09-04-2002, 11:14 AM | #1 |
Dungeon Master
Join Date: August 20, 2002
Location: North Carolina
Age: 43
Posts: 96
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The fight where you face Zekar, Tengyn, and Jemby, those bandits (one of which has those deadly poison arrows I think), the 2 mages like to cast horror/panic. Even with most of my characters at level 5, the only surefire way I could win was to use Dynaheir's brute force Stinking Cloud to attack them before they even asked me to hand over my money....I used silence on that assasin in Nashkel but it didn't work here. What can I do next time I face mages with horor/panic?
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09-04-2002, 11:53 AM | #2 |
Elite Waterdeep Guard
Join Date: August 22, 2002
Location: england manchester
Age: 37
Posts: 26
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the cloak of non detection should stop you from being affected(i think). it should be on a enermy in the first clockwood forest.hope that helps.
[ 09-04-2002, 11:55 AM: Message edited by: ragnarok15 ] |
09-04-2002, 01:27 PM | #3 |
Ra
Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 52
Posts: 2,326
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I can't remember their names
but there is a lvl 1 cleric spell (the icon is blue heart) and a lvl 2 mage spell (icon is a blue heart with a circle around it) Both gives immunity to panic.
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09-04-2002, 02:02 PM | #4 | |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Quote:
n00body, read some spell descriptions!
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09-04-2002, 03:24 PM | #5 | |
Zhentarim Guard
Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
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Quote:
As for silence, the target has a saving throw, IIRC. Thus, if it doesn'w work the first time, just try another one. Chris |
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09-04-2002, 04:15 PM | #6 |
Knight of the Rose
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Actually, Six, the Priest spell Remove Fear also acts as a preventative. At least the Paladin Natural ability does. I have yet to play or use a cleric in either of the BG's (Actually on second thought, I have used Anomen in BG2)
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09-06-2002, 03:27 AM | #7 |
Jack Burton
Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
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Yeah, both the priest spell Remove Fear and the mage spell Resist Fear prevent characters from running away in fright, and both can be used either before or after the horror-type spell has been cast.
It does not always stop characters from running if they sustain a lot of damage in short order though. |
09-07-2002, 12:22 AM | #8 |
The Magister
Join Date: July 5, 2002
Location: Rochester, MN
Age: 80
Posts: 124
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How to defend? Lie down on the grass and think of fluffy bunnies.
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09-07-2002, 06:11 PM | #9 | |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Quote:
(This could be the 7th time I've been wrong about something on here. ) [ 09-07-2002, 06:12 PM: Message edited by: SixOfSpades ]
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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09-07-2002, 09:10 PM | #10 |
Elminster
Join Date: September 7, 2002
Location: Upstate, SC
Age: 51
Posts: 463
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After you defeat Durlag's Tower you should have Kiel's helm which should, in theory, prevent it's wearer from the effects of panic and fear.
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