Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-02-2004, 09:53 AM   #1
Mercc
Dungeon Master
 

Join Date: February 27, 2004
Location: MN, USA
Age: 57
Posts: 89
Hello all! I am having a little trouble in the Gnoll caves with the mephits, or rather the hallways. As I travel down the hallway I am taking damage from something. It seems to happen regardless of the hallway travelled or what color light is on the lever. I prefer hints at this point.

Thanks to all,

Mercc
Mercc is offline   Reply With Quote
Old 03-02-2004, 10:16 AM   #2
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
Use the lever in the middle of the first room you come after entering the digging area. The color it has above it is the safe path. You can only walk that color of the path without taking damage.
philip is offline   Reply With Quote
Old 03-02-2004, 10:26 AM   #3
Mercc
Dungeon Master
 

Join Date: February 27, 2004
Location: MN, USA
Age: 57
Posts: 89
I have tried that and it seems to still happen. I will try again though to be sure.

Mercc
Mercc is offline   Reply With Quote
Old 03-02-2004, 11:23 AM   #4
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
This is from the walkthrough from GameBanshee

1 - MAZE EXPLANATION

There’s a note among the remains of a goblin that tells you how to survive in the maze. Pull the lever in the main hall then follow the lights that correspond to the color glowing around it. Each time you do this, you’ll be lead down a hall {I cut the rest out, but if you need more spoilers}
philip is offline   Reply With Quote
Old 03-02-2004, 12:08 PM   #5
Mercc
Dungeon Master
 

Join Date: February 27, 2004
Location: MN, USA
Age: 57
Posts: 89
I just tried it again. Got the blue light and the blue light door opened but I keep taking damage from acid every few steps. It seems to happen regardless which doorway I go through and which color light is glowing. Thanks for trying to help.

Mercc
Mercc is offline   Reply With Quote
Old 03-02-2004, 12:38 PM   #6
Albromor
Mephistopheles
 

Join Date: June 13, 2001
Location: Northfield, NJ USA
Posts: 1,417
Mercc, I, too, would take some damage and run into some Mephits at the beginning of the correct colored path, but if you continue to follow the correct color path the enemies along the way soon disappear until...
Albromor is offline   Reply With Quote
Old 03-02-2004, 12:42 PM   #7
philip
Galvatron
 

Join Date: June 24, 2002
Location: aa
Posts: 2,101
Quote:
Originally posted by Mercc:
I just tried it again. Got the blue light and the blue light door opened but I keep taking damage from acid every few steps. It seems to happen regardless which doorway I go through and which color light is glowing. Thanks for trying to help.

Mercc
If you set the blue light you have to follow the blue path. If you're taking acid damage you take the green path. The colors of the doors don't have anything o do with it , you need to look at the oclour of the visual fx
philip is offline   Reply With Quote
Old 03-02-2004, 12:56 PM   #8
Mercc
Dungeon Master
 

Join Date: February 27, 2004
Location: MN, USA
Age: 57
Posts: 89
I just figured that out on my own. I was simply going the wrong way. Thanks everyone for all your help. hopefully I waont need it much more. Heck I still have the original to finish...

Maybe see you online sometime...

Mercc
Mercc is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Gnoll Fortress map Yrademord Baldurs Gate & Tales of the Sword Coast 2 12-27-2004 03:41 AM
Gnoll Stronghold ZFR Baldurs Gate & Tales of the Sword Coast 4 12-10-2004 10:04 AM
Gnoll Ambush whodoyouthinkyouare Baldurs Gate & Tales of the Sword Coast 5 08-22-2002 06:21 PM
How do you get into the Gnoll Stronghold lorac3 Baldurs Gate & Tales of the Sword Coast 9 06-22-2001 09:13 PM
Killing Mephits sumo Baldurs Gate II Archives 3 12-10-2000 10:21 PM


All times are GMT -4. The time now is 03:41 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved