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Old 03-16-2001, 05:23 PM   #1
sirgwayne
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Posts: n/a
Well a little help would be appreciated.. I allways seem to have troubles
with those Bas*****! what weapon is a good one to use on them and what
class wielding it? For some reason they allways give me the biggest
problems.. Maybe thier ,Big ,Fast,and Strong to boot!
some input on this would be appreciated. Thank's!


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Walk lightly my friend.
 
Old 03-16-2001, 05:28 PM   #2
Melusine
Dracolisk
 

Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 43
Posts: 6,541
Spoiler
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The best weapon is the hammer which you find in Nalia's keep, it's +4 vs giants. And of course the Crom Faeyr is absolutely the best for the job.
Always have Lower Resistance available. Cast it a couple of times on the biggest one (Magic Resistance works too) and then you can dominate/charm it to beat the cr*p out of the other golems. Adamantine and Iron golems can only be hit by the best weapons but with a couple of lower res. you can kill them with magic missiles. Wand of Cloudkill will work too, not the spell but the wand.

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Old 03-16-2001, 05:29 PM   #3
Dirk Gently
Elite Waterdeep Guard
 

Join Date: March 15, 2001
Location: Niederkruchten, Germany
Posts: 10
personal preference is one fighter blocking a doorway with flametoungue +1 (long swordsword) and -10 AC with my #2 guy standing further back with azuredge (axe +3) as it can be thrown at the enemy.
Rarely bother with magic against golems unless there is no narrow passage to block
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Old 03-16-2001, 05:31 PM   #4
Melusine
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Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 43
Posts: 6,541
That won't work on Adamantine ones...
Anyway sirgwayne tell us where are you in the game... tactics are different for all the different golems, depending on environment (like dirk said, narrow passageways etc)

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Old 03-16-2001, 05:39 PM   #5
Azreall, Master of War
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Join Date: March 12, 2001
Location: Eindhoven, the Netherlands
Posts: 84
mhhhh... I noticed that summoning 1 or 2 fire elemantals (or more, when facing Adamamtine or Clay Golems) For some reason, they kick golem-ass. Ofcourse they are weak and take long 2 summon, so its smart to use The Staff of Fire.

Try it...



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Old 03-16-2001, 05:52 PM   #6
Maestro_v69
Elite Waterdeep Guard
 

Join Date: March 5, 2001
Location: NJ, US
Posts: 27
One of the best weapons to deal with golems is the Celestial Fury, as it forces a save on every hit and if the golems fail it, they are stunned for a couple rounds. And, it is a +3 weapon, so it can hit any golem. The Crom Faeyr is of course the best, as it kills all golems except for Iron and Adamantine in a single hit.
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Old 03-16-2001, 05:53 PM   #7
sirgwayne
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Im in the Firekrag area and also incountered trouble's in the asylum.
every time I go up against them though they Beat the crap out of me!!
you know the area with the (spoiler)
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. bow string ? those dudes are a Bi*ch!

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Old 03-16-2001, 05:57 PM   #8
Lord Shield
Guest
 

Posts: n/a
Golems(spoiler)->
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Flesh Golem - vulnerable to any magical weapon
Clay/Brain Golems - require magical blunt weapons
Stone Golems - Require +2 weapons or greater
Iron Golems - +3 or better
Adamantium - +3 or better, but takes greatly reduced damage
Both Iron and Adamantium breathe poison gas every 3 rounds. The +3 bow from Trademeet can hurt these guys and requires no ammo
 
Old 03-16-2001, 06:06 PM   #9
Malecite
Elite Waterdeep Guard
 

Join Date: March 12, 2001
Location: Calgary,Alberta,Canada
Posts: 13
Correct me if im wrong but aren't you forgetting the golem slaying staff in teh underdark. I dont remember exact stats but its plus 3 and any golem struck with it must make a saving throw vs death or be instantly destroyed. My tactic was to send up my mage with tons of protect spells and hit them with it.

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Old 03-16-2001, 06:10 PM   #10
Titan
Elite Waterdeep Guard
 

Join Date: March 6, 2001
Location: Denison, TX. USA.
Posts: 18
SPOILER\

If it's stuck in a door, you can stand outside and use azuredge all day until they die.

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