07-28-2003, 02:31 PM | #21 |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
|
Doom III uses DX9, and the GeforceFX 5900 Ultra has a significant performance advantage over the Radeon in Doom III (which is what I'd expect given the updated design of the 5900)... however, the new ATI chipset should be out within a month, and I'll expect it to handily outperform the 5900 (nv35 chipset). I've used several radeon versions, and I did have problems with early drivers... but for quite a while their drivers have been very reliable in my experience (comperable to the Detonator drivers).
BTW - Half Life 2 looks nothing short of stunning... the 25 minute game video had me drooling like a teenager for the game to be released. Doom III had better kick the gameplay up a notch if they're going to compete. [ 07-28-2003, 02:33 PM: Message edited by: Thoran ] |
07-28-2003, 02:36 PM | #22 | |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 51
Posts: 11,720
|
Quote:
I wish they would build a damn renderer for 3D Max that would run in real-time rendering with the effects you see in DOOM or Elite Force II... I they can have realtime rendering and such detail, then their damn 3D Modeling renderer should be able to do this. ugh. Maybe in a few more years.
__________________
Ziroc™ Ironworks Gaming Webmaster www.ironworksgaming.com The Great Escape Studios - 2D/3D Modeling www.tgeweb.com & Ziroc's Facebook Page Visit My Flickr Photo Album |
|
07-28-2003, 04:28 PM | #23 |
Guest
Posts: n/a
|
Erm, GForce? Oh, you're talking about video cards. [img]graemlins/hehe.gif[/img] Then I'd still recommend GeForce because I've had problems with Radeons. Seems some games are not compatible with Radeon yet with GForce, er, GeForce, most games were made with that card.
|
07-28-2003, 08:43 PM | #24 |
Dracolisk
Join Date: January 5, 2002
Location: Guantanamo Bay, Cuba
Age: 38
Posts: 6,043
|
Radeon Vs. GeForce 4
Ex. A: Close up animated textures Radeon Geforce 4 Ex. B: Distance Rendering Radeon Geforce 4 Ex. C: Transparency Close-Up Detail Radeon Geforce 4 Ex. D: Character+World Detail Radeon Geforce 4 Problems with Ex. A: The differince isn't very clear, framerate is very similar, the only problem is that the fluxuating red lights in the textures on the upper right aren't even visible in a still screenshot on the ATI... Problems with Ex. B: No brainer here, the further things get away the blockier and less rendered, the same is applied to textures, smoothness etc. on the ATI chip. Also there's some loss in color with the ATI. Problems with Ex. C: The leaf isn't nearly as crisp and clear with the ATI, but from a distance who really cares right? If you want a chip that can get to the nitty-gritty without any slow down the GeForce 4's for you... Problems with Ex. D: The character isn't too diferint looking, in the game, however the master cheif appears less anti-allaised and more pixilated around the corners. Colors between the master cheif and the background arent even noticable with the GeForce 4 running, everything is blended together nice and smoothley, not allowing alot of pixilation, even the background and its textures seem more detailed, and both run at the same framerate. I leave you to decide now...
__________________
[img]\"http://membres.lycos.fr/th8or/ZeroSigForIronworks.gif\" alt=\" - \" /> o.o; |
07-29-2003, 08:40 AM | #25 |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
|
Lies, Damn Lies, and screenshots... don't necessarily conclude based on screenshots which is better (unless you're the one personally doing the comparing)
Here's an article comparing the two newest cards from both vendors: http://www.hardocp.com/article.html?art=NDcy Theres a ton of side by side screenshots in this article and the Radeon is much better in almost every one. |
07-29-2003, 09:27 AM | #26 | |
Fzoul Chembryl
Join Date: February 19, 2002
Location: Your guess is as good as mine.
Age: 52
Posts: 1,728
|
Quote:
Anyway, most of us are quite happy with nVidia Geforce and you know humans...we can be very stubborn sometimes. Since I have yet to encounter any graphic glitches or any compatibility problems since I started using my old Geforce 2MX, I will continue to support nVidia in the future.
__________________
(This is an invisible sig.) |
|
07-29-2003, 09:45 AM | #27 | |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
|
Quote:
|
|
07-29-2003, 10:17 AM | #28 |
Zartan
Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 34
Posts: 5,225
|
So do u guys think that 64mb is enough? I think there is not much point in buying a 64mb now when il be needin at least a 128 fo doom 3 and HL2.
__________________
[img]\"http://img.ranchoweb.com/images/ladyzekke/dragonwater2.gif\" alt=\" - \" /> |
07-29-2003, 12:08 PM | #29 |
Harper
Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 42
Posts: 4,774
|
Correct in theory, doom3 and the like will want a 128Mb card to run at their best. I do wonder how much benefit you will actualy see though, keep in mind they are action games and you wont be stopping to admire the scenery all that often. And how much difference with the DX9 shaders actualy make? A little less than the hype would suggest methinks.
But yeah, get a 128. Cheap enough these day.
__________________
[img]\"http://www.sighost.us/members/Zvijer/andrewas.gif\" alt=\" - \" /> |
07-29-2003, 01:36 PM | #30 |
Galvatron
Join Date: January 10, 2002
Location: Upstate NY
Age: 56
Posts: 2,109
|
I seem to recall reading that the key to DoomIII's insane graphics quality is the effective use of bump mapping... not super high polygon counts and high res. textures (although I imagine the texture resolution is higher than past engines)... bump mapping is reportedly what takes it over the top.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Need help Asus Radeon 9250 vs Asus GeForce 5200 | Harkoliar | General Discussion | 5 | 02-21-2006 05:14 AM |
Calling all Radeon 9700 and Geforce FX owners... | Jim | General Conversation Archives (11/2000 - 01/2005) | 4 | 04-08-2003 10:20 PM |
does this game not run with a RADEON at all?? or is there away around it?? | joay | Wizards & Warriors Forum | 3 | 06-05-2001 03:40 PM |
Radeon Help | scurlis | Wizards & Warriors Forum | 7 | 05-27-2001 07:02 PM |
Radeon and D3D | OldCrusader | Wizards & Warriors Forum | 3 | 12-07-2000 03:05 PM |