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Old 10-20-2002, 12:06 PM   #41
SecretMaster
Apophis
 

Join Date: October 19, 2001
Location: New York
Age: 37
Posts: 4,666
Well, I woulda posted it yesterday but nothing would load and it was too slow. So here is the actuall Clan.

The Wizards Clan
The Wizards Clan is a Clan for all Mages and Magic users. It is a land with 75 acres or rolling land, forests, and Castles and homes. The Main Keep is a 10 Acre Keep, with a Magical Garden, and magical fountains that replenish your health, fatigue, and magic. The actuall keep consists of 8 floors with a basic layout and 3 basements. The first floor is the Keep Information where you register, and learn everything it the Clan does. It also has a museum of Magic. The Second Floor
The Second Floor is the Dining Area. It includes a bar, A mess hall, and an elegant dining area.
The Third Floor
Next we have the third floor. This is the Spa and relaxation area. It consists of a huge pool to swim in, a nice jacuzzi, a tropical fruit stand, and all of those other goodies.
The Fourth Floor
After the third, the fourth comes (obviously). The Fourth is a huge library, with access to every magical scroll, book, anything. There are two sections. The open section which has pretty much everything, and the Restricted Section. The Restricted Section has Scrolls of old divine magic that dates back to the beginning of this plane. It is very powerful magic, that very few get to learn. It also contains powerful necromancy and demonic magic.
The Fifth Floor
The Fifth floor is perhaps the busiest, and most costly floor. The whole fifth floor is where mages (apprentices and adepts alike) go to train. There are so many varieties of practicing. You can use a dummy, go to a summoning room where the monster of your choice is spawned, a dualing arena and even an obstacle course, where you can use your spells to get your way through.
The Sixth Floor
The sixth floor is the bestiary, where you find all sorts of magical beasts to learn about. No chemical experiments are used on these, but they are used for study. You can learn about their habitat, diet, anything.
Seventh Floor& Eighth Floor
The seventh and eighth floors are the bunkers. You have the choice to have your own private room, or share a room with a buddy. The Eight Floor, contain the best rooms, where you have to pay a rent of 100 gp a day. The Eighth Floor is really not a floor, but a floating building with lodging. It gives you an excellent view of most of the property. There is also an outside deck where you can go to observe the land with the latest gnomish telescope, and you can't fall off!

Basements 1&2. This is storage for everything we have, food, dummies, cages, ingredients, anything. You may also store stuff.

[ 10-28-2002, 06:05 PM: Message edited by: SecretMaster ]
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Old 10-20-2002, 01:22 PM   #42
TheGrandSlayer
Red Wizard of Thay
 

Join Date: October 5, 2001
Location: In front of my computer
Age: 32
Posts: 860
Uh.
Can we start posting?I really want to start!
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Old 10-21-2002, 01:28 AM   #43
K T Ong
Symbol of Cyric
 

Join Date: January 27, 2002
Location: Plateau of Singapore
Age: 60
Posts: 1,230
SecretMaster, you should make it sound more like an advertisement. You know, something like this:

"The Wizards Clan!

Featuring a 75-acre estate of lush forests and stretching plains, with extensive recreational and luxuriant residential and research facilities, the Wizards Clan is your best choice...
"

[ 10-21-2002, 01:30 AM: Message edited by: K T Ong ]
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Old 10-21-2002, 04:21 PM   #44
SecretMaster
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Join Date: October 19, 2001
Location: New York
Age: 37
Posts: 4,666
Hmm, advertising. Well, to tell the truth, I suck at advertising. Anyways, after I finish this post, we can start posting. But gotta go eat dinner now, so just hold on tight!

Mmm, that dinner was good, steak and potatoes. But it didn't take me 3 hrs to eat, i was doing some other stuff while both computers were occupied. So here is the best part, what we do.

As you know, the Clan has lots of ground, more than enough. We have several villages here, and you will be part of the magic community. While not on quests, you can post anything, but your rank/posistion here also reflects on what you will do. If you are a healer or an alchemist, set up a shop in the market place to sell your goods every now and then. Healers can set up their own healing service. Freelancers, go to the local tavern to find quests and such (right now I am making the small villages and quests). Coucilors, High Mages, and Arch Mages work in the Magic Registration& Law Building. Enforcers can spend every other day patroling the village.
Clan Quests will arrise every now and then. They might revolve around the forests here, or perhaps a huge Clan quest that will take weeks, even months. You don't have to commit your Online Roleplaying time here, but be sure to come sometime.
As I know, most of you are adults, and I know from my parents that work can be frustating and agitatting. But, your job here will not require you to come here everyday. Pick your class, make up your own Schedule, but be sure to be working 2 days a week (in Real Life).
Perhaps one of them most confusing things here is the time. So, let me attempt to make this simpler. The only things that require time in Real Life are training for a degree, and attending your job. Nothing else, for now.

I am currently working on more details for workplaces such as the marketplace, villages, and Magic Registration&Law Building, and the Enforcer Barracks.

Now, Start posting everything to your hearts extent. PM me for any further questions, and GIVE ME YOUR CLASSES AND SPECILIZATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

[ 10-21-2002, 07:37 PM: Message edited by: SecretMaster ]
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Old 10-21-2002, 05:47 PM   #45
Willard
Fzoul Chembryl
 

Join Date: June 14, 2001
Location: Vermont
Age: 32
Posts: 1,752
Ah. Well, what's happening here? Secretmaster, you should make a post with all of the members of the guild, their ranks, title, specialization, etc. I personally am dying to know what all of the other people are. Guys, be sure to PM your info to Secret! He's dying to know......

