02-28-2002, 02:19 PM | #1 |
Manshoon
Join Date: January 27, 2002
Location: Columbia MD
Posts: 150
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What do people think?
I have a bard/rogue that now has PP skill in the 90's while wearing her two filcher's bracelets. I don't think I have ever gotten anything really worth while or "WOW" by PP. Does there come a time when I might appreciate the effort put into training her and the skill points invested in the skill?
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Dale :mage1: |
02-28-2002, 02:27 PM | #2 |
Drow Warrior
Join Date: February 3, 2002
Location: Muenster
Age: 45
Posts: 287
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Hi dale!
I was really happy about the ability to pickpocket lots of spellbooks. The ones I picked were often better than the ones I could buy... Also, I got some very good weapons I'd never had gotten without pickpocketing, and it allowed me to turn in the Umpani Traitor very soon. So I'd say it's worth it, but if you are not so focused on spellcasters as I am, then you might not find it THAT valuable... Never forget your towel, cheers Philipp
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02-28-2002, 03:09 PM | #3 |
Dungeon Master
Join Date: February 10, 2002
Location: California, USA
Posts: 77
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Fasinating. I only had one character who had pickpocket and if I could get him to succeed it would only be once per NPC and would gain garbage. As a result I have given up on that skill with other party groupings.
[ 02-28-2002: Message edited by: Nordoki ]
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02-28-2002, 03:35 PM | #4 |
Elite Waterdeep Guard
Join Date: January 16, 2002
Location: Houston, Texas USA
Posts: 22
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I have gained access to many things that would be otherwise hard to find (weapons, spell books, restoration potions, and the like).
Even if you get garbage, you can sell it (avoid selling the rarer items back to the NPC from whom you stole them). My party's AC, buff-ability, and combat skills were all enhanced by the pickpocket skill. Mind you, I have applied no patches. I understand that the patches make pilfering more difficult.
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What doesn\'t kill us makes us stronger.<br />Then something else kills us. |
02-28-2002, 03:45 PM | #5 |
Manshoon
Join Date: January 7, 2002
Location: boulder, co
Age: 45
Posts: 241
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Pickpocketing is invaluable. It gives you access to several items in Arnika that make it worth the initial 25 points alone. I've had great success in several games on Antone alone, with the quality of items. Mantis boots and gloves, faust halber, enchanted wakizashi... everyone else also has nice items as well. of course, this would be before patches. patches = bad. =)
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02-28-2002, 04:09 PM | #6 |
The Magister
Join Date: January 15, 2002
Location: Boston
Age: 55
Posts: 126
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On the patched version, I've found pickpocketing to be too much trouble to bother with. I've never gotten anything I couldn't buy and get caught by everybody sooner or later (usually sooner).
I don't even spend points on it now.
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02-28-2002, 04:48 PM | #7 |
Manshoon
Join Date: February 12, 2002
Location: Melbourne, Australia.
Posts: 151
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With the patch your less likely to get better items. Un-patched you can PP everythign they have a chance to drop if you killed that npc. The benifit to PP though is that "some" npc's have items that you might want (key's for example) that you would have to otherwise ruin a faction you may not want to ruin to get the item. Rapax Constable for key to wall safe is a good example.
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02-28-2002, 04:52 PM | #8 |
The Magister
Join Date: January 15, 2002
Location: Boston
Age: 55
Posts: 126
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Sliding a little further off the topic, if you can't PP the key, you can kill the constable without affecting your rating. Apparently he's not too popular in the castle...
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When in doubt, cut it in half. |
02-28-2002, 06:04 PM | #9 |
Galvatron
Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
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Have to agree...picking pockets and shoplifting are best in the unpatched game. Pretty much a thief's paradise. Every NPC has at least one very good item, sometimes two. Getting them in the patched game is just about impossible, and the skill is worthless there.
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02-28-2002, 09:26 PM | #10 |
The Magister
Join Date: October 23, 2001
Location: Philippines
Posts: 104
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quote: I doubt it. IMO pickpocket only gives you that initial gain in cash and lets you have nice items earlier. After a certain (fairly early) point, it hardly matters. If you don't think it's worth it at your stage in the game, I can't imagine what will change that view. Personally, I put it in the same class as scouting: I don't think it's worth putting ANY level-up points into. [ 02-28-2002: Message edited by: Nix ] |
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