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Old 01-01-2003, 03:59 PM   #1
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
The world is relatively peaceful at the moment. The races have tired of their wars and are leaving each other alone. The humans have numerous towns and cities in the lowlands and along the shore. The elves have retreated to the ancient forests and are rarely heard from. Likewise the dwarves have gone into their mountains. Only the halfling’s seem to have no problem with interracial interaction.

There are still areas of the world that are dangerous due to brute races like orcs and trolls, but no one goes there if they can help it and the brutes are afraid, at the moment, of attacking the well armed enlightened races.

There has been a general growing unrest among all the races internally politically. Many of the younger generation want to do away with the old ways of rule. There is also a growing concern with the human’s newfound talent for contraptions. Metal and steam are becoming the human’s power.

Magic is viewed with increasing suspicion among humans, dwarves and halfling’s alike. The elves, of course, breathe the stuff.

There is a whispered fear that a shadowy group with unknown goals may be stirring the new unrest among all the races from the outside.


~ From the Journals of Fosferus


************************************************** ******************************

Iron Wolf Dwarf Clan ~ By Fosferus

The Iron Wolf Dwarf Clan came to the Grey Mount several centuries ago. When they began to dig they found the mountain filled with underground springs and unstable rock. As a result their diggings were always shallow. This made their abodes open and airy. They had to supplement their stone with Grey Mounts giant oaks and so they became wood workers too.

The Iron Wolf dwarves domesticated the Grey Mount wolf. Over the centuries the wolves became much larger, stouter and more intelligent. The elite fighting force of Grey Mount is the Iron Wolf Wolfriders, fighting dwarves with wolf mounts.


Melif Darkstone

Melif Darkstone is the younger brother of Ferin Darkstone, a legendary Wolfrider. Ferin went out on patrol and was brutally murdered along with his mount Fire Storm by someone very powerful. Melif has taken Fire Storm’s son, Fire Heart and left Grey Mount to find his brother’s killer. His only clue is a glyph his brother scrawled in the dirt before dying. It is the Dwarven symbol for night.

Melif is young, but only by dwarven standards. He enjoys the solitude that the patrols allow him. He is observant and often sees clues others miss. He is a habitual carver and will whittle on a piece of wood when resting or thinking.

His weapon is a rider’s ax. A lighter ax with a longer handle for mounted use. He and Fire Heart are very close and the wolf responds to many spoken commands. Melif will travel light and quickly. Being an outdoors dwarf (an oddity outside Grey Mount) he will have tracking and hunting skills.

3rd Level Fighter 2ndE (Method VI)

HP: 29
Str 18
Dex 15
Con 16
Int 12
Wis 10
Chr 9

Weapon proficiencies:
Rider’s Axe x3 (1D8/1D8)
War Hammer (1D4+1/1D4)
Short Sword (1D6/1D8)

Non-weapon proficiencies: Tracking, Animal Handling, Riding, Reading/Writing

Possessions:
Wolf: 21 HP, Attack (bite) 2d4
Rider’s Axe
War Hammer
Rider’s bag
Flint & Steel
Knife
Bedding
Studded Leather Armor
Camping Supplies


************************************************** ******************************

Ni’taure ~ By Chani Leafblade

The wood of Ni’taure has ever been a sanctuary to the silver folk. The eldest of sages can’t even remember tales of the ancient forest not being a home to the elves. Some of the trees remember, surely, but their melancholy whispers are not burdened with such trivial knowledge. They only speak of what needs to be said, and what needs to be learned.

Ni’taure, meaning ‘weeping wood’ in elvish, hosts what could be the oldest and greatest willows in the lands. The silver elves of Ni’taure construct their dwellings around these mighty trees, using customary mediums of wood and stone.

Legend has it that the grove of weeping willows marks the spot where the Goddess Eilistraee first wept, after the treachery of her brother and mother, Veruhn and Aruanshee (who became Lolth).

The Nazgard river runs through Ni'taure, offering life and water for the elves and the many other creatures of the forest, including but not exclusive to centaurs, dryads, and traents.


Azalii Ele'Kalin

Azalii is a striking looking woman with straight, silken black hair that reaches to her hips and intense, piercing eyes, dark blue with an eerie silver shine to them, like water under moonlight. Though she can be quite clever and charming in conversation, she prefers to remain reclusive, spending her hours in the deep woods.
The magic she casts is of the most natural sort, utilizing the world around her as opposed to having concrete offenses. It is more likely for her to whisper and entice a thorn covered vine around the throat of her opponent than to actually ‘cast’ something. When she is forced to, Azalii can fight, favoring the sickle for melee, and the sling for ranged combat.
Azalii has befriended many woodland creatures, but has built a particular bond with a raven that she has come to call Ranarakt. Apart from this familiar, her relationships are limited, except with her brother Belthil.

4th Level Druid, based on 3rd edition

HP: 27
Strength: 10
Dexterity: 18
Constitution: 11
Intelligence: 15
Wisdom: 18
Charisma: 15

Feats:
Alertness
Great Fortitude

Abilities:
Nature sense- Can identify plants, animals, and pure water.
Trackless step- Leaves no trail in wilderness surroundings.
Woodland stride- Moves through thorns, briars, and overgrown areas unimpended.

Skills:
Animal Empathy, Diplomacy, Handle Animal, Heal, Intuit Direction, Knowledge Nature, Swim, Wilderness Lore

Possessions:
Woodland Outfit (Shirt, breeches, and a cloak)
Elvish Boots (Less noise, softer tracks, etc.)
Leather Armor (AC 16)
Twin Masterwork Sickles (Very nicely crafted, though not magical, she was gifted them when she came of age.)
Sling with 20 bullets
Waterskin
Herb Sack
One coil of silk rope

================================================== ==============================

Belthil Ele'Kalin

Belthil is an inch taller than his sibling Azalii. He is younger by 30 years, and has dark grey hair, accented with white strands. His eyes are emerald green, splashed with starlight. Unlike his sister, Belthil desires travel outside the forest, and becomes restless if he is stationary too long. His heart belongs to adventure, and discovery of new lands outside the confines of his home. This, of course, is not pleasing to his family…who have foreseen their son’s untimely death due to his preposterous notions.
Belthil fancies the bow. He has spent most of his life shooting at things and getting into trouble. Besides that, he carries twin daggers given to him by a human. A giant spider had captured the man when Belthil found him. The reward for saving his life was two daggers, jeweled with sapphires. The daggers appear to be made by the dwarves. This just adds to the frustration that Belthil’s parents suffer.

Being that Belthil is young, strong, and fast...he is also new to the world around him, seldomly has ventured away from the forest, and his focus on adventure has resolved in his neglect to his studies from his tutors.

3rd Level Archer, based on 1st edition rules...I think...

HP: 28
strength: 17 (+ 1 to hit and damage with melee weapons)
dexterity: 16 + 1 = 17
constitution: 17 – 1 = 16
wisdom: 10
intelligence: 10
charisma: 14

* Specialized in longbow

Bonus scores:
+ 5 to hit w/longbow
+ 3 to damage w/longbow

Possessions:
*Longbow +1 (non-magical)
(He made the bow himself, and the string was a gift from his father's mother. She aquired the string for him the day she learned of his love for archery...which happens to be her favorite skill as well. )
*Twin sapphire-jeweled daggers
*Other possessions for his adventure can be seen in my post about the box.

Abilities:
Hide
Move Silently
Track


************************************************** ******************************

Bastion Stormbringer

Bastion Stormbringer is pretty much your average, everyday, medium-to-largely built half-elf, with startlingly silver eyes. Having so much physical heritage from both human and elven ancestry, he finds it easy to pass between the two worlds, at home in either. Both halves, however, call towards nature, and he excels at those skiklls which allow him to "co-exist" peacefully with nature. Some of mother nature's critters forego that passage, and sometimes he has to eat, but for the most part, he and mother nature get along well. Almost too well...

From a distance, and with clear vision and thought, it would be easy - some say too easy - to mistake Bastion for a druid. You see, for all his wilderness capabilities, it is rare the druid who wears metal armor. Or maintains a couple of wicked-looking longswords. But for those observations, Bastion Stormbringer seems very much the natural wilderness dweller. Which brings us to the next quandary. You see: he has a fondness for the city...

