01-15-2008, 03:33 PM | #1 | |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Six's Kitpack open for business
Waaaayy back in August, I said this:
Quote:
Forum: here Readme: here |
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01-15-2008, 07:55 PM | #2 |
Lord Ao
Join Date: May 15, 2005
Posts: 2,092
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Re: Six's Kitpack open for business
Very nice, six. These kits are in their very best, quite frankly.
Downloading! |
01-16-2008, 02:34 AM | #3 |
Avatar
Join Date: December 9, 2007
Posts: 594
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Re: Six's Kitpack open for business
A few of the official kits are not much use. Without access to the 2nd Edition complete Ranger's Handbook I can't say whether the Beast Master kit was bowdlerized when it was written into BG2. Generally, I don't know whether the pen and paper kits are adequately represented by what is in BG2.
You might find inspiration in the Complete handbooks for the various classes, you might find interesting kits that can be adapted for this computer game. Some people in this forum might still have access to them. |
01-16-2008, 02:59 PM | #4 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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Re: Six's Kitpack open for business
very interestingg
the incremenental THACO penalties for the warrior classes is an interesting balancing mechanism i reckon personally i like the shieldbearer (particularly how the 'lack' of melee fireworks is compensated in gameplay terms but the knockback thing) and the huntsman of silvanus (archer/druid - what's not to like?) but aegar's hide is going to get very popular i reckon EDIT - just started a MP game with the two above and the spellshafter to have a look see Last edited by Armen; 01-16-2008 at 06:18 PM. |
01-17-2008, 03:09 AM | #5 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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Re: Six's Kitpack open for business
bug?
my huntsman of silvanus can wear the leather and studded leather in C' Irenicus (Mods: i posted this here because i'm not registered at pocket plane - let me know if you don't think i should have posted it here) |
01-17-2008, 11:21 AM | #6 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Re: Six's Kitpack open for business
Not a bug. The HoS can wear any armor up to & including Hide. (No Elven Chain or higher.)
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01-17-2008, 11:57 AM | #7 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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Re: Six's Kitpack open for business
i'm sorry - i had always (wrongly) assumed that hide armour was less good than the leathers - i guess because i've never worn any other than aegar's
there's always something new eh? |
01-20-2008, 07:02 PM | #8 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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Re: Six's Kitpack open for business
update: i'm really liking my little one tank and two 'archers' party - they feel like kits tuned to a very specific playing style which is cool
buglet: huntsman of silvanus can't use the quiver of plenty from WK |
01-21-2008, 05:49 AM | #9 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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Re: Six's Kitpack open for business
bug - something odd with memorised spells disappearing
huntsman of silvanus - level 12 - 'i pretended i played BG1 style' WIS=21 i found myself in this situation (which i think had happened before) level - slots - memorised - 'lost' 1 - 7 - 4 - 3 2 - 6 - 3 - 3 3 - 5 - 3 - 2 4 - 5 - 3 - 2 5 - 3 - 3 - 0 6 - 2 - 2 - 0 attempting to replicate i did the following: fill up all spell slots rest check all present (ok) hard save quit reload i had lost the following memorised spells (blank slots) L1 - 2 L2 - 2 L3 - 2 L4 - 1 L5 - 0 L6 - 0 tried something slightly different fill up all spell slots rest check all present (ok) cast two spells of levels 1-4 hard save quit reload i had lost the same memorised spells (blank slots) - apparently losing the cast spells ADD: also the spell shafter has the follwoing spell slots L1 - 1 L2 - 2 (necklace from CI) L3 - 1 this character lost 1 spell slot from L2 as well with the same test as above ta Last edited by Armen; 01-21-2008 at 06:07 AM. |
01-22-2008, 01:39 AM | #10 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Re: Six's Kitpack open for business
Confirmed. Damn!
The problem lies in the conflict between the "added" spells and the "subtracted" spells, and only occurs in spell levels where the character has both "added" spells (due to high Wisdom or items that add spellslots) and "subtracted" spells (for the Spellshafter, all spell levels, and for the Huntsman of Silvanus, all spell levels that, without high Wisdom, would have at least 3 spellslots). Basically, the spell-subtraction penalty is applied first, meaning you lose your spellslots, and then the spell-adding bonus is applied, meaning you get your spellslots back . . . empty. I didn't think to check for things like this while I was testing, and frankly I have no idea how to fix it at the moment. For now, all I can do is suggest that you do your Saving/Reloading directly before you Rest. Sorry. |
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