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Old 03-08-2001, 08:31 AM   #1
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Here's another one:

Dark Gift:Maharet
This massive sword radiates foul evil and will burn the flesh of any of pure heart who try to wield it. It is an powerful artifact from the shadowy demiplane of Ravenloft.

Dark legends abound that the blade is imbued with the essence of the ancient vampire Maharet, the Dark Giver and Fount from which all vampires are said to have sprung from. Maharet was destroyed in an epic battle with the Lord of Ravenloft, Count Strahd von Zarovich. Rumor has it that Strahd made a pact with Asmodeus, the Grand Duke of the Nine Hells, to capture Maharet's vile essence in this weapon. Occasionally a burst of flame will erupt from the blade, the mark of Asmodeus on the sword.

Maharet is a vampiric blade which drains the life and strength from opponents and adds them to that of the wielder. The blade constantly drips with fresh blood - no amount of cleaning will remove this.

STATISTICS

Combat Abilities: Each hit has a 50% chance of draining 2 levels from an opponent.
Each hit heals wielder of 2 hp damage
Each round target must save vs. spells or be slowed
Immunity to Level Drain
Immunity to Fear and Confusion

THAC0: +5 bonus
Damage: 1D10 +5 (+1 fire damage)
Damage type: slashing
Weight: 10
Speed Factor: 8
Proficiency Type: Two handed sword
Type: 2-handed
Requires: 13 Strength
Not Usable By:
Druid
Cleric
Mage
Thief
Good characters


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Old 03-08-2001, 10:43 AM   #2
Bruce The Aussie
Fzoul Chembryl
 

Join Date: March 2, 2001
Location: Chaotica (london,england)
Age: 37
Posts: 1,798
have you actaully created this or is this just an idea?
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Old 03-08-2001, 11:35 AM   #3
slackerboyfx
Dungeon Master
 

Join Date: March 6, 2001
Location: tennessee
Posts: 52
i could make that exept for the "+ 1 fire damage"
how do you set that, is it the fixed damage modifier?

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Old 03-08-2001, 12:53 PM   #4
Raistlin
Manshoon
 

Join Date: January 8, 2001
Posts: 164
Now That sounds like a very powerful weapon. Nice job.

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Balance
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Old 03-08-2001, 08:22 PM   #5
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Quote:
Originally posted by Bruce The Aussie:
have you actaully created this or is this just an idea?

It's done and ready.




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Old 03-08-2001, 08:24 PM   #6
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Quote:
Originally posted by slackerboyfx:
i could make that exept for the "+ 1 fire damage"
how do you set that, is it the fixed damage modifier?

Fixed damage modifier, i can't remember what the opcode is. check the Flame Tongue, it will give you the opcode.



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Old 03-08-2001, 08:37 PM   #7
Hesperex
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use the fixed/randon damage option. code is:- 00 00 08 00 is FIRE and 00 00 00 02 is MAGICFIRE .

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Old 03-09-2001, 11:38 AM   #8
Jerome
Knight of the Rose
 

Join Date: January 8, 2001
Location: Scotland
Age: 38
Posts: 4,418
Hey Mr. Noch? No chance of a weapon for a certain fallen paladin? no?

I need SOMETHING to hit BlackKnight with!

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[This message has been edited by Jerome (edited 03-09-2001).]
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Old 03-09-2001, 01:50 PM   #9
Hesperex
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Hmm an Unholy Avenger eh, that would be an interesting project.

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Old 03-10-2001, 11:19 AM   #10
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Quote:
Originally posted by Jerome:
Hey Mr. Noch? No chance of a weapon for a certain fallen paladin? no?

I need SOMETHING to hit BlackKnight with!

For you Jerome, no problem Just let me know what specs you want and it's done. Try to follow the format I used above with the item effects etc. I'm already making some stuff for the Holy Flame so no worries.

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