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Old 01-17-2002, 11:02 AM   #1
Raist502
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I am Just starting BGII what is the best new kit to use so the game is as Hard as possible to complete??
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Old 01-17-2002, 11:13 AM   #2
Lord Ludtke
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About soloing a Skald. Those combat bonuses to your allies don't really apply....
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Old 01-17-2002, 11:33 AM   #3
J'aran
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So that the game is as hard to beat as possible?
Nice question. Usually people ask for the most powerful kit.

Skald (Bard kit) is indeed pretty weak, but only for soloing. They kick ass in a team.
Beast Masters (Ranger kit) have pretty heavy restrictions in both weapons and armor.
Wizard Slayers (Fighter kit) are unable to use any magical items/equipment with the exception of weapons and armor, which makes the game pretty hard too, as usually you rely heavily on magical stuff.

These are IMO the weakest kits.
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Old 01-17-2002, 11:51 AM   #4
Nifft the Nimble
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Hi Raist!

You want the HARDEST kit? There are several which are regarded as low-power, and several which are often scoffed at. So here are some of them, starting with the Mages:

- Abjurer: You will have neither Stoneskin nor Melf's Minute Meteors.

- Enchanter: You will have very few attack spells, and you won't have any Sequencers or Contingencies.

- Diviner: You will have somewhat fewer attack spells, and no summoned creatures to help you.

- Wild Mage: (ToB only) Oh, you wanted to cast Fireball? Well, instead you're a squirl. So sorry.


Now for the non-magi:

- Beastmaster: some love this kit, probably, but they don't post here.

- Wizard Slayer: few love this kit, some hate it, most ignore it.

- Jester: in my opinion this is a fun kit, but it's not easy.

- Blade: if you have ToB installed, you will eventually be insanely powerful, but in SoA you'll have a tough time.

- Assassin: as above. You will eventually be insanely powerful, but in SoA you'll have to work for it.

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Old 01-17-2002, 12:14 PM   #5
Lord Ludtke
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Yeah, I forgot how crappy my assassin was back in the day until Nifft reminded me. Needing 18-20 to hit anything was the norm, and 15 pts a level, even your thief skills sucked.
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Old 01-17-2002, 12:21 PM   #6
Lord Ludtke
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WELCOME Raist502!

almost forgot...
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Old 01-17-2002, 01:14 PM   #7
Lifetime
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Shapeshifters blow chunks. Try a cleric/ranger. Not TOO difficult, but you wont be able to make use of bows or most ranged weapons, which are the ranger's speciality. You'd be stuck to dual-wielding maces and clubs.
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Old 01-17-2002, 01:38 PM   #8
Sir Exxon
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WELCOME TO IW, RAIST! [img]graemlins/happywave.gif[/img]
[img]graemlins/thewave.gif[/img]



Hmm, a kit that is hard to go through the game with....
That's an unnormal question! But I will ofcourse do my best to help ya out.
If you're looking for a warrior of some kind, try the ranger kit beastmaster. They are lousy fighters, the only good ability they have is to summon beasts.
If you're looking for some sort of a rogue, try the bard kit Skald. They are weak, and have no very good abilities.
If you're after a spellcaster, maybe try the mage kit Invoker. They are specialists with invoker-spells, which I find pretty useless.

But I suggest you mix and try some different classes and kits, and take the one you like the most. Cause it totally depends on what kind characters YOU, and nobody else, like.



see ya!
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Old 01-17-2002, 01:39 PM   #9
J'aran
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quote:
Originally posted by Lifetime:
Shapeshifters blow chunks. Try a cleric/ranger. Not TOO difficult, but you wont be able to make use of bows or most ranged weapons, which are the ranger's speciality. You'd be stuck to dual-wielding maces and clubs.


Cleric/Rangers are very powerful IMO. Sure, you can't use bows, but only an Archer gets special bonuses to ranged weapons anyway. With a Cleric/Ranger (as compared to a Cleric) you get enhanced fighting ability, Cleric AND Druid spells, a Racial Enemy and reasonable Stealth-skill.

quote:
Originally posted by Nifft the Nimble:
- Blade: if you have ToB installed, you will eventually be insanely powerful, but in SoA you'll have a tough time.


Disagree on this one as well. With the right combination of weapons, spells and Offensive/Defensive Spin, Blades kick butt. Even in SoA.
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Old 01-17-2002, 01:48 PM   #10
Nifft the Nimble
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quote:
Originally posted by J'aran:


Disagree on this one as well. With the right combination of weapons, spells and Offensive/Defensive Spin, Blades kick butt. Even in SoA.



Hi J'aran,

In my experience playing a Blade in SoA, it's not impossible, nor is it even annoying, but it does take a lot of micro-management. I found it to be a lot of fun, though, and once I got the hang of it I really liked it. Still, for me it wasn't nearly as easy as playing, say, a Sorcerer, a Fighter/Mage or even a Cavalier.

-- Nifft
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