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Old 04-07-2001, 04:49 PM   #1
Trianil Horansi
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I was quite far in the game with my Kensai/mage, which I adored... But my brother had to format my hardrive and I'm forced to start over. I'm not interested in being a Kensai again, and have been thinking of a few other classes to try, but... I don't want to play them for a long time just to find out I don't like them, it seems very counter productive. So I was hoping I could list some classes I was interested in and hopefully some nice people would be willing to tell me how they liked their class at higher levels please.
Totemic druid: Sounds very interesting, easily the best druid kit... But I don't like their level cap. Especially with the new expansion coming out. Plus there are so many more healers than toher good classes out there.

Archer Kit: I've always liked archers, but I'm not sure if there are enough good bows and such out there to make this class worth it... If I'm mistaken (which I hope I am) what is the best bow type to specialise in? I was thinking short bow. Bows in general seem very weak compared to other weapons out there.

Stalker Kit: Description of this kit sounds very interesting... But Valygar seemed kind of weak to me.

Assassin Kit: I like the idea of having another good pure rogue around... I really liked Yoshimo, and was disapointed knowing he was going to leave. The idea of backstabbing for x7 is very intruiging as well.

Blade/skald: The bard kits sound kind of fun... not too sure which one is good at all, Blade sounds ok... but I could get the Haer' Dalis (not too sure on spelling) guy, so not too sure if it's worth it.

Mage/Sorcerer: I like the concept of the sorcerer, but not too sure if his limited spell repetoire hurt him later on... This may ge a lot of replies and such, but which mage speciality is the best in your opinion? The necromancer seems like a pretty good one. But again, I could get Edwin, so is a mage really woth it?

Monk: I tried one, seemed very crappy at first, but he sounds so good at later levels.

Barbarian: Having a Barbarian with Celestial Fury and the Cyrom Fear (spelling error) sounds devastating. The armor limitations seems to trouble me though (hehe I know ironic coming from a Kensai)

Specialty Cleric dualed into a fighter: Not too sure which specialty cleric is the best, but dualing a priest of Lethander into a fighter sounds like it might be a decent idea... Or perhads the other way around =P.

Anyways... there are a lot of choices out there and any information would be most appreicaited (especially on Totemic druid). Thank you
 
Old 04-07-2001, 04:57 PM   #2
Aurican
Elminster
 

Join Date: March 1, 2001
Location: Raleigh, North Carolina
Age: 42
Posts: 470
I'll tell you pretty much what I have heard. Fighter types are the easiest to play. Pure fighters the best, but they are pretty 2 dimensional. Clerics and Druids are more indepth with their abilities but you have to sacrifice fighting skill. Mages even more so. The totemic druid can't shapeshift but his spirit animals I hear last a long time and are pretty tough. As for the cap, it is supposed to be fixed for the expansion but that will (hopefully) come out around May I think. If you can wait for it before playing a Druid, that would probably be the best, I was thinking about doing that too since there are supposed to be some major vamps to the Druid class in ToB.
The archer is one of my favorites but because of poor item management there is a mediocre supply of decent bows. I just GMed long bows and made my own. For non-itemmakers the shortbow prof would probably be best.

As for the others, you'll just have to try them out for a time. No class is innately weak, its merely a matter of how you play them. I have beat with game with a stalker, an ancher and a fighter/mage. I like to play whatever is closest to what my fantasy personality matches up to. This is my advice for whatever its worth. I hope it makes some sense. Good luck in your decisions.

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Old 04-07-2001, 05:04 PM   #3
Reeka
Ma'at - Goddess of Truth & Justice
 

Join Date: March 2, 2001
Location: Birmingham, Alabama, USA
Age: 70
Posts: 3,255
I always played a mage in BG1, ToSC, and IWD, but decided that I wanted something very different when I got to BG2. I also wanted a character that I couldn't just pick up to join my party (NPC). I decided to try the monk. I agree that at the lower levels it's a bit tough, although you move faster, have stunning hand ability, resistance to poison, etc. I am level 20 now and cantell you it is like having a killing machine. My hands at +4 or +5, I'm like at 60 something percent magic resistance, and I believe I can only be hurt by magical weapons. Vampires, golems, dragons, mind flayers, I can handle almost anything on my own. Quivering palm. . . . . well,there is just nothing like it. Lay on hands ability to heal yourself up. I was skeptical at first and you do need a good party in the lower levels, but I have been very pleased with my monk, actually very pleasantly surprised.

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Old 04-07-2001, 05:09 PM   #4
white heron
Manshoon
 

Join Date: March 5, 2001
Location: Devon,UK
Posts: 234
Im of the impression that if you want a good archer,then choose a fighter with maximum strength and dexterity,he/she will miss out on stealth and the archers damage/to hit bonuses,but is able to wear full armour and use other weapons also and will still get fighter damage/to hit bonuses.The Heartseeker bow gives the 'called shot' type ability once per day also.I prefer the Tuigan short bow however because of its fast firing rate for disrupting spellcasters.
With a powerful bow and good arrows you can do MUTCH damage.
I've messed around with archers and simply think their restrictions are too mutch because they're absolutely useless with melee weapons.

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Old 04-07-2001, 08:27 PM   #5
Lord Shield
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Depends on how you play your game. If you're comfortable with the magic system, I really recommend a sorceror. I played an Undeda Hunter, a Berserker and a Sorceror all the way through (have just started playing a chicken Fighter/Mage/Thief) and the sorceror kicked the living bejesus out of everybody (I highly recommend picking up Enchanted Weapon as a starting spell)
 
 


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