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Old 08-28-2005, 01:53 PM   #341
Wudwaen
Elite Waterdeep Guard
 

Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 56
Posts: 8
None of the guards ever showed any dislike toward me at all. The remained blue at all times. Further, I didn't have any spells left to use against the golem except maybe magic missile. I think I was even out of that. I was down to knife work.
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Old 08-28-2005, 03:04 PM   #342
Sir Goulum
John Locke
 

Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 35
Posts: 8,985
Yeah. Unless the guards there just don't care. [img]tongue.gif[/img]
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Old 09-04-2005, 04:24 PM   #343
Greything
Drizzt Do'Urden
 

Join Date: June 25, 2004
Location: UK
Posts: 633
Whenever I've been through the lake of shadows on lvl 13 recently I've come across phantom rebel assassins - usually in the area of the cold forge.

Some of the rebels are there and fighting but do not show up on screen, even with true seeing.

If I am fighting a group of rebels my character will pick these phantoms up with a cleave hit and continue to attack them. If they are alone/out of threat range then they are impossible to target, even though they are attacking me and dealing out damage.
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Old 09-04-2005, 04:44 PM   #344
JrKASperov
Fzoul Chembryl
 

Join Date: July 16, 2003
Location: Wa\'eni\'n
Age: 38
Posts: 1,701
Same with many of the spiders, all cloud of bugs, and the occasional duergar.
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Old 09-08-2005, 09:14 AM   #345
Mozenwrathe
Symbol of Cyric
 

Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
I have had the following issues happen to me as dictated above:

invisible spiders.
invisible duergar.
cannot get the Shortbow of Pain for Moric.
(can't kill that damned bastich inside the Trollbark temple either, but that's because I am only Level 25 (10 rouge, 15 wizard)
trapped between doors (once in the Waterdeep Sewers , once when trying to use an entrance down there to get to SkullDeep).

I think that should be about it for me and bugs which have occured.
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Old 09-09-2005, 06:05 PM   #346
Greything
Drizzt Do'Urden
 

Join Date: June 25, 2004
Location: UK
Posts: 633
Hope this is just a one off.

I took a newish character through to Skullport and did the Xanther quest. The dialogue showed me as getting only 50XP for completing the quest and the game crashed.
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Old 09-09-2005, 06:06 PM   #347
Ziroc
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Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
Thatis indeed odd. I'll check it out. Something is weird about the XP sometimes.. I'll look into it right now.


Thanks for this help guys, with it, EfU would be one big bug
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Old 09-14-2005, 08:06 PM   #348
Wudwaen
Elite Waterdeep Guard
 

Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 56
Posts: 8
I think I have been locked out by the server. My fault maybe, but don't know. I decided to try a funny in the weapons shop. I tried to pick pocket the terrier. He never turned red or anything. But he noticed. He followed me around nipping at my heels and doing nothing (no damage). I didn't attack, I just went to leave. Everything locked up. I made lunch waiting for it to unlock. (Boiled Raman noodles) and then had to disconnect. I believe the server is pissed at me and refuses to acknowledge my existence. So, is this the case?

It has been a couple of days now...

Wudwaen

[ 09-14-2005, 08:08 PM: Message edited by: Wudwaen ]
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Old 09-15-2005, 07:29 AM   #349
Wudwaen
Elite Waterdeep Guard
 

Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 56
Posts: 8
Happy happy, Joy joy, happy, happy, joy, joy, happy, happy, joy, joy, happy, happy, joy, joy, happy, happy, joy, joy. (Female assassin is doing the REn and Stimpy Dance in the middle of Town Square!)
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Old 10-10-2005, 09:39 PM   #350
Mozenwrathe
Symbol of Cyric
 

Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
Got an issue with the henchmen/ hireling AI. It seems when you try to travel through various rooms which are on the same level, but require a transition (such as inside the Inn when you are going down the stairs in the basement area to the sublevel basement area), the hireling will not follow you. I have had this occur in a few areas: the Inn (in section I described) and in Skullport. Am I doing something wrong with the hireling, or is it an inadequacy built into the system itself?
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