:23 AM | #2 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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Hello? anyone there? I made a new hireling but the only way i get get here is to get on the module hire her and thats it. I tried useing the stone of recal but it wont let me. how can i get her?
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07-09-2002, 10:27 AM | #3 |
Drizzt Do'Urden
Join Date: March 9, 2002
Location: california
Posts: 613
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dont know how to help you if your looking for some kind of answer.
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07-10-2002, 05:46 AM | #4 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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I thought by me saying plz help that i was asking a question!
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07-15-2002, 05:25 PM | #5 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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For Tyr's sake why wont enyone answer me? dont tell me you dont know!
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07-15-2002, 05:31 PM | #6 |
Legion Symbol
Join Date: May 29, 2002
Location: Somewhere in between
Age: 39
Posts: 7,029
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perhaps because ppl dont know? lol, if they DO and they are NOT answering you, then they should be ashamed of theirselves. sorry mate, I dont know myself. btw, have u got that book? the lvl building one? u COULD try getting that I guess.
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Skydracgrrl: Cruelty, thy name is Cal! --- There are none so blind as those who refuse to see, none so deaf as those who refuse to hear, and none so smelly as those who refuse to bathe. |
07-15-2002, 05:33 PM | #7 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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Ican have a look in it, Thanx.
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07-15-2002, 06:00 PM | #8 |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
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Hey I havent gotten to henchmen yet, but what Ive been doing in these situations is opening the official campaign in the toolset and looking at the settings, scripts ect. for what I am working on. I have learned so much and have been able to "borrow" scripts to make up for my complete lack of scripting expirience. I reccomend digging around the built in henchmen and see what you find.
Also the official bioware forums is full of people who answer these kind of questions all day.
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07-15-2002, 06:35 PM | #9 |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
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Yo, I found this checking out a new site:
http://www.reapers.org/nwn/reference/ The function AddHenchman appears to be one of those that does the trick, but dont ask me how to implement it!!!!. I am curious if you are trying to put a new henchman in the official campaign? I thought those file were set as read-only and assume the only way to make alterations is to save a new version of the mod in question under a new name and then load that mod from the "other mod" selection under new game. Is this the case or are you making a custom henchman for your own mod?
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07-16-2002, 11:46 AM | #10 |
Elminster
Join Date: May 8, 2002
Location: Leeds, West Yorkshire
Posts: 470
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Yes, I want to put a henchman into the actual game.
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