Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 11-02-2003, 12:13 PM   #1
Beaumanoir
Iron Throne Cult
 

Join Date: June 3, 2001
Location: There is no IRL, Only AFK.
Age: 35
Posts: 4,896
Simple Really [img]tongue.gif[/img]

Which Is better?
Beaumanoir is offline   Reply With Quote
Old 11-02-2003, 02:06 PM   #2
Dalamar Stormcrow
Banned User
 

Join Date: November 1, 2003
Location: My own little world
Age: 33
Posts: 828
There is no better.... but if you are better with one then use that. I would think Greatsword since they are popular hack n slash weapons.
Dalamar Stormcrow is offline   Reply With Quote
Old 11-02-2003, 02:58 PM   #3
Svaerdhelgon
The Magister
 

Join Date: October 29, 2003
Location: Sweden
Age: 37
Posts: 143
If you´re an Half-orc it looks alot cooler with Greataxe
Svaerdhelgon is offline   Reply With Quote
Old 11-02-2003, 04:01 PM   #4
Ronn_Bman
Zartan
 

Join Date: March 11, 2001
Location: North Carolina USA
Age: 57
Posts: 5,177
My Dwarf would be satisfied with nothing other than a Greataxe.
__________________
[img]\"http://home.carolina.rr.com/orthanc/pics/Spinning%20Hammer%20Sig%20Pic.gif\" alt=\" - \" />
Ronn_Bman is offline   Reply With Quote
Old 11-02-2003, 04:09 PM   #5
Stratos
Vampire
 

Join Date: January 29, 2003
Location: Sweden
Age: 43
Posts: 3,888
Greatsword:
*Damage: 2d6
*Critical: 19-20/x2
*Weight: 15

Greataxe:
*Damage: 1d12
*Critical: x3
*Weight: 20

As you can see a greatsword does between 2-12 points of damage while a greataxe does 1-12. You have a greater chance of scoring a critical hit with a GS but you do more damage on one if you use a GA. The weight should be negligible. Also noteworthy on the weapons I compared is that the GA costed 54g while the GS costed 137g, more than twice as much.

This choice all boils down to what you yourself want to use and the availability of magical varieties of these weapons.
__________________
Nothing is impossible, it's just a matter of probability.
Stratos is offline   Reply With Quote
Old 11-02-2003, 04:28 PM   #6
Sparhawk
Quintesson
 

Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 46
Posts: 1,071
Warning minor spoil cummin up
5
.
4
.
3
.
2
.
1
.
remember to get the book of forges from marrok in the smithy and compare the magic greatsword vs. the magic greataxe ( if such one does exists )


J.
__________________
"Between the years when the oceans drank Atlantis and the rise of the sons of Arius. There was an age undreamed of, when shining kingdoms lay spread across the world. Hither came Conan, the cimmarian, sword in hand. It is I, his chronicler who knows well his saga. Now let me tell you of the days of high adventure!"

"Unleash the Casey!"

"Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!"
Sparhawk is offline   Reply With Quote
Old 11-03-2003, 03:49 AM   #7
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
On average, a greatsword will deal a basic 7 points of damage, for the axe this is 6.5. There is also the lighter weight to consider.
Critical-hitwise they are very nearly equal. Having double the threat range of the greataxe but doing half the extra damage means they are equal, with two exceptions.

The first is that the concentrated damage from the axe may enable it to strike through a damage resistance the greatsword cannot.

The second is that against enemies that require a 20 or more on your attack roll to hit for at least one of your attacks. If this is the case, rolls of 19 for those attacks will miss and you basically reach only half the effect of a critical hit. Which means that under such circumstances, your sword will lose a third of its striking power.

Considering that many enemies tough enough to make the axe the better weapon are either rare, immune to critical hits, or shouldn't even be attempted at your level, on the whole the lighter weight and greater average damage of the greatsword would gain preference over the greataxe.

However, once you start pouring feats and weapon abilities into the equation, particularly improved critical and/or possibly, you see the threat ranges improve to 17-20 or even 15-20 for the greatsword, opposed to a 19-20 or 18-20 for the greataxe.
Enemies that require more than 17 to hit on your worst attack are already much more common, even more so those who require more than 15. Which means that when comparing keen weapons plus improved critical feats, the greatsword is becoming less efficient compared to the greataxe.

Of course, you should simply go with whatever looks better (as always) rather than worrying over a few points of damage
Legolas is offline   Reply With Quote
Old 11-04-2003, 10:06 AM   #8
Morgeruat
Jack Burton
 

Join Date: October 16, 2001
Location: PA
Age: 43
Posts: 5,421
well said Legolas, of course the ultimate keen/improved crit weapon combo is scimitar/rapier (I lean towards rapier because it can be used with weapon finesse for lighter fighters/rogues/rangers who have more dex than strength)

with that combo you can get the threat range to 16-20 from improved critical, and down once more to 14-20(or 12-20 I'm not sure which is correct) with keen, making 30-40% of SWINGS criticals, granted you maximum damage per swing is less but the greater % of crits can make up for that.

back on topic: the stonefire axe from the weaponsmith is a good solid weapon, and the elemental damage it does per swing is also tripled on a critical, I'm not sure what the special greatsword does, but getting 3x the elemental damage on a crit is a nice bonus on top of the other critical damage.
__________________
"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison
Morgeruat is offline   Reply With Quote
Old 11-04-2003, 02:24 PM   #9
ScottG
Drow Warrior
 

Join Date: June 13, 2003
Location: Never Never Land
Age: 54
Posts: 267
The two "biggies" in their respective weapon classes are:

Greatsword = Dagger of Chaos: +2, 50% chance of confusion (2 rounds), +3 vampiric regeneration. (not exactly a paladin's weapon and yet this is often considered the paladin's weapon class of choice, the other being a bastard sword.) This weapon's focus is Defensive in nature (with the vampic regen. and the confusion).

List Here: http://www.gamebanshee.com/neverwint...reatswords.php

Great axe = Axe of the Culling: +3, 1d6 of fire, on hit dispell magic DC-14. Fantasic for the prototypical fighter/barbarian because it fills in precisly where they are weak, both offensive "magic" with elemental damage that bleeds through magical shields AND counter magic to try and remove those shields. Obviously this weapon is Offensive in nature.

List Here:
http://www.gamebanshee.com/neverwint.../greataxes.php

However neither are available until VERY late in the game (I think character level 16) as variable treasure in the "good" chests. So I guess its a matter of which weapon do you want to take to HOTU? (Or you could make your own.)
ScottG is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[IWD2]Random drop: Massive Greataxe of Flame +5, where is it? Klorox Icewind Dale | Heart of Winter | Icewind Dale II Forum 8 06-07-2007 01:08 AM
Greatsword criticals Greything NWN Mod: Escape from Undermountain 3 05-13-2006 06:45 PM
Greatsword focus Fallen Neverwinter Nights 1 & 2 Also SoU & HotU Forum 8 10-09-2002 08:15 AM


All times are GMT -4. The time now is 06:40 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved