03-20-2001, 11:22 AM | #21 |
Zhentarim Guard
Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
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By the way, according to the antique D&D rules (I'm not up on anything post 1988), a Paladin could not travel with evil characters. I'm pretty sure this game does not enforce that though, because I think I let Viconia snuggle with my Cavalier for a little while.
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03-20-2001, 11:28 AM | #22 | |
Horus - Egyptian Sky God
Join Date: March 4, 2001
Location: either CA or MO
Age: 42
Posts: 2,674
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Quote:
pure human dual class power gaming freak one more post to go!! |
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03-20-2001, 02:08 PM | #23 |
Guest
Posts: n/a
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you could have a party of 6 mutant magpies that crap on the enemy and send them fleeing to the bathroom to wash.
------------------ Master Assassin of the Holy Flame. My website http://hesperex.8k.com |
03-20-2001, 04:35 PM | #24 |
Silver Dragon
Join Date: March 14, 2001
Location: Agharti. Mountains of Madness
Posts: 1,673
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how about
kesai elf for bonus with swords monk obvious reasons dwarf beserker for save vs spell and main tank in the beggining assasin conjurer priest of helm for true seeing this is perhaps a bit too much offensive but thats the way i play |
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