06-12-2003, 07:01 PM | #1 |
Elite Waterdeep Guard
Join Date: February 26, 2003
Location: ohio
Age: 48
Posts: 23
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I started a pally with a small group maximum 4 in mind. I have a pretty well rounded group, aerie, Yoshimo, cernd and my pally. The main reason i am attempting to keep a smaller group is so that i can level my characters more. But I have noticed that the monsters are toned down more.. IE there were no umberhulks in nalia's keep. I think there were some snake guys instead. Same way with the planer sphere. Is this normal? Any insight from those more experienced than me at this would be appriciated.
Mezu |
06-12-2003, 07:23 PM | #2 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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The monsters you encounter are based on your characters's level.
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Once upon a time in Canada... |
06-13-2003, 02:06 AM | #3 |
Jack Burton
Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 37
Posts: 5,452
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Nalia's keep should *always* have Umberhulks. It usually has Yuan-Ti aswell (they're the snake guys), but not in the room straight before Tor'Gal. From memory there are some of them, or perhaps some trolls, in the room just before the Umberhulks, but the umberhulks are always there, regardless of level.
Also, higher level should mean harder monsters, meaning that they shouldn't be "toned down" any, unless you are of lower level than you have been doing these quests before. [ 06-13-2003, 02:08 AM: Message edited by: LennonCook ] |
06-13-2003, 03:35 AM | #4 |
Hathor
Join Date: February 18, 2002
Location: Vienna
Age: 42
Posts: 2,248
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Keep your group small, bcause that way you can always pick up other NPCs do their quest and kick them out again. That way you can get every singls XP point the game has in stock.
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06-13-2003, 03:54 AM | #5 | |
Lord Soth
Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930
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Quote:
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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06-13-2003, 04:27 AM | #6 |
Hathor
Join Date: February 18, 2002
Location: Vienna
Age: 42
Posts: 2,248
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you'd need to cheat a little bit for that
but IIRC it was possible to get every stronghold in early versions by cheating your PC into the appropriate class at the right time.
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\"I am forever spellbound by the frailty of life\"<br /><br /> Faceman |
06-13-2003, 06:54 AM | #7 |
Lord Soth
Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 39
Posts: 1,930
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...and setting the variable "PlayerHasStronghold" back to zero.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
06-13-2003, 07:09 AM | #8 | |
Galvatron
Join Date: December 14, 2001
Location: Israel
Age: 36
Posts: 2,187
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Quote:
[ 06-13-2003, 07:10 AM: Message edited by: Alson ]
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In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells! |
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06-13-2003, 10:16 AM | #9 |
Silver Dragon
Join Date: December 28, 2002
Location: Wales
Age: 43
Posts: 1,617
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I've been thinking about this (not too hard, too much thinking hurts) and I decided the best way to get infinite experience was to...
Keep getting the question in the unseeing eye chasm wrong and it spawns a greater ghast/ghoul. 650 exp over and over, plus some nice random treasures, such as scrolls upto level 7. Anybody care to suggest any more non-cheating infinite exp generators?
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06-14-2003, 04:42 AM | #10 |
Zartan
Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 34
Posts: 5,225
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that would take a while to get lots of xp. Il think of some other ways
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