12-05-2008, 10:58 AM | #71 |
Horus - Egyptian Sky God
Join Date: June 7, 2007
Location: Japan
Age: 46
Posts: 2,614
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Re: The City
I always just suspected that it had to do with Japanese Windows...
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12-05-2008, 11:03 AM | #72 |
Jack Burton
Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
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Re: The City
Hmmm, then if my logic serves me correctly - if gremlins cause DC snafus and Japanese Windows causes DC snafus, Japanese Windows must be a gremlin.
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12-05-2008, 09:31 PM | #73 |
Horus - Egyptian Sky God
Join Date: June 7, 2007
Location: Japan
Age: 46
Posts: 2,614
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Re: The City
Hmm - sounds logical to me!
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Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
12-05-2008, 11:37 PM | #74 |
Jack Burton
Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
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Re: The City
At the very least, we can agree that Japanese Windows are really gremlins. The quesion is what is in charge of the gremlins? The answer to that will tell us what Bill Gates really is.
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12-07-2008, 10:18 AM | #75 |
Horus - Egyptian Sky God
Join Date: June 7, 2007
Location: Japan
Age: 46
Posts: 2,614
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Re: The City
Hey - I just noticed, it only seems to go bonkers with MY walls! (The walls that Manikus included with the City do not go weird at all!) Yet, when running an executable, it works fine... What the...
Maybe it messes up when importing in the editor? I dunno...
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Original Dungeon Craft art at my home page: http://dhost.info/uatu/ My Blog: http://advanceddantiansanddragons.blogspot.com |
12-17-2008, 06:19 PM | #76 |
Symbol of Cyric
Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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Re: The City
Okay, now I have finally installed the newest DC version together with The-City base on a second computer (to avoid problems with the diferent config files). How does it work now? Can/shall I simply design my ward and then send the design-data back to Manikus as a Zip-file? Or are there problems I do not see at the moment (apart from items, NPCs and spells... )?
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12-17-2008, 07:08 PM | #77 |
Jack Burton
Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
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Re: The City
That's pretty much the way it works. Remember, there is one gate/door to each border ward needed, and as soon as you have those, announce them in the group or contact your neighbors.
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01-28-2009, 12:10 PM | #78 |
Symbol of Cyric
Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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Re: The City
I just wanted to state that I have not forgotten "The city"... I have not been able to work on "Helmetlands" either since X-mas. I guess it will take some more weeks before I can return to designing...
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01-28-2009, 01:06 PM | #79 |
Dungeon Master
Join Date: February 25, 2008
Posts: 96
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Re: The City
I hate to say this, but I actually forgot...turns out I find new stuff to do right after claiming the ward. I might actually give up the ward entirely, if the need arises.
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01-28-2009, 01:27 PM | #80 |
Symbol of Cyric
Join Date: March 20, 2006
Location: Europe
Posts: 1,171
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Re: The City
Well, I guess Manikus is probably working on "Provohost", and Uatu... doing Art for Provohost, perhaps? Thus, I assume all of us have not done that much.
Ah, but I forgot Arminius...
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