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Old 01-09-2006, 10:59 AM   #1
AeonsLegend
Elite Waterdeep Guard
 

Join Date: January 2, 2006
Location: Netherlands
Age: 45
Posts: 37
In the Crooked crane tavern in the City gates district in Athkatla behind the hidden door there is a Lich as many of you guys know. Now I walked my party in and had the following happen to me.

My main character walks in and makes sure his protections are gone, this included having to survive meteor storm and a Pit Fiend. After that I walked my main character outside of the little room. The Lich followed me out and we beat the crap out of him. Now when I walked into the room to open the chest in the back he was still there. So I walk out again and he follows me again and we kill him AGAIN. He's worth 22,000 XP so that was a nice treat. I thought this was a simple bug, but when I walked into the room he was STILL in there. After repeating the process a couple times I got bored and killed him inside the room finishing him off forgood. I've had this happen with other enemies as well...
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Old 01-09-2006, 06:12 PM   #2
Cam_H
Zhentarim Guard
 

Join Date: July 12, 2005
Location: Australia, if you must know.
Age: 58
Posts: 320
I've noticed in the ToB forum that your game wasn't patched with the ToB patch, and wasn't Baldurdashed.

Now that these (I believe) have been installed, you shouldn't have this 'bug'.
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Old 01-09-2006, 08:44 PM   #3
AeonsLegend
Elite Waterdeep Guard
 

Join Date: January 2, 2006
Location: Netherlands
Age: 45
Posts: 37
Too bad, on the other hand... having strong enemies duplicate endlessly is somewhat bothersome as well...
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Old 01-09-2006, 09:18 PM   #4
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
Location: Canada
Age: 63
Posts: 2,871
Yeah, come Mr. I, you'll be a world of pain.
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Old 01-10-2006, 01:25 PM   #5
Iron Greasel
Fzoul Chembryl
 

Join Date: July 13, 2004
Location: Finland
Age: 35
Posts: 1,701
Quote:
Originally posted by Sir Degrader:
Yeah, come Mr. I, you'll be a world of pain.
'Cept it only happens when an enemy follows you elsewhere. I thought you couldn't run from the plot-critical ones?
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Old 01-11-2006, 01:48 AM   #6
timothy trotter
Drizzt Do'Urden
 

Join Date: December 29, 2004
Location: south australia
Age: 42
Posts: 603
it happened to me with some wizard in the docks, although i eveutally had about 6 of him on each level of a building, which made it a bit difficult for my low level party. the official patch seemed to fix the problem, as i haven't noticed it happen again.
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