03-06-2002, 04:38 PM | #1 |
Manshoon
Join Date: January 27, 2002
Location: Columbia MD
Posts: 150
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What do folks think? Would it have been worth while training someone in modern weapons? I'm using bows and slings for ranged weapons and pole ax and swords for close (except for my mage who has wand and staff which he has never used).
I got to Umpani base late in the game an am beginning to see some various modern weapons, but since all of my characters are near level 20 they don't want to switch from what they know.
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Dale :mage1: |
03-06-2002, 05:10 PM | #2 |
Welcomed New User
Join Date: March 6, 2002
Location: Indiana
Posts: 3
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I'm a big fan of the BlunderBuss. The VapoRizer is weak, and I never kept a gadgeteer long enough to try out the micro-ray, but it looked impressive.
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03-06-2002, 09:46 PM | #3 |
Manshoon
Join Date: September 30, 2001
Location: your darkest fears...
Posts: 229
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Don't bother with the missle launcher. Too erratic when it comes to hitting a target, am I had a high level in madern weapons and still had a lousy time with it. Plus there was not much damage assessed to enemies. It launched missles, but only delivered less than 25 pts damage.
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it was the 7th day and i was the 7th son, it scared the hell outta everyone... |
03-06-2002, 10:28 PM | #4 |
Elite Waterdeep Guard
Join Date: January 15, 2002
Location: East Coast
Posts: 11
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The Blunderbuss alone is worth the modern weapon points. It's an especially great ranged weapon for a pure fighter to inflict some major damage until the range is closed. I've even thought of equipping my Gadgeteer with it up until about level 18 or so when the standard equipment omnigun will overtake it with multi attacks.
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