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Old 06-13-2001, 03:19 PM   #11
Glycerine
Manshoon
 

Join Date: April 4, 2001
Location: Indianapolis, Indiana, USA
Posts: 150
Sorry...but I must disagree. BG2 is MUCH better than BG.

Also, a side note about wizards. They start out pretty wimpy, but when they reach higher levels they become one of the most powerful classes. The reason? Low level wizards cannot memorize as many spells as high level wizards.

The morale? Don't worry if you only have one slot for a third level spell. You'll get more as you gain levels.

Or...you could go with a sorcerer if you don't like memorizing spells. They have a set number of slots, but they don't have to prep spells in advance, so it makes it kind of nice. On the down side, they cannot scribe spells from scrolls.

Glycerine

[This message has been edited by Glycerine (edited 06-13-2001).]
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Old 06-13-2001, 03:27 PM   #12
Encard
Quintesson
 

Join Date: June 13, 2001
Location: Darkness
Age: 37
Posts: 1,033
Hmm... If you're having touble with memorazation, use Edwin. He is awesome, since he gets HUGE bonuses to the number of spells he can cast. For instance, (this is a high level example, but i can't remember the low level Edwin stuff) a normal mage gets one 9th level spell at first. Edwin gets four. See the benefits?

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Old 06-13-2001, 05:33 PM   #13
SSJ4Sephiroth
Beholder
 

Join Date: May 4, 2001
Location: The Outside Looking In
Age: 37
Posts: 4,361
this may be a bit unrelated, but how would one read a 4-sided die? its a pyramid, so no side is top, and there r 3 numbers on each side! o and to cast more than 1 of a certain spell u gotta have 2 mem slots filled w/ it.

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Old 06-13-2001, 05:35 PM   #14
Jezzrian
Dungeon Master
 

Join Date: April 4, 2001
Location: London, England
Posts: 82
You read the number on the side thats the right way up, has a line underscoring it thats parallel to the table. Basically whenever the dice is rolled thee three unmbers shown are each facing in different directions, only one is the right way up, and thats the one you use.

Did that help, feel free to say 'huh, whats she going on about' if you want

Jezz
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Old 06-13-2001, 06:07 PM   #15
sunder
Zhentarim Guard
 

Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
Yes, the Dungeons and dragon world uses dice for determining alot of stuff. With a computer its easier of course, just gives you a random number instead of actually rolling dice.

1d10 is just a random roll from 1-10
1d8 is a random number from 1-8
1d6 is just a random number 1-6

So If your thief gets 1d6 hp per level, you get a random roll each time you level up of 1-6. So after 5 levels, you can be as low as 5 HP (all 1's, or as high as 30 hp (all 6's) of course most of the time its about in the middle.

With multiple dice, such as 2d4, all that means is that you get 2 random numbers of 1-4 added together.. Thus 1-4/1-4 so you'll get a number of 2-8 for your final roll. Generally the higher the number the better it is. 2d4 is better than a 1d8. On both of them, the max you can get is 8, but with the 2d4 roll you have a higher lesser roll (2 compared to 1)

So 3d6 would be 1-6 plus 1-6 plus 1-6 or a final number of 3-18.


And yes, with your casters in most cases, the higher you go in levels, the more spell slots you can use for spells. You can put in any spells you want, as long as you have that spell memorized in your spell book. If you can use the 3rd level spell fireball, and you are a 5th level mage, you can memorize and cast 1 fireball (before having to rest and memorize it again)
If you don't have the fireball spell wrote down in your spellbook, you cant memorize it. So you have to first write the spell in your spellbook, THEN you can memorize it.
A 6th level mage gets 2 slots for 3rd level spells, so you can memorize 2 fireballs if you want, or 1 fire ball and 1 other 3rd level spell.
Basically before each time you sleep, you check over what spells you are going to memorize, and decide if you want to keep them or change them for the next day.

Sorcerers are different, Alot better for players who are familiar with magic. They don't have to memorize spells like regular mages do. They get less spells than the regular mage can, but they don't have to memorize spells. They can cast what ever they want as long as their uses last.
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