11-06-2001, 11:09 AM | #1 |
Elite Waterdeep Guard
Join Date: August 19, 2001
Location: Eindhoven, The Netherlands
Posts: 22
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Hi all, I just finished my new program: PortraitViewer. It's a tool to manage your custom portraits in BG1 and BG2 so if you'd like to give it a try, here's the link:
http://httpd.chello.nl/~heuzinkveld/...raitviewer.zip (<300kb) Please let me know what you think of it, as this is my first real Delphi project.
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Guiseppe |
11-10-2001, 10:42 PM | #2 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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I have never even heard of programming in Delphi.....but it's a good program, so the system obviously has its merits. It works fine, Guiseppe, but there's one thing I would definitely change: Every time I move or rename a portrait, in my looooong list of portraits, my little slider bar automatically gets kicked right back up to the top, and it's kinda tough to remember where the heck I was. Would correcting this be difficult to implement?
Apart from that, the only possible improvement I could suggest would be to include a simple bitmap editor, whose principal feature would be a tool that allows you to change one color to another. PAINT already does this, but only on a very small scale: You can only change one specific pigment value to another value, and that gets really tedious. What I'm talking about is a program that changes ALL variations of one color to another color, so I can say, "Hey, I don't like his purple cloak. I think I'll make it green." I have a program that does this, but it's huge--something smaller, and built for bitmaps, would be just the thing. I realize that this would take a MASSIVE additional amount of code, but it's the only improvement I could think of. [img]smile.gif[/img] Good work!
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11-12-2001, 11:34 AM | #3 |
Elite Waterdeep Guard
Join Date: August 19, 2001
Location: Eindhoven, The Netherlands
Posts: 22
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Hi SixOfSpades,
Thx for your reply, I'm working on the selection problem so you should see an update soon. I'm already looking in to bitmap processing, but that could take a bit of time, since I have no xp in that area. I've also set up a very basic homepage for the program, as soon as there's an update, I will also extend the homepage some more. Here's the link: http://httpd.chello.nl/~heuzinkveld/martijn/ [img]tongue.gif[/img] Guiseppe
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Guiseppe |
11-13-2001, 03:51 AM | #4 |
Dungeon Master
Join Date: October 2, 2001
Location: Te Hoe, Waikato, New Zealand
Posts: 74
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Hey Guiseppe
Nifty little program you got there, just wondering wat version of delphi did you program it in and can i have a look at the source (thats why i asked what version u used i only have delphi 5) because ive only just started learning delphi myself after getting a free copy, legally i might add to |
11-13-2001, 07:48 AM | #5 |
Elite Waterdeep Guard
Join Date: August 19, 2001
Location: Eindhoven, The Netherlands
Posts: 22
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Hi dex_man,
I started this project in Delphi 4 but I recently got Delphi 6 so I transferred the project over to Delphi 6. I don't think the basics in 4, 5 or 6 are very different. Just some more options and tools and components. I don't want to publish the complete sourcecode yet, but if you have questions I may be able to send some examples or help you in any other way. Thanx for your reply! -------- Guiseppe
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Guiseppe |
11-13-2001, 09:24 AM | #6 |
Elite Waterdeep Guard
Join Date: August 19, 2001
Location: Eindhoven, The Netherlands
Posts: 22
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Version 1.01 is finished!
The selection problem has been fixed and memory usage has decreased a bit. The new version can be downloaded here: http://httpd.chello.nl/~heuzinkveld/martijn/
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Guiseppe |
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