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Old 06-04-2001, 01:58 PM   #1
SuperFLY2001
Elite Waterdeep Guard
 

Join Date: June 1, 2001
Location: Copenhagen, Denmark
Posts: 21
well i playing a paladin 11th level and i wanna get the sword the firkraag has...any tips on how to beat him? (btw all in my group are level 10-13)
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Old 06-04-2001, 02:02 PM   #2
Dreamer128
Dracolisk
 

Join Date: March 21, 2001
Location: Europe
Age: 39
Posts: 6,136
Have your priest cast magic resistance on him, this will lower his MR to 20%, also summon lots of creatures.

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Those who watch their backs meet death from the front- Dreamer128 paladin of the order of the holy flame.
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Old 06-04-2001, 02:16 PM   #3
ShadowUK
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Join Date: March 10, 2001
Location: England, Worcester
Posts: 524
A protection from magic scroll also works well. You can get 1 from the Adventurers Mart.

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Old 06-04-2001, 03:16 PM   #4
Diablo
Elite Waterdeep Guard
 

Join Date: June 4, 2001
Location: London,Surrey,England
Posts: 14
cloudkill, lots of cloudkill about 8 or 9
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Old 06-04-2001, 04:45 PM   #5
Pudney
Elite Waterdeep Guard
 

Join Date: May 27, 2001
Posts: 19
save
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Old 06-04-2001, 07:39 PM   #6
Ravana
Dungeon Master
 

Join Date: June 1, 2001
Location: New Zealand
Posts: 56
After casting magic resistance, to bring down his already formidable resistances, also cast greater malison and then lower resistance. This should make it a little, little mind , easier to kill him.
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Old 06-04-2001, 10:25 PM   #7
Therro
Dungeon Master
 

Join Date: April 28, 2001
Location: Newmarket, Canada
Posts: 73
Now, My advice usually depends on my Mood. Such as my crazy melee mood today! Who needs magic..just get some good 'ol fashioned -

Hack 'n Slash!



Now, If that doesnt work, I would suggest this:

- First, cast tons of summoning spells to use as fodder against him.
- Spell up your guys as much as possible, and have some mass cures ready.
- Then, Attack! If some of your guys get injured, pull them out to use ranged weapons, spells, bard songs, etc.
- Finally, if you cant beat him, I suggest speaking to a Cheese master =P




[This message has been edited by Therro (edited 06-04-2001).]
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Old 06-05-2001, 12:34 AM   #8
Lifetime
Red Dragon
 

Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
Hey do it the fun way! Send in your buffed up warriors to attack him, and pelt him with magic missles while constantly lowering his saving throws and resistances. Might take you a while, but you'll feel more accomplishment than if you just sat in a corner and waited for cloudkill to kill him(that gives me as much thrill as spraying a lizard with pesticides)

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Why?
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Old 06-05-2001, 01:43 AM   #9
Cayle
The Magister
 

Join Date: March 16, 2001
Location: From NJ, USA IN Wiesloch Germany
Posts: 141
SuperFly2001,

What is your group makeup? If you have multiple mages, it is not sooooo difficult. Stay away from the cheese tactics of the cloudkill/fog of war or casting magic resistance. Both are exploiting failings in the Dragon AI script and are not a real measure of what it is like to take on a Dragon.

I killed one of the Dragons (not Old Red, but an even tougher one late in the game) with this strategy.

1- summon like crazy away from the dragon (I used Mordenkain’s Swords, but fire elementals should do nicely), cast haste, prot. From fire and any other buffs you can think of. If your mages have the spell “Minor Sequencer”, load them up with sequenced magic missles. If you have Jaheira, do not forget “Iron Skins”.

2- send in your best fighter to have a talk with the Dragon. After he turns red, attack.

3- after the wing buffet, send in all of the tanks. If you can melee quick enough, he will not use his breath weapon. Move your tank party members in and out as they are injured to keep them from getting killed

4- if you have a scroll or magic item that allows similarcum, this would come in handy right now. Have all of your mages hit him with “Lower Resistance” simultaneously. Repeat as necessary to bring MR down to single digits.

5- open up with a hail of magic missiles. Use the sequencers for the first volley. In the case I am referencing, I had three mages (Imoen, Aerie and Nalia) and a similarcum, but only one mage had a sequencer. The dragon went down in the second volley. Figure on about ninety magic missles to do Firkagg.

Hint- If you can spare the mage-casting round (sort of like a “man hour”) in there, cast “Breach”. This will bring down the stoneskin and make it possible for your fighters to also join in the fun. If you have an inquisitor (e.g. Keldorn), you may want to dispel Firkagg’s haste after his MR has been lowered.

Enjoy,
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Old 06-05-2001, 01:53 AM   #10
Gwayne
Zhentarim Guard
 

Join Date: May 27, 2001
Posts: 350
didn't summon one monster didn't cast one spell????
my Monk used one sucessful quivering palm="DEAD"
took me 2 reloads though

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