Bastion has a real fondness for the city - the bigger, the better. there are opportunities, people, and adventures to be had in the city - nothing like the calm, normal, peaceful existence that is the countryside. As a result, he can be found, where the diverse population can be found - on the wharf, near city hall, in the barrens - down on the lower east side, where the sun never shines, some say out of fear - and always going someplace!

Young and impetuous, Bastion Stormbringer is always on the go. It appears he has little in the way of family to tie him down, and seems to have friends almost everywhere he goes. Not the reclusive type - not like we first observed - our seeming druidic fellow also seems to be somewhat the people-person. A strange combination of attributes to find in a person, wouldn't you say?


Name:

Bastion Stormbringer

Race:

Half-Elf

Alignment:

Chaotic Good

Class:

Archer-Ranger/Theif

Level:

3/4

HP:

35

XP:

5,001 / 5,001

STR:

17+1 To Hit+1 Dmg+500 GPadd1-3 Open13% Bend

INT:

13+3 Languages

WIS:

14+0 Mag Attk Adj

DEX:

18+3 Reac/Attk-4 Def

CON:

17+3 HP97% Sys Shock98% RessSur

CHA:

114 Max Henchmen+0% Loyalty+0% React


Racial Abilities:
30% Resist Sleep/Charm
Infravision, 60'
Notice Concealed Door (1 in 6)
Find Secret Door (2 in 6)
Find Concealed Door (3 in 6)

Other Abilities:
+1/Level(Ranger) [+3 currently] DMG vs. "Giant Class" creatures
Surprise opponents 50% of the time (3 in 6)
Be Surprised 16.66% of the time (1 in 6)
Tracking Capabilities (Outdoors and Subterranean) 90%





With Longbow:




Range:
TH Bonus:DMG Bonus:TH (Range):DMG (Range):

Point-Blank:



10-50
+3+3+2+1

Short:



51-210
+3+3+1+1

Medium:



211-420
+3+3+0+0

Long:



420-650
+3+3+0+0
Thief Abilities:

Normal Success:


Dexterity Bonus:


Racial Bonus:


Total Chance:

Pick Pockets:



45%


+10%


+10%


65%

Open Locks:



37%


+15%


52%

Find/Remove Traps:



35%


+5%


40%

Move Silently:



33%


+10%


43%

Hide In Shadows:



25%


+10%


35%

Hear Noise:



15%


+5%


20%

Climb Walls:



88%


88%

Read Languages:



20%


20%
Languages:
CommonGnomeOrcish
GoblinoidGnollElven
DwarvenThieves' Cant
Weapons of Proficiency:




Weapon:


Attk /Rnd:


Bonus TH:


Bonus DMG:
Longsword [double specialized]

3/2


+3


+3
Longbow [specialized - archer class]

1/1


+1


+2
Short Sword

1/1


---


---
Non-Weapon Proficiencies:
HuntingWeather Sense
FishingPlant Lore
ForagingAnimal Lore
SwimmingReading/Writing
Riding (Land-Based)Blind Fighting
Rope UseEndurance
Fire-Building

Possessions:
Horse - Medium WarHorse - Named "Sensoo"
1 Pair Large Saddlebags
Saddle, Saddle Blanket, Bit and Bridle, Tack and Harness
1 Suit Chainmail Armor
1 Suit Leather Armor - dyed black
Riding Cloak - Dark Green
Travelling (walking) cloak - the cut is very different
"Storm" Cloak - solid black, thick (resists weather well), and cut like a travelling cloak
Belt
1 pair High, Soft Boots
1 pair High, Hard Boots
Hat - for fancy occasions
4 or 5 Robes, various styles (deep brown, grey, or mottled green)
Various Upper- and Middle-class clothing
LongSword - Dwarven make - smooth, sleek blade, with gnarled (but comfortable) hilt - nicknamed "the ugly stick"
LongSword - Elven make - well-balanced, filligreed blade, with elvish inscription dedicating the blade "as a righter of wrongs" - nicknamed "the right stuff"
Short Sword - Dwarven/Underworld make - made of dull silver alloy - nicknamed "misty" for the strange, misty-appearing swirls when viewed up close
Short Sword - Elven - well-balanced, lightweight, dress-armor weapon, but excellently serviceable - nicknamed "sharpy"
Dagger - normal, unremarkable weapon - not named
4 50' Coils of Rope
10' x 15' cured leather tarpaulin (waterproof/weatherproof sheet)
6' x 3' Quilt (Dark Grey)
6' x 3' Quilt (Dark Green)
Longbow - (strength bow) pretty unremarkable - nicknamed "bullseye" - sometimes it appears to be wishful thinking...
5 extra longbow strings (for strength bow - heavy weave)
2 Quivers (1 score capacity each)
1 large bag of oats
37 normal arrows (usually in quivers)
Wine/Waterskin - 2 quarts (usually full of water)
Wine/Waterskin - 1 gallons (usually full of water)
137 gp
179 sp
372 cp

