09-23-2002, 08:26 AM | #11 |
Drow Warrior
Join Date: October 15, 2001
Location: Cleveland, USA
Age: 38
Posts: 270
|
i think anicent lore is also available in the theif guild. makes some sense, for a rogue to have merchant AND ancient lore.
__________________
Dark Age of Camelot Addict |
09-24-2002, 01:52 AM | #12 |
Baaz Draconian
Join Date: August 6, 2002
Location: Singapore, youngest ever!!!
Age: 35
Posts: 731
|
but kar_mod 1, wat makes u so sure that the thieve's guild offers the Ancient Lore trait? well, yea it makes sense as to haf a rogue possess both ancient lore & merchant........but maybe u should go n check it 1st
__________________
<img border=\"0\" alt=\"[knight]\" title=\"\" src=\"graemlins/knight.gif\" /> I am the Glacial Knight and will purge thy evil! (though this knight doesnt look so icicle...) |
10-08-2002, 05:29 AM | #13 |
Avatar
Join Date: October 2, 2002
Location: Finland
Age: 42
Posts: 546
|
Can I learn Ancient Lore AND Blessing ?
I'm Oomphz priest and I just want to make world better place, but I allso wanted to know what items I bless... So can I learn both?
__________________
What doesn\'t kill you, makes you stronger. |
10-08-2002, 05:39 AM | #14 |
Red Dragon
Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
|
1. Of course you can. You can learn and use any skill you want. No skill excludes any other skills.
2. Yes, the thieves guild offers the trait and the skill at guild level 3 - but only to thief classes. If you are a barbarian and a level 3 member of the guild then the trait and the skill will be offered to you. If you are a paladin and a level 3 member of the guild then the trait and the skill will NOT be offered to you.
__________________
My name is Demon\'s Last Day. Yes, the last one. |
10-08-2002, 05:42 AM | #15 |
Apophis
Join Date: July 10, 2001
Location: By a big blue lake, Canada
Age: 50
Posts: 4,628
|
Of course you can learn them both Olli [img]smile.gif[/img] . To be able to bless an item you also need the cabalist trait. The bless skill determines how many blessings you can cast on an item. You also need some artifact spells, for instance "Artifact of Spirit". Items that can be blessed? Almost everything: swords, axes, armor, amulettes, boots etc.
|
10-08-2002, 05:36 PM | #16 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
Okay - I corrected the Saz trait post (I hope)
Wyv |
10-09-2002, 12:38 AM | #17 |
Baaz Draconian
Join Date: August 6, 2002
Location: Singapore, youngest ever!!!
Age: 35
Posts: 731
|
man, blessings are like my LIFE in the Gael serran [img]graemlins/thumbsup.gif[/img] !!! they can increase the amount of damage done by a weapon once u haf the artifact of fiends, juz to let u know............
__________________
<img border=\"0\" alt=\"[knight]\" title=\"\" src=\"graemlins/knight.gif\" /> I am the Glacial Knight and will purge thy evil! (though this knight doesnt look so icicle...) |
10-09-2002, 04:00 AM | #18 | |
Avatar
Join Date: October 2, 2002
Location: Finland
Age: 42
Posts: 546
|
Quote:
I think he mean that can he identify items he's going to bless... [img]smile.gif[/img] But that's lightened me up! Dallallaa still have hope.
__________________
What doesn\'t kill you, makes you stronger. |
|
10-09-2002, 09:21 AM | #19 |
40th Level Warrior
Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
|
You only have to identify the item initially, Olli. After that, you immediately know what it is when you bless or enchant it. Heck, you even get to name it!
And if you haven't seen it in the best tips thread, there's a trick to identifying cheaply. Group all related items on the same character (say, short swords). Pay to have one identified, and all similar ones are identified. Then you can sell off the others for the normal gold price. As you've probably noticed, you get more for a fully identified item than for one that's unknown; the difference in cost happens to be the amount you get charged to identify the item. If you have the merchant trait, that's not the case (you can still make a profit), but without it, you have to have a second item in order to turn a profit.
__________________
*B* Save Early, Save Often Save Before, Save After Two-Star General, Spelling Soldiers -+-+-+ Give 'em a hug one more time. It might be the last. |
10-10-2002, 12:54 AM | #20 |
Baaz Draconian
Join Date: August 6, 2002
Location: Singapore, youngest ever!!!
Age: 35
Posts: 731
|
yea that's true...........but with the never-ending money bug in the unpatched version, u would not haf to worry abt. insufficient gold anymore !
__________________
<img border=\"0\" alt=\"[knight]\" title=\"\" src=\"graemlins/knight.gif\" /> I am the Glacial Knight and will purge thy evil! (though this knight doesnt look so icicle...) |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Confused bout Ancient lore | Peralay | Wizards & Warriors Forum | 2 | 02-28-2002 01:59 PM |
ancient lore skill how to use | Gamin'Granny | Wizards & Warriors Forum | 3 | 02-19-2002 03:11 AM |
ancient lore trait? | mrsmileypants | Wizards & Warriors Forum | 4 | 11-28-2001 04:04 PM |
using ancient lore | sroutt | Wizards & Warriors Forum | 3 | 06-28-2001 11:56 AM |
Ancient lore | Dragoon | Wizards & Warriors Forum | 4 | 02-24-2001 08:19 PM |