07-07-2001, 09:32 PM | #1 |
Dungeon Master
Join Date: June 28, 2001
Location: southeastern Michigan
Age: 69
Posts: 91
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Just started playing the game. It's very cool, but the one problem I'm having is that my shopkeepers in Valeia have no voices when they're supposed to be speaking. The rest of the audio seems to be fine. Can anyone help me find and fix the cause of this? I'd like to hear what they have to say, not just read it.
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07-07-2001, 09:54 PM | #2 |
Takhisis Follower
Join Date: January 7, 2001
Location: Mandurah, West Australia
Age: 60
Posts: 5,073
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Not an error dude - just the way it is for everyone - all you get is waving arms (and in Sebastios case, an attempt to be the first human to take flight).
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07-07-2001, 10:08 PM | #3 |
Elminster
Join Date: March 4, 2001
Location: Bournemouth,Hampshire,England
Posts: 443
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Don't worry, when you meet the head of the Wizard's Guild in the third town (winner of the most longwinded NPC ever award for three years running) you'll be glad that you can't hear them.
------------------ Balgin, the Dwarf |
07-07-2001, 10:11 PM | #4 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
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Yep, that's Sebastio...
Only the out-of-town NPC's have voices. Be glad. -Sazerac |
07-08-2001, 09:46 AM | #5 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Welcome to the board, Sig Segorn!!!
Wyv |
07-08-2001, 09:49 AM | #6 |
Dungeon Master
Join Date: June 28, 2001
Location: southeastern Michigan
Age: 69
Posts: 91
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OK, thanks for laying that "glitch" to rest.
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07-08-2001, 09:55 AM | #7 |
Dungeon Master
Join Date: June 28, 2001
Location: southeastern Michigan
Age: 69
Posts: 91
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And thanks for the hearty welcome, too. And ya know, it's funny, I DO feel welcome.
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