06-01-2002, 07:54 PM | #11 |
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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I agree with low-magic worlds. Magic is expensive in money and experience and shouldn't be thrown around like candy. Plus it makes my crafters in PnP worlds that much more valuable. [img]smile.gif[/img]
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06-03-2002, 11:19 AM | #12 |
Welcomed New User
Join Date: June 3, 2002
Location: Boston, MA
Posts: 1
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I feel I need to reply to this
We use 26 point buy for several factors. First I agree with the statement there heros and that should be reflected. but a newly created 1st level peep how heroic or skilled can s/he be? There not much more then goblin fodder and only one rung up from a typical commoner. Thus why should that have stats with bonuses in everything? As thet progress they will becomes the powerhouse a hero is ment to be. Also, if they survive when they reach 20th level that will have gained 5 more points to play with. Thus they will have a nice beefy charactor of 31 points. Not too bad at all. Everyone seems to be forgetting you get more points as you progress, I in fact planned for that. Second, as many here seem to be, this isnt a powergamers server. Seems you all want nothing but high stats to start as if your entitled to them. I hate to break it to you but it doesnt quite work that way This is first and foremost a RP enforced server. And you dont need a 35 point char to RP, and if you play smart you also don't need said char points to survive either. I suppose if you only tactic is rushing into a room of 7 orcs then yes you need obsecne stats to survive, But then again this isnt diablo. Third, I feel not everyone should be a master in every stat. I dont know many people who are body builders, athlets, PhD educated and overly charming all in one. I am sure they may be out there but are VERY rare. (ie 20th level ppl perhaps?) Hopfully I have made myself and our policy clear. If you have further issues feel free to contact me. [img]smile.gif[/img]
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06-03-2002, 03:45 PM | #13 | |||
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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Quote:
Quote:
Quote:
STR - 10 => 10 CON - 11 => 11 DEX - 14 => 16 INT - 17 => 20 WIS - 12 => 12 CHR - 10 => 10 As you can see there are only 2 stats that are really that far above average...the wizard is very quick and nimble, and extremely intelligent, which is expected for a 20th level godlike spellcaster (of which there are very, very few). And wizards are easy because they have only 2 really useful stats at upper levels, try it with fighters who will want to bump CON, DEX, and STR...or rogues who might want to bump all 6 depending on how they want to RP. So, the end of my rant is pretty simple, I understand you completely, I just disagree. It's not even that important, it just depends on how you view adventurers. [img]smile.gif[/img] |
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06-04-2002, 02:59 PM | #14 |
Symbol of Bane
Join Date: November 26, 2001
Location: Texas
Age: 75
Posts: 8,167
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Agree with you, Madriver, but, certainly, if you want to, more power to ya, Harlequin. But, as someone who is going to play a paladin, you would have a pretty pathetic specimen at 26. They, rogues, and clerics are the hardest to stat, which is the purpose of Galadria's "Rate My Character" thread of a while back.
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06-06-2002, 08:00 PM | #15 |
Elminster
Join Date: July 12, 2001
Location: Tucson, AZ, us
Posts: 435
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not a fan of that particular buy system.
The GM I play PNP with wanted our pc's to be, well, Ubers- larger than life heros. We're discussing starting a NVN online game when it comes out... how managable will the point total be?
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<img border=\"0\" alt=\"[rant]\" title=\"\" src=\"graemlins/rant.gif\" /> |
06-06-2002, 09:25 PM | #16 |
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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Very manageable...you (as DM, or during module creation I think) can make the point-buy total any number you want. So if you really want uber characters raise the total to 40, but that's a bit too high for me. [img]smile.gif[/img]
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06-08-2002, 07:32 PM | #17 |
Manshoon
Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
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I have to correct my last post. Looking through the point-buy threads on the bioware forums it turns out that the DM CANNOT change the point-buy total available to the characters (it's fixed at 30). What the DM can do is alter the stats of his PC's after character creation (keeping in mind that the INT stat must be right on creation because the DM cannot alter skill points).
It was mentioned that this could be a possibility for an expansion. Sorry for the confusion. editted for spelling [ 06-08-2002, 07:33 PM: Message edited by: Madriver ] |
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