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Old 06-08-2002, 01:37 AM   #1
Xero279
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Join Date: May 12, 2002
Location: Atlanta
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OK, i havent been playing this game long (this is my first time really) and im in ch. 7. I never really read about how damage works, but here is how i think. if something is 2d4 doesnt that mean 2 rolls on 4-sided die.. so you multiply the number together and thats the maximum you can do? so like a sword with 2d4 could do up to 8 damage? Im pretty sure thats how you calculate it, but any i wrong? if i am, can someone correct me?

[ 06-08-2002, 01:41 AM: Message edited by: Xero279 ]
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Old 06-08-2002, 06:18 AM   #2
daan
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you are completely correct ...
it does a minimum damage of 2 x 1 = 2
and a max.damage of 2 x 4 = 8

After this, strenght bonusses and such are applied for Xtra damage as well.
Hope it helpz [img]smile.gif[/img]
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Old 06-08-2002, 10:32 AM   #3
Obsidian the Black
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you can also get 2d4 + 4 and 2d4 2 fire damage obviously adding to the damage.
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Old 06-08-2002, 11:14 AM   #4
eLLithid
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Join Date: May 28, 2002
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Thus, meaning that 1d12 weapons make maximum of 12 damage and minimum of 1... other than strnght bonuses, what else do you get to increase your damage???
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Old 06-08-2002, 11:18 AM   #5
Sir Exxon
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Quote:
Originally posted by eLLithid:
Thus, meaning that 1d12 weapons make maximum of 12 damage and minimum of 1... other than strnght bonuses, what else do you get to increase your damage???
Well, you have elemental enchantments like Obsidian said, e.g. +2 Fire Damage. But besides that, I dont know.

We can hope Dundee comes, he is an expert on this field. [img]smile.gif[/img]
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Old 06-08-2002, 01:46 PM   #6
Jim
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Join Date: May 1, 2001
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Quote:
Originally posted by eLLithid:
Thus, meaning that 1d12 weapons make maximum of 12 damage and minimum of 1... other than strnght bonuses, what else do you get to increase your damage???
yes, a 1D12 weapon does between 1-12 damage. Further damage can be added if the weapon is enchanted, for example, a +4 warblade hits for 1D12+4 damage giving a damage range of 5-16. You can then add proficiency damage to this which will generally give up to 3 damage for single handed weapons and up to +4 damage for 2-handed weapons (this is only the case in BG2, in BG1 and IWD, +5 damage can be obtained from weapon proficiencies). Strength bonuses are then added (but only for melee weapons and some throwing axes). Look in the back of the manual for the stat bonuses, but a strength of 19 will give +7 bonus to damage. Finally, certain gauntlets can improve damage by +2, but these are found late in the game. Certain kits also provide damage bonuses, for example, the skald and assassin has +1 damage with all weapons useable by that class. A kensai gets +1 bonus to damage every 3 levels, as does an archer etc.

So to clarify, lets assume we have the following fighter:

Weapon: Warblade +4 (5-16)
Bracers: Gauntlets of Weapon Expertise (2)
Strength: 19 (7)
Weapon Proficiencies: 2-H Sword ***** (3), 2-H weapon style **(1)

The damage range would therefore be (5-16 + 2 + 7 + 4) = 18-29 with each hit.
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Old 06-08-2002, 03:53 PM   #7
Sir Exxon
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Join Date: October 15, 2001
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Quote:
Originally posted by Jim:
quote:
Originally posted by eLLithid:
Thus, meaning that 1d12 weapons make maximum of 12 damage and minimum of 1... other than strnght bonuses, what else do you get to increase your damage???
yes, a 1D12 weapon does between 1-12 damage. Further damage can be added if the weapon is enchanted, for example, a +4 warblade hits for 1D12+4 damage giving a damage range of 5-16. You can then add proficiency damage to this which will generally give up to 3 damage for single handed weapons and up to +4 damage for 2-handed weapons (this is only the case in BG2, in BG1 and IWD, +5 damage can be obtained from weapon proficiencies). Strength bonuses are then added (but only for melee weapons and some throwing axes). Look in the back of the manual for the stat bonuses, but a strength of 19 will give +7 bonus to damage. Finally, certain gauntlets can improve damage by +2, but these are found late in the game. Certain kits also provide damage bonuses, for example, the skald and assassin has +1 damage with all weapons useable by that class. A kensai gets +1 bonus to damage every 3 levels, as does an archer etc.

So to clarify, lets assume we have the following fighter:

Weapon: Warblade +4 (5-16)
Bracers: Gauntlets of Weapon Expertise (2)
Strength: 19 (7)
Weapon Proficiencies: 2-H Sword ***** (3), 2-H weapon style **(1)

The damage range would therefore be (5-16 + 2 + 7 + 4) = 18-29 with each hit.
[/QUOTE]Heck, who needs Dundee when we have Jim? [img]tongue.gif[/img] Great explanation, mate! [img]graemlins/thumbsup.gif[/img]
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