12-03-2006, 08:09 AM | #1 |
Manshoon
Join Date: July 11, 2001
Location: Dae Han Min Guk
Age: 41
Posts: 185
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Hi.
With regards to IWD2's xp-adjustment system (earning less experience for weaker opponents as you advance), is there any good reason for taking fewer party members ? Will a party of 3/4 be of significantly higher level by the time they reach the end of the game than a full party of 6? Cheers. |
12-03-2006, 07:00 PM | #2 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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Personally I went with 4. That's enough to cover pretty much everything you'll need, and it does give you more xp. It's also more fun.
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Once upon a time in Canada... |
12-04-2006, 06:55 PM | #3 |
Symbol of Cyric
Join Date: August 31, 2004
Location: VA
Age: 33
Posts: 1,127
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It's based on preference, as well as party makeup.
In a four person party, you'll have members that are more powerful compared to the enemies they're facing at the time, but you'll have less utility and possibly less offensive ability. However, it may be more manageable to only need to worry about 4 people instead of 6. 6 person parties will have more options and offensive capability, but your characters will each be weaker and easier targets. Personally, I'm a versatility nut. If I could, I'd take a party of 12, which is why I create a party of 6, with most, if not all, multiclassed. |
12-04-2006, 10:40 PM | #4 |
Lord Ao
Join Date: May 15, 2005
Posts: 2,092
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Depends on if you're roleplaying or not Currently I'm taking through a Human male Cleric of Mask/Rogue and a human female Monk.
Fun... so far |
12-08-2006, 10:09 AM | #5 | |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
Posts: 7,367
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Quote:
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