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Old 03-12-2001, 04:23 AM   #11
Lifetime
Red Dragon
 

Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
About Eastern themed parties, try adding a Kensai or two and dual classing them to mages if you're lacking in magic. Its a cool idea IMHO.
About bards, I personally have never used a bard except in BG1, but that doesnt count since I had no idea what the differences between the different classes were

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Old 03-12-2001, 01:42 PM   #12
Falcar
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bump
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Old 03-12-2001, 01:51 PM   #13
el_kalkylus
Drizzt Do'Urden
 

Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 44
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I definately agree with you. I have played this game 3+ 0.4 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 + 0.1 times myself. Definately replaying value. I am thinking of starting a new game myself, (read my own topic).

Another thing, please explain to me what is so good about the bard, because I think it is the worst possible class I have ever played (kits included). It is quite frustrating to have someone so useless in my party.
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Old 03-12-2001, 02:24 PM   #14
Rikard
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An all Eastern party
First off All make all the skins Yellow (like me)
and classes

Fighter/Assassin (Need Shadowkeeper to do it but that's a real Ninja)
Monk (eventhough i don't like them)
Kensai/Mage
Sorcerer (natural magic is very Chinese IMHO since i have it too)
Kensai (normall don't like fighter but ya gotta do something)
Bard


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Old 03-12-2001, 08:10 PM   #15
Falcar
Elite Waterdeep Guard
 

Join Date: March 12, 2001
Location: Staten Island, New York USA
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Rikard, what you're referring to as "natural magic" is called Qi(or Ki, Chi depending on what language you're using), and everyone has it, but not many people actually use it or even believe they have it. It is life energy, it's used in many Martial Arts, some examples are Aikido, Taiji Quan(or Tai Chi) and Bagua. It can be used in any Martial Art though and almost all serious Martial Artists learn how to use it.

Anyway, thanks for your suggestions, I was thinking Fighter/Assassin is more of a Ninja too . I think I'll go with 2 Monks, a Fighter/Assassin, Kensai/Mage and Sorceror. I would just leave the Kensai a regular Kensai, but you don't get enough utility and "just in case" spells with just the Sorc.
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Old 03-12-2001, 08:28 PM   #16
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The question you have to ask yourself is, How flexible is your party? Do you think you can adapt to nearly any situation?

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Old 03-13-2001, 01:29 AM   #17
Rikard
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Just in case spells??
Damn you need at least 3 mages in your party to have a fun party

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Old 03-13-2001, 02:43 AM   #18
Yorick
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Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 52
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Quote:
Originally posted by Falcar:

Just looking for some new stuff to do, been through the game 4 times already using different alignments and party combinations. The great thing about it is the game is STILL fun. Never in my life have I played a game with more replay value..and I thought BG1 had replay value .
Verily I agree.

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Old 03-13-2001, 02:45 AM   #19
Yorick
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Quote:
Originally posted by Rikard:

Monk (eventhough i don't like them)
You have a problem with your head Rikard.

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Old 03-13-2001, 03:21 AM   #20
250
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Join Date: March 4, 2001
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kensai/mage is nonsense, pure powergaming, it doesnt make sense at all, ohh, genius, you are good at both martial art and magic art, whatever.

all asian party? cooooool! but Kara-tur is not famous for mages, residents there most rely on "ki" that is what monks use. they developed first non-magical way of levitation. heh, asia!

anyway, i would recomand, a monk, a thief, a nin-ja(assasin), a bounty hunter, and a kensai. no cleric, no mage, asia's tales dont includ them
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