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Old 02-27-2002, 07:13 PM   #11
ULockit I Stealit
The Magister
 

Join Date: December 10, 2001
Location: Vancouver, BC aka Land of Rain
Posts: 140
I am not sure what the opposite school to necromancy is either, but if Jan can't do Necromancy, then I will assume that a Necromancer cannot use Illusionist.

I could be very wrong though. (wouldn't be the first time)
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Old 02-27-2002, 07:21 PM   #12
Daniel
Symbol of Cyric
 

Join Date: January 24, 2002
Location: England
Age: 41
Posts: 1,203
quote:
Originally posted by Raznar:
As I have said in a previous post I am not yet finished the game, what i want to know is will I ever have acess to level 9 mage spells? I have Aerie and Edwin who are both on level 7 spells and i have just come back from Ust Natha and I noticed that Ribald has some pretty powerful spells available in his *special* selection. So I was wondering if I should copy them or just use them in scroll form?


You can scribe lvl9 spells but you wont have access to them until Throne of Bhaal (You can cast them directly off the scroll though, Or if you have a high level evil cleric and manage to turn a liche you will gain access to his lvl9 spells).
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Old 02-27-2002, 07:26 PM   #13
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
The list of opposite schools/restricted schools is avaiable in character generation screen, (specialist mages) for example a conjurer cannot cast divination spells and a diviner cannot cast conjurer spells. necromancy spells are nice so the best school to be specialized in is conjurer in my opinion, really you wont miss too much thing but you gain lots of things
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Old 02-27-2002, 07:46 PM   #14
Azred
Drow Priestess
 

Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 54
Posts: 4,037
quote:
Originally posted by PeeWee:
Gawd dangit....

I guess from reading posts that said lvl 9 spells can get cast from the book, I went ahead and memmed two freedom spells for Aerie and Immy( thinking one day they will be able to cast em from the book). I should have known. Too many times I've seen varying replies to this same topic. Too few times has the information pertained to SOA ALONE. This is way misleading. I understand the help but I think ppl overlook the fact that not everyone is going to remove the cap nor has TOB.

I'm almost lost again since I know what the AD&D rules say. BUT, I know that the game rules aren't always the same as the standard D&D rules. Can I get some clarity on this? Let's talk about a mage in SOA alone with how SOA works opposed to D&D rules.( one example of contradiction is the backstabbing with blunt weapons thieves get in SOA)

All LVL caps for mages(in SOA) are at lvl 17...k got it. Int affects amount of spells available to cast per lvl. Int affects the lvl of spells you can learn. We know potions boost up int for scribing purposes. This doesn't guarantee you will have those spells open because of the exp lvl cap....k got it.

Questions:

Edwin - conjurer 18 int(high), can he mem all spells of every school? What are his restrictions? At lvl 17, what lvl spell can he cast from the book? 18 INT should be high enough to cast level 9 spells but do lvl 9 spells open up at lvl 18 or higher and how many?
( I've never played around with specialist mages long enough to figure out what they can't scribe or can or if at all)

Aerie - mage 16 int(mediocre), What lvl spells will she have access to once she hits her cap? Lvl 8 spells? How many considering the lvl 17 exp cap?

Imoen - mage 17 int ( mediocre), Same questions.


I'll probably hit shadowkeeper to make dummy mage characters to see how many slots are open in the spell book once the cap is met. Is there a chart on this somewhere, and does it follow strictly with AD&D rules? If so, then I know where to look.

Oh, and I know lvl 9 spells aren't needed to beat the game with, but there's always ambiguity relating to this topic.



You are right, PeeWee. Only very few people post questions/answers here about SoA without ToB or customized tweaks; I am not one of those few.

Yes, the level cap in SoA limits mages to 17th level regardless of intelligence or equipment, which means mages designed for SoA could limit their intelligence to 16 (minimum needed for 8th level spells) but apparently the game will allow you to scribe scrolls of any level regardless of your intelligence (as opposed to pencil-and-paper). The only true limitations, then, are how many spells are allowed to be scribed (based on intelligence) and some pieces of equipment (which grant more spell memorization slots).
A maximum-level mage may memorize 5, 5, 5, 5, 5, 3, 3, and 2 spells of 1st through 8th level, respectively, without items. The number of spells able to be written into the spellbooks is 11, 14, 18, and all for intelligence scores 16 through 19. These are taken from the SoA manual; I'm not sure how they compare to regular D&D.

9th level spells are available to be memorized and cast only for mages who attain 18th level; this is not possible in SoA. However, they may cast 9th-level spells from scrolls all day long.

Edwin is a conjurer; he may not use Divination spells. Imoen may attain 17th level and use 8th-level spells; this cap applies to both Imoen and Edwin, even though Edwin will have more memorization slots due to his specialization and his equipment. Aerie will attain 13th level and may use up to 6th level spells.

Did I cover everything? I hope so.

By the way, an intelligence score in the game of 16 would be far from mediocre; this equates to about IQ 160 in real life, which has the technical classification of "genius"; this applies to about 1 in 10,000 people (on average). An IQ of 180 is 1 in 3,500,000.
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Old 02-27-2002, 10:29 PM   #15
PeeWee
Manshoon
 

Join Date: January 25, 2002
Location: Houston
Posts: 216
Thanks Azred for that breakdown ( you covered all of it [img]smile.gif[/img] ). Also thanks guys for the input on the specialization part. I remembered I had one scroll but forgot which and had Edwin try to scribe it. The spell didn't show up in his book although he was successful at the scribe. This just threw me off and along with his voice, I had to boot em out. My party's rep was 20 and I'm fine with it being that high.

As for Aerie....*sigh* sonofa*****. Welp, there goes alot of good spells down the drain. Her lvl 7 page is pretty full and has some decent things in it and I was sooo hoping I would see them too, if not at least one from her.

I'll keep Imoen now for sure. I like mages and they have their place, but I knew they would give me a headache down the road - well, only a slight disappointment since some of the spells are so scarce.

I shouldn't complain cuz I can either get TOB or remove the cap, but being a first timer, I really didn't see it coming.

Gonna have to try and get TOB soon. Thanks again guys. And Aerie will get to use her spells one day even if it's thru the incarnation of a male priest/mage named Aerial.
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