************************************************** ******************************

Ulysses Thanaysia
The grave’s a fine and private place, but none I think do there embrace

Priest of Kelemvor, 3rd Level
Fate and Travel as chosen Domains
Domain Granted Powers
Fate-Uncanny Dodge ability of rogues
Travel-Wilderness Lore is a class skill.
14 Str
10 Dex
14 Con
16 Int
16 Wis
11 Cha

34 Skill points
6 (8) Concentration (Con)
3 (6) Craft (Wood carving) (Int)
2 (2) Diplomacy (Cha)
3 (6) Heal (Wis)
2 (5) Knowledge Arcana (Int)
6 (9) Knowledge Religion (Int)
2 (5) Scry (Int)
4 (7) Spellcraft (Int)
4 (7) Wilderness Lore (Wis)
1 (1) Ride (Dex) [Cross class skill]

Feats
(Class) Turn Undead
(Class) Simple Weapons
(Class) All Armor and Shields
(1st Level) Endurance
(Bonus-Human) Mounted Combat
(3rd Level) Ride by Attack

HP 30
AC 17
Melee +4
Ranged +2
Languages-Common, Celestial, Infernal, Dwarven

Gear
Traveler Outfit
Work/Travel Boots
Riding Boots
Bronze Breast Plate (AC 16)
Masterwork Mace
Large Wooden shield
Waterskin
Herb Sack
100’ hemp rope 1” diameter
Medium Warhorse – Mirador
1 Pair Large Saddlebags
Saddle, Saddle Blanket, Bit and Bridle, Tack and Harness
Traveling cloak
Belt
Dagger
Tent
Bedroll
Small Pavilion
Collapsible Altar/Podium

************************************************** ******************************

[ 02-27-2003, 12:19 AM: Message edited by: Larry_OHF ]
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Old 01-01-2003, 04:46 PM   #2
Killing Spree
Mephistopheles
 

Join Date: July 11, 2001
Location: The Ashes
Age: 36
Posts: 1,427
Azalii Ele'Kalin
A gentle zephyr sighed through Ni'taure, rustling the leaves of the canopy above, sending gentle ripples over the surface of the River Nazgard, caressing the milky cheek of the druidess who stood alone in the woods, content to inhale the simple glory about her. She often wondered why her brother would ever want to leave such a beautiful place, but then they were different people. She smiled softly as her winged friend Ranarakt swooped down from the branches of a tall pine and perched on her shoulder. She traced the raven's soft black feathers idley with one thin finger. "Am'toror' ar' amin dethol n'ataya menor, tanya naa mani rashwe amin, uma?" Her moonlit eyes glimmered with amusement as Ranarakt cawed his agreeance. Her grin only widened as the raven flapped from his perch, eager to move. She sighed, "Amin vest, Ranarakt! Lle aa' utu er tereva mellon e' Belthil, i' men lle tyar!" She strode along after the ebony bird, her soft boots dancing their way between rocks and roots. That raven's name fits him well... Ranarakt, destined to wander. She inhaled the crisp morning air deeply, following Ranarakt to whatever fun he had planned. One of her hands drifted to one of her two sickles, her fingers distracting themselves with the smooth wooden handle. She noticed the raven had stopped, in the center of a small, unsuspicious thicket. She had a feeling mischief was afoot though. A rustle in the bushes to her right confirmed this intuition. A small smile on her face, she stepped toward the bushes, her eyes narrowed in amusement. "Belthil?"

