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Old 02-18-2004, 01:32 PM   #1
Celdemar Gold
Elite Waterdeep Guard
 

Join Date: February 16, 2004
Location: Canada
Age: 51
Posts: 8
hi, i'm not a mod man myself but are a d&d player.... so here's an idea...




icewind dale ii....
the two weapon fighting should have a second slot (free to rangers) called improved two weapon fighting (need BA +9),... gives and extra attack but at a further -5 penealty to other attacks

Example, STr 10 (+0) fighter with normal longsword and shortsword

so Attack + 9, +4
become +7,+2,+7 with amb dex, twf and light weapon (bold....2nd weapond eg shortsword)
becomes +7,+2,+7,+2 with amb dex, improved twf and light weapon

taking it further with 3.5 rules....at Base Attack +12 can get feet greater twf.... a third attack but at -10

so Attack + 12, +7,+2
become +10,+5,+0,+10,+5,+0 with amb dex, greater twf and light weapon (bold....2nd weapond)


perhaps i'm a fool, but this makes giving up a shielf worthwhile.... does such a mod already exist?

2ndly

also, why paladin of mystra can multiclass as wizards... why not sorcerers...? chr bonuses much better here...
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Old 02-18-2004, 01:40 PM   #2
Xen
Symbol of Moradin
 

Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 36
Posts: 8,554
Welcome to Ironworks! [img]graemlins/happywave.gif[/img]
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Old 02-18-2004, 02:42 PM   #3
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
To the best of my knowledge, the feats are hardcoded, not part of any scripts.

Sadly, I've never heard of any mod to add any new feats.
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Old 02-18-2004, 05:31 PM   #4
Celdemar Gold
Elite Waterdeep Guard
 

Join Date: February 16, 2004
Location: Canada
Age: 51
Posts: 8
Arrr... i see... well, i dreamt...
well, hi to everyone..... and XEN!
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