Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 12-18-2002, 07:27 AM   #1
homer
Manshoon
 

Join Date: November 11, 2001
Location: couch
Age: 52
Posts: 180
Can anyone give me a reasonable explanation as to why I would ever make a Wizard instead of a Sorcerer?
__________________
You tried and you failed; the lesson is, never try. - Homer
homer is offline   Reply With Quote
Old 12-18-2002, 08:01 AM   #2
Grungi
Banned User
 

Join Date: September 4, 2002
Location: no
Age: 46
Posts: 1,446
better line in hats? [img]smile.gif[/img]
Grungi is offline   Reply With Quote
Old 12-18-2002, 08:45 AM   #3
Wulfere
Red Wizard of Thay
 

Join Date: March 20, 2001
Location: Lincoln, Nebraska USA
Age: 63
Posts: 893
Sorcerers have a much more limited spell books. They get a set number of spells and that's it. They get to cast them more often is all. Wizards can chose from a larger spell variety and cast fewer of them. Basically a Sorcerer should be well thought out and should specialize. I have a friend who built a very powerful Enchantress. Who was outstandung against living creatures, but was completely useless against Undead. Chosing spells carefully is a must. Wizards can chose more diverse spells and are therefore more adaptable. A Necromancer Wizard is still effective againt the living. Because they are likely to have a few spells that are outside their area.

It boils down to what you like in the end.

[ 12-18-2002, 08:48 AM: Message edited by: Wulfere ]
Wulfere is offline   Reply With Quote
Old 12-19-2002, 05:26 AM   #4
Grungi
Banned User
 

Join Date: September 4, 2002
Location: no
Age: 46
Posts: 1,446
give both types a dagger and wade in screaming "i always wanted to be a barbarian frankly" "argrgrh no how do i parry, arrggh stop hitting me, ow , ow ,ow erghghg *slump*"

hmm no wonder my games are shortlived [img]smile.gif[/img]
Grungi is offline   Reply With Quote
Old 12-21-2002, 11:35 AM   #5
Mirac Honorguard
Red Wizard of Thay
 

Join Date: August 21, 2001
Location: Limburg, Netherlands, Europe
Age: 42
Posts: 894
Wizards are fun to play (same for sorcerror) but whats been bothering me is that NWN has these crap high level spells. I mean, wail of the bashee doesnt even kill pc's with a level higher then 16 (except for monks for some reason). Same goes for Weird. The transformation to red dragon spell, its nice, but the dragons statistics are crap, even a level 16 fighter does more damage then that creature. There are some other high level spells that are crap, but I think I made my point. I hope they change that soon and add some decent new spells (and raise the levelling up to say level 25?).
__________________
<img border=\"0\" alt=\"[worship]\" title=\"\" src=\"graemlins/worship.gif\" /> TES IV : Oblivion<br /> <img border=\"0\" alt=\"[worship]\" title=\"\" src=\"graemlins/worship.gif\" /> Vanguard : Saga of Heroes
Mirac Honorguard is offline   Reply With Quote
Old 12-21-2002, 12:15 PM   #6
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
I don't know about you, but even if I learn every mage spells possible, I always memorise and use the same one all the time, so there is no point for me in having versatility. I simply don't need those other spells.
__________________
Once upon a time in Canada...
Luvian is offline   Reply With Quote
Old 12-21-2002, 10:53 PM   #7
Draten-Master of Fire and Ice
Dungeon Master
 

Join Date: December 5, 2002
Location: Deep within the Spikey Forest.
Age: 50
Posts: 99
Question Mark

Luvian brings up a good point: which class you should select depends upon your personal style of playing. Some people like to use always the same spells, others (and I am only just becoming more like the second type) prefer to tailor the spells they have available to suit each specific phase of the quest. The second method is, admittedly, MUCH harder to play because you have to be somewhat of a psychic (or an experienced RPG'er) to know which spells to choose each time. That said, the Wizard class can be very rewarding to play if you like to put more role-playing time and thought into your game and less hack-and-slash; if not, then you are definite sorcerer material.

A few more points to add:
1. Being a Sorcerer(ess) in NWN is much cooler than in the previous Infinity Engine games because you CAN change your spell inventory when you level up.

2. The Sorcerer(ess) class uses Charisma as it's prime requisite (vital statistic) for determining things like number of spells per level, maximum spell level, etc. so to play a Sorcerer(ess) you need a high CHA. Having a high Intelligence (Wizard prime requisite), however, is cool because you get more Skill Points to distribute when you level up, bonuses on certain saving throws, etc. Bottom line--depends on what you're looking for.
__________________
Going out your front door is dangerous buisiness...you never know where you might be swept off to. --Bilbo Baggins
Draten-Master of Fire and Ice is offline   Reply With Quote
Old 01-01-