Translations[*]"My brother and I choose different paths, that is what troubles me, yes?"[*]"I swear, Ranarakt! You may find a finer friend in Belthil, the way you act!"
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Old 01-01-2003, 10:17 PM   #3
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
Bethil Ele'Kalin

Belthil stalked his enemy. Far ahead, he could see the one that would taste death soon. Silently and effortlessly, he made his way from tree trunk to bush to tree trunk, keeping his desperate breath in check, and making sure no twig was accidently crushed beneath his foot. Closer, now...he made his way to position. He reached into his quiver and pulled out a select arrow. Drawing the string back as carefully as possible in the tight enclosure he'd hid in...he was ready to make the kill. Then, the vile demon spoke out, and appeared aware of his position! In a desperate and quick move, he leaped from his spot, fired the arrow and watched it land on mark, right in the chest, then bounce harmlessly to the ground. The arrow did not have an arrowhead. He smiled at his sister. "Ré'mān, Azalii !"


Translation
Good day, Azalii !
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Old 01-01-2003, 10:25 PM   #4
Larry_OHF
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Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
OOC>>>Posting for Fosferus, while he's waiting for Ziroc to confirm his membership.

Melif Darkstone

Melif Darkstone gave a gentle tug on Fire Heart's reins as they topped the
hill. Below them was the valley floor, tucking into the shadow of the
mountain like a blanket as the evening sun drifted toward the horizon. A
low band of clouds flowed from the east, red and fiery in the setting sun.
The darker, drizzling underbelly of the clouds made them look like
flickering coals in a cooling campfire.

"I see town lights, Fire." Melif said to his mount "Do you want to sleep in
a dry, but cramped inn or under a wet, but open tree?"

The wolf cocked his head a bit and then strained at its bit. The dwarf
laughed "Fire, you are too soft for your own good. Though, I'd like a warm
ale and warmer bed myself. We've enjoyed the hospitality of trees too many
nights now."

The wolf and its rider picked up a little speed as they reached the bottom
of the hill and broke out into the valley floor. There were small,
scattered farms with battered, but sturdy, thatched farmhouses were the
farmers gathered their animals into dry barns as the first drops began to
fall. They often stopped to stare at the strange sight the dwarf and his
mount made as they passed. Dwarves were a rare sight. Wolfriders were even
rarer.

Melif's dwarven beard had only a touch of gray and his eyes still were
young. His wine colored cloak gave glimpse to the ornate leather he wore
underneath, with rings of brass wove in to stop Orcish blades. A
long-handled Rider's Axe with its carved handle pointing toward the dripping
clouds was strapped to his back. The rest of his possessions were in a
small pack slung across Fire Heart's back.

Fire Heart drew more stares than his comrade. He was a massive Grey
Mountain wolf, nearly three feet at the shoulder. His fur was dark brown,
streaked with fiery red, his eyes the color of Melif's steel axe. He
carried the heavy dwarf and his supplies easily and though Fire was tired
from the journey, he refused to show it.

The rain had found its stride when Melif finally stepped into the inn. It
was a small one, for a small village, called the Blue Leaves Inn. The
tavern went quiet when he entered the room and even stiller when Fire
followed in Melif's footsteps.

"Um, sir, your wolf needs to stay outside." spoke the plump innkeeper, only
a head taller than the dwarf.

Melif looked at him for a moment and tugged on his beard in thought. "Yes,
of course, then ye'll be keeping ol' Fire with the horses in the stable
then?" He paused to let the implications sink in. There was some protest
from guests who felt their beasts might be in danger of becoming the wolf's
meal that night.

"Well, that might not work too well," hemmed the innkeeper "he being a wolf
and all."

"Then Fire will do what he always does," announced Melif as he settled into
a bench, with the wolf making himself comfortable under the table "he'll
sleep at my feet and eat at my table. Our families have watched out for
each other for over three hundred years, I see no reason to stop tonight."

A hot meal and a large tankard of mead was brought by a cautious young girl
who kept her bare toes away from the beast under the table. Melif asked for
a chicken for Fire Heart and slipped her a copper.

She soon returned with the cooked bird and stood trying to figure out how to
feed the wolf. Melif laughed and poked the wolf "Fire, were are your
manners?" he asked "this pretty lass comes bearing food and you just lay
there!"

