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Old 01-21-2005, 10:47 AM   #11
Marty4
Symbol of Cyric
 

Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
I wish they could. Course, with Dalekeeper, ANYTHING is possible I wouldn't count it as cheating [img]smile.gif[/img]

I agree, Nick. My reflex suggestion was making a dual class fighter->cleric, but then I remembered how dwarves tend to not want to change there mind. Bummer. Of course, like the above, Dalekeeper is there. Call him a half-dwarf! wait... [img]graemlins/1puke.gif[/img]
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Old 01-21-2005, 09:06 PM   #12
Jerry_Seinfeld
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Quote:
Originally posted by Marty4:
Of course, like the above, Dalekeeper is there. Call him a half-dwarf! wait... [img]graemlins/1puke.gif[/img]
The faces explain it all...
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Old 01-23-2005, 12:15 PM   #13
NobleNick
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Join Date: February 5, 2002
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A half-dwarf... Interesting concept.

Yep, Dwarves are not the type to DC, so you're stuck with MC.

--------------------
What's a party,
without a song?
Bards ROCK!
Party On!!
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Old 01-23-2005, 12:40 PM   #14
NobleNick
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Join Date: February 5, 2002
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Quote:
Originally posted by ister:
I think I have enough melee already, So I think I'd be better of with a second straight cleric rather than a second F/C... I see my clerics having to do a lot more offensive spells than a typical cleric, so I don't think the fighter skills are as important.
ister,

You can have enough melee, but more is always better. The same goes for Cleric power if you are headed into the expansions.

I think you get a lot more bang for the expo in a larger party: I would recommend a full 6 over 4 or 5.

The recommendation for character/party builds depends on whether you will take this party into the expansions and whether or not you lean towards power-gaming. Assuming you are going into the expansions, I was going to recommend yet another SC Fighter, SC Cleric or MC F/C; when it hit me that there are a lot of offensive Druid spells that could fill a need in your party. Can a Dwarf be a Druid or Ranger? (Dwarf Druid sounds reasonable, but a Dwarf ranger??) Druid would be the better choice; and a SC Druid or MC F/D would round out your party very nicely. A Ranger would also be a better pick than Fighter for your Fighter-heavy party.

Hope you found this interesting.

--------------------
What's a party,
without a song?
Bards ROCK!
Party On!!
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Old 01-23-2005, 01:02 PM   #15
Marty4
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Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
Quote:
Originally posted by NobleNick:
quote:
Originally posted by ister:
I think I have enough melee already, So I think I'd be better of with a second straight cleric rather than a second F/C... I see my clerics having to do a lot more offensive spells than a typical cleric, so I don't think the fighter skills are as important.
ister,

You can have enough melee, but more is always better. The same goes for Cleric power if you are headed into the expansions.

I think you get a lot more bang for the expo in a larger party: I would recommend a full 6 over 4 or 5.

The recommendation for character/party builds depends on whether you will take this party into the expansions and whether or not you lean towards power-gaming. Assuming you are going into the expansions, I was going to recommend yet another SC Fighter, SC Cleric or MC F/C; when it hit me that there are a lot of offensive Druid spells that could fill a need in your party. Can a Dwarf be a Druid or Ranger? (Dwarf Druid sounds reasonable, but a Dwarf ranger??) Druid would be the better choice; and a SC Druid or MC F/D would round out your party very nicely. A Ranger would also be a better pick than Fighter for your Fighter-heavy party.

Hope you found this interesting.

--------------------
What's a party,
without a song?
Bards ROCK!
Party On!!
[/QUOTE]I'm pretty sure that a dwarf can't be a druid or ranger. You can only make "Pikel"s in IWD2. For those who don't know, Pikel is a dwarven druid in RA Salvatore's novels.
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Old 01-24-2005, 09:28 AM   #16
ister
Drow Warrior
 

Join Date: January 12, 2005
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Yes, the reason I was attracted to the idea in the first place is that an all dwarf party HAS to be unbalanced. The only classes open to dwarves are F, T, C, F/C (MC only), F/T (MC only).

Based on these opinions I guess I'll with 2 F/C and only one straight C. One cleric single class is called for, IMHO, in order to get to dispel magic and animate dead as early as possible (before forbidden gad anyway), and to get to flame strike as early as possible (won't be until Dorn's with 6 character I think).

Still with three clerics there will be a lot of spells cast. I'd love to have a cleric who's favourite spell wasn't "cure wounds", but was animate dead instead. [img]smile.gif[/img]
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