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Old 04-19-2006, 05:14 PM   #11
ister
Drow Warrior
 

Join Date: January 12, 2005
Location: usa
Age: 56
Posts: 291
And that stops Minsc from killing Edwin? Or Quayle from killing Tiax?
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Old 04-20-2006, 02:30 AM   #12
True_Moose
Gold Dragon
 

Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 36
Posts: 2,563
Both. No NPC will ever leave/kill the party of their own volition.
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Old 04-20-2006, 11:41 AM   #13
Kyrvias
Lord Ao
 

Join Date: May 15, 2005
Posts: 2,092
It's a true godsend.

Unless you're roleplaying, and you think Quayle should kill Tiax...
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Old 08-05-2006, 11:49 PM   #14
vesselle
Hathor
 

Join Date: April 6, 2001
Location: the desert
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what's considered a high charisma? my main char is at 12. will that be enough?
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Old 08-06-2006, 05:33 PM   #15
Illumina Drathiran'ar
Apophis
 
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Age: 38
Posts: 4,673
I doubt it. Try 16-19.
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Old 08-07-2006, 05:02 AM   #16
CerebroDragon
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Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 45
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Geez, just let the NPCs have their own will already. Otherwise, what's the point of alignment and the potential for in-party dynamics?

I must say that the very concept of that Happy NPCs mod makes me ill to the stomach.
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Old 08-07-2006, 05:37 AM   #17
Iron Greasel
Fzoul Chembryl
 

Join Date: July 13, 2004
Location: Finland
Age: 35
Posts: 1,701
Yeh. What's the point of NPCs being evil if they can't do evil things?
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Old 08-08-2006, 04:46 PM   #18
Roboghost
Manshoon
 

Join Date: May 15, 2002
Location: California
Posts: 216
Well...

I guess if you're a power gamer, then you'll tend to side with leaving alignment out of the picture. On the other hand, being alignment bound, takes you out of the power gamer arena and more into roll play [considering the limited power NPCs.]

I try for the middle ground myself. I think some of the NPCs are a bit too weenie (I don't like Imoen's 9 strength for a thief: it should be a least a darn 10 so she can carry her loot off -- as it stands now - I have her do lock and traps and then have my PC go in to carry off the loot...grrr.)

I play alignment like this:
My paladin recognizes evil and my chaotic good PC picks their pocket. Or...I talk with the fat guy and he's rude to me! I take his nice cloak off his shoulders when he bends over to sneeze. Now my paladin is an even better leader...

Oh; and as far as stealing from the non-evil poor: it's quandary-time. I look at it as payment for me ultimately destroying the evil that plagues the land. I get rich and powerful to prevent forthcoming evil forces bent on desecrating the poor citizens of the land. A Guardian Angel -- that so happens to like pretty gold rings. I AM risking my neck for them. Shish.

[ 08-08-2006, 06:17 PM: Message edited by: Roboghost ]
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