Fire Heart scrambled out and sat down in front of the girl. He eyed the
sweet smelling chicken but waited patiently. When the girl timidly laid the
plate in front of him, he took the opportunity to lick her face. She yelped
in surprise but seemed uncertain of her true danger.

"Tell him 'Dar fin tella, sof volve'" offered the dwarf.

The girl did so, stumbling on the dwarven tongue, Fire Heart bowed his head
and took the chicken back under the table. "What did I tell him, sir?" she
asked.

"Freely I give, Brother Wolf." translated Melif "In Grey Mount, wolves are
part of the family and eat with you. We respect them as brothers and
sisters. In return, they are loyal to the death."

Melif enjoyed his meal and two more tankards of mead. He listened to the
hum around him as the townsfolk discussed recent events. There was
grumbling about politics and grumbling about the weather. There seemed to
be a general agreement that they had equal control over both. A few younger
voices insisted that it was time for a change of ways in the ways of
politics. The older voices insisted that they'd seen lots of change but
never a difference.

Melif paid for his meal and followed the innkeeper's girl to his room. She
had overcome any fear she had of Fire and petted him goodnight before
leaving them.

The room was never meant for a dwarf so everything was higher than was
convenient. Melif shed his traveling clothes and climbed up onto the bed.
Fire hopped up onto the bed also and rooted around the foot of it until he
found a spot that smelled right and lay down.

"Good night, brother wolf." called Melif. But Fire was already asleep as
the rain sang a lullaby to them on the window panes.
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Old 01-01-2003, 10:57 PM   #5
Killing Spree
Mephistopheles
 

Join Date: July 11, 2001
Location: The Ashes
Age: 36
Posts: 1,427
Azalii Ele'Kalin
Azalii scowled at her younger brother, crouching down and picking up the dud arrow. She examined it a moment, then turned her gaze back to Belthil, a clever smile creeping across her face. "Amin ele atara san lle anwa pilin'ea au', elle toror'." She chuckled melodically, a fond smile across her face, reaching foreward and rustling her brother's gray hair. "Lle e'natul sai quel yassen tanya cu, Belthil, sii' manka ere' lle e'utu tereva tyalie san' lle seler'!" She held out her wrist for Ranarakt to perch upon, narrowing her eyes at the raven. "Ar' amin inty lle e'e no' sina a'!"

Translations[*]"I see mother took your real arrows again, little brother."[*]"You have become very good with that bow, Belthil, now if only you could find finer game than your sister!"[*]"And I suppose you were in on this too!"
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Old 01-02-2003, 12:21 PM   #6
Larry_OHF
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Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
Belthil Ele'Kalin

Belthil just smiled his response back at her. It was good that she thought her raven had played along with this game of tag. It probably saved him from getting a beating!

Reverting to the common tongue spoken by humans, he said..."So what do you think of my idea? You know how much I would love to see the ocean, to see a huge city of men, to walk through old ruins of our ancestors far away! Father would never agree to this, so what do I do? Will you not help your brother?"


[ 01-02-2003, 12:21 PM: Message edited by: Larry_OHF ]
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Old 01-02-2003, 12:51 PM   #7
Killing Spree
Mephistopheles
 

Join Date: July 11, 2001
Location: The Ashes
Age: 36
Posts: 1,427
Azalii Ele'Kalin

Azalii's smile turned to a tight line, her deep blue eyes averting to the ground. This is what troubles me about him. He has such a wander lust, and he is so very young. He has hundreds of years to go out and adventure, and yet he wants to do and see it all now. She sighed, shifting her eyes back on her brother's eager countenance. "Belthil..." The corners of her mouth turned slightly upward as she lay a hand on her brother's shoulder. "You are so very excitable, my brother, and it is contagious," She sighed, "But I don't think you realize what the world beyond is like. Yes, there are wonderous things to behold, but there is danger as well, brother, danger as fantastically cruel as the things you speak of are magnificent." She held up Belthil's headless arrow, raising an eyebrow. "It's not all fun and games out there, little one." She looked into her brother's bright eyes and could feel strands of sense being torn from her heart. She bit her lower lip a moment, trying to keep her ground, but finally gave in. Exhaling heavily, she recoiled her hand from Belthil's shoulder and replaced it to her brow, as if she had quite a head ache. "Manke a'lle irma a' aut..." As she muttered these words, she felt in her heart she was making a terrible mistake.