Edit: We should have Death or /)eath make a clan logo. Also, we should make a list of all of the "special" Wizard Clan spells (the ones that only Wizard Guild members learn). I have made up these so far:

Soulstealer
Negative Energy attack
Range: 100 yd beam
Duration: Instant

This spell is one of the most powerful Negative Energy spells. When cast, a long black beam of Negative Energy is transferred from the Negative Energy Plane to the caster, who channels it to the target object. The energy enters the object, then travels back to the caster and back to the Negative Energy Plane. If successful, the beam will drag the target's soul back to the other plane with it. In unsuccessful, it can bring the caster's soul back with it as well. This spell does not kill the target, but it leaves the target empty, souless, without the ability to think, feel, or act upon its own will. It is just left as an empty shell of its original self. This spell is very dangerous to cast, and is best left to the most skilled of Wizards.


Animate Inanimate
Positive Energy spell
Range: Sight
Duration: 1 day

When cast, this spell can animate an inanimate object, but it does not act the same as the spell "Raise Dead". The animated object cannot act or move on its free will, relying on its master to control it. It is not the same as the spell "Animate Dead" either, because it cannot animate corpses or skeletons. If the caster of the spell happens to die, the animated object dies with him/her.


Nature's Foe
Negative Energy spell
Range: 200 foot radius around the caster
Duration: 1 day

This is a very devastating spell. When a wizard casts this spell, all living things within a 200 foot radius around the caster dies, unless it is either a companion of the caster or an enemy. Also, no enemies can cast any aiding spells within the dead zone, for it is so full of Negative Energy that any aiding spell is cancelled out. Use this spell very wisely; Wizard Enforcers have banned the use of this spell unless in an arena. (all members of the audience in an arena are under protection of the Enforcers, so this spell will not harm them.)


Legacy of the Destroyer
Negative/Positive Energy Spell
Range: 1 mile radius around the caster
Duration: Instant

This is, ultimately, the most powerful Negative Energy spell up to this date. The caster first raises his/her hands to the sky, and calls upon the power of the Negative Energy Plane. The energy draws itself to the caster in the form of piercing red light. Just as that happens, the wizard then lowers his/her hands to the ground, and draws upon the magic of the Positive Energy Plane, which rises up from the earth in the form of blinding white light. The caster and his/her companions are surrounded by a neutral aura, which protects them from the extremes, pure evil or pure good. They are, therefore, protected from this spell. When the positive energy and the negative energy light collide, an enormous explosion occurrs.The theory is that everything in the area is wiped out, but many great scholars argue that there must be some ways to protect yourself from this spell. One can only guess at what these could be.


[ 10-26-2002, 07:44 PM: Message edited by: Willard ]
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Old 10-21-2002, 08:14 PM   #46
K T Ong
Symbol of Cyric
 

Join Date: January 27, 2002
Location: Plateau of Singapore
Age: 60
Posts: 1,230
Willard, after reading your posts, I'm really a bit worried about you joining the Clan.

SecretMaster, check PMs!

[ 10-21-2002, 08:27 PM: Message edited by: K T Ong ]
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Old 10-21-2002, 08:53 PM   #47
Willard
Fzoul Chembryl
 

Join Date: June 14, 2001
Location: Vermont
Age: 32
Posts: 1,752
Quote:
Originally posted by K T Ong:
Willard, after reading your posts, I'm really a bit worried about you joining the Clan.

SecretMaster, check PMs!
*Horror music begins playing* Everyone's worried about me! I'm a crazy freak! Hahahahaha!!! [img]graemlins/evillaughter1.gif[/img] *starts flopping around* I'm having a Shane! I'm having a Shane! It's your birthday! Woudgaloykeshumpoakangbeens? Arrrrruuuuuuuuuoooooouuuuughhhhhhh! *jumps on desk and acts like a maniac* [img]graemlins/rant.gif[/img] *Starts yanking out hair* I need coffee! [img]graemlins/goodmorning.gif[/img]

Edit: Oh, BTW Secretmaster, it's Planar Destroyer, not Planar sphere Destroyer.

[ 10-21-2002, 08:54 PM: Message edited by: Willard ]
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Old 10-21-2002, 10:24 PM   #48
K T Ong
Symbol of Cyric
 

Join Date: January 27, 2002
Location: Plateau of Singapore
Age: 60
Posts: 1,230
You didn't get a PM? Strange. Well, no matter -- it was just to let you know I've decided I'll play an apprentice. [img]smile.gif[/img]
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Old 10-22-2002, 06:16 AM   #49
Merlin Al'Thor
Drow Warrior
 

Join Date: August 25, 2002
Location: Australia
Age: 35
Posts: 254
Question Mark

hey what bout me? can i still join? Haven't i joined already? Apprentince remember?
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Old 10-22-2002, 03:49 PM   #50
SecretMaster
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Join Date: October 19, 2001
Location: New York
Age: 37
Posts: 4,666
Quote:
Originally posted by Merlin Al'Thor:
hey what bout me? can i still join? Haven't i joined already? Apprentince remember?
Sry. Edited the post your in, I just forgot.
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