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Old 05-25-2006, 04:43 PM   #1
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
I've been reading some feedback on it at the Bio forums - people don't seem to reckon it's that good? Anyone here care to comment?
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Old 05-25-2006, 05:27 PM   #2
robertthebard
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Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
Nothing that I've read about it has made me want to rant/rave about it either way. The randomly generated areas has been done. We've got scripts ready for it for when NWN2 comes out.
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Old 05-25-2006, 09:38 PM   #3
Mozenwrathe
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Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
For all those who normally don't hunt this kind of information for themselves:

http://nwn.bioware.com/forums/viewto...82360&forum=86

I haven't written anything about this. I haven't bought the new module yet. Looks like I can afford to give it a week or two before slapping my money down for it. I want to see what kinds of items this generator is spewing out to the masses. There was mention of a helm generated that removed the effectiveness of all spells of Level Nine and lower.

I don't think Ziroc has any items inside the Undermountain that do that, currently. And with the sheer power that some of the items inside of the Undermountain module possess, I think that is an impressive (and terrifying) randomly created item, indeed.
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Old 05-26-2006, 07:34 PM   #4
wanderon
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Join Date: January 31, 2006
Location: Valley of the Sun
Age: 75
Posts: 81
I've had it for a couple days now - but have only been able to play a couple hours - one character has cleared maybe two levels (areas)of a single dungeon.

One interesting feature is being able to customize each dungeon by general character class (affecting drops primarily) altho I have yet to test this.

It has a few issues most noteably slow downs at character creation as the mod really pushes the envelope of the engine (they say) and thus there is a ton of stuff to load in the background but its no big deal if you have some patience (or just leave it sit for a couple minutes after starting and/or create characters in other mods and choose pre-created) it only effects the character creation area not actual gameplay - area loads are a bit slow as the areas are created but again I did not find it a problem.

Its just what it claims to be - a random dungeon generator that will automatically scale to levels from 1-40 and apparently also scales to party size (for MP). Storyline and dialoge etc are minimal (unusual for Bioware but expected for this sort of mod I think) and for 8 bucks I think its a keeper myself...
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