Translations[*]Where do you desire to go...
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Old 01-02-2003, 09:15 PM   #8
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
OOC>>>Posting for Fosferus.
There seems to be a problem with new member e-mail notifications from the server.

Melif

Melif, however, did not immediately drift off to sleep. He lay in the bed
listening to Fire's breathing and the rain on the window. His mind drifted
unwillingly to the day they brought his brother, Ferin, home to be laid to
rest along with Fire Heart's mother, Fire Storm.

It was obvious that Ferin never even drew his weapon. Someone, something,
had simply shredded the Wolfrider and his wolf without any resistance. It
was no way for a proud dwarf to die.

Melif returned to the site of the slaughter in hopes of finding some
answers. He found only more questions. There were only dwarven and wolf
footprints, Ferin's brothers collecting their own. In the pool of dried
blood where his brother had died, Melif found something his mourning friends
had missed. A single character traced in the mud soaked dirt, Ferin's final
act. It was the dwarven glyph for 'Night.' Did 'Night' refer to a person,
persons? Was it a warning or an accusation? Melif was at a loss for
answers.

So he searched for more clues.

"Melif, you have the eyes of a hawk, nay, hawks envy you." Ferin had told
him when he was a child "They'll serve you yet."

Then his sharp eyes caught something that spurred him to leave Grey Mount.
On a thorn, in a bush, was a single scarlet silk thread. There was no silk
on Grey Mount. Dwarves had no use for the cloth in their solid, utilitarian
lives.

Melif had Fire Heart sniff the thread before lifting it free of the bush.
Fire had the killer's scent. For hours they combed the surrounding woods.
There was no scent trail, no footprints. Ferin had been killed by magic,
there could be no doubt. This mage was not dwarven, Melif would have to
search the realms of elf and man to find him. And he would search it all if
he had to find the murderer of Ferin Darkstone.


[ 01-02-2003, 09:15 PM: Message edited by: Larry_OHF ]
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Old 01-02-2003, 09:53 PM   #9
Larry_OHF
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Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
Belthil

"Aman seler! Aman seler! Sister, In great debt I am to you! My heart's desire is yet unknown, though my mind tells me that true East is my path. I would like to depart when the moon is bright." Belthil could not believe that after 30 years of trying to justify his urge to travel abroad...that finally he was going to be able to accomplish it. He had always valued his sister's opinion and had worked harder to gain her trust and respect moreso than with his own parents. She was always the smarter, faster, and clever one. Yet, instead of hating her, he was more glad to be her brother. Her approval of his adventure was what had kept him from outright leaving on his own 30 years ago. And now, he had been granted leave. The sadness of the departure had not yet surfaced. Belthil was too busy daydreaming of all the sites he had heard of, and now could go be a part of. Bowing quickly to his aman, Belthil turned to run off, shouting over his shoulder..."silalye!"


Translation:
Aman seler = Blessed Sister!
silalye = Thou shinest!
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Old 01-02-2003, 10:31 PM   #10
Killing Spree
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Join Date: July 11, 2001
Location: The Ashes
Age: 36
Posts: 1,427
Azalii Ele'Kalin

Azalii frowned as her brother darted back through the forest, an aura of ecstacy and jubilation all about him. She looked to Ranarakt, perched quietly on her shoulder, and muttered, "What have I done?" Mother and father, they'll disown him! They'll disown me if they find out I encouraged him! Oh Belthil, damn you and your foolish youth! With a heavy exasperated sigh, she turned to the North and continued her trek.
As she walked and thought, Azalii realized there was only one path to follow on this matter. I will have to go with him... She looked upward to the canopy, a pained, regretful expression on her countenance. The thought of leaving Ni'Taure did not bode well with her contented heart. Ranarakt pecked at her shoulder, giving her a curious look with his deep crimson eyes. A faint, sad smile crossed her face as she reached foreward to stroke the bird's soft feathers. "Amin cael lle, manka n'uma'nat' eile."


Translations
[*]I have you, if nothing else.

[ 01-02-2003, 10:31 PM: Message edited by: Killing Spree ]
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