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Old 11-28-2002, 09:25 AM   #11
SomeGuy
Unicorn
 

Join Date: May 14, 2002
Location: Oklahoma, USA
Age: 33
Posts: 4,238
I only rest when needed.If my party is serverly damamged I rest.Becuz resting heals them.Or when I run out of good spells.
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Old 11-28-2002, 10:42 AM   #12
Gimli
Emerald Dragon
 

Join Date: January 12, 2002
Location: Moria
Posts: 912
It would be nice if there were fatigue rules in place that penalized you if you were up for more than 24 straight hours. It's certainly possible to do it, but not at 100% capacity.

Also when I used to play in PnP games, we'd have parties rest in "shifts". Someone would always be awake and guarding the other characters (mages might sleep through the whole night sometimes if they needed x amount of continuous hours to memorize spells). Seems like that might make a nice feature for a CPRG.

As for resting in enemy territory, well if you somehow managed to clear/find a safe niche in which to rest, why not, especially if you need to. Nothing wrong with doing that from a RP point of view to me.
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Old 11-28-2002, 10:59 AM   #13
Nightowl2
Galvatron
 

Join Date: December 11, 2001
Location: Plateau of Leng
Age: 46
Posts: 2,190
Yeah, it's always annoyed me that most designers seem to think the entire party is going to sack out at the same time in a dangerous area.

Regarding fatigue, I know the little "need to sleep" symbol will show up after awhile, but that only happened to me once in the game when I kinda lost track of time. Usually my party slept once a day, both to avoid fatigue and to renew spells. Wasn't sure what the effects of fatigue might be, but I didn't want to find out the hard way. If there are no actual consequences from not sleeping for long periods of time, there ought to have been some.

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Old 11-28-2002, 11:04 AM   #14
Desdicado
Zhentarim Guard
 

Join Date: March 30, 2001
Location: Scotland
Age: 47
Posts: 335
I always rest after each battle where possible, a bit unreal I'll admit, but hey, it's a game!.
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Old 12-01-2002, 01:09 PM   #15
Raistlin@@
Elite Waterdeep Guard
 

Join Date: September 15, 2002
Location: Israel
Age: 41
Posts: 11
Well, I think exactly like Desdecado.. Its just a game. They could make it more real, and then sleeping every 16 hours ot something like that, would make sense. but otherwise..
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Old 12-01-2002, 03:23 PM   #16
Eg0[)e@th
Dungeon Master
 

Join Date: October 5, 2002
Location: Flat Rock, Indiana
Age: 46
Posts: 54
According to the Icewind Dale II instruction manual, "A character can operate at peak efficiency for 24 hours game time (2 hours real time.) For every 4 hours beyond 24, however, the characters will recieve a cumulative -1 to all of their rolls until they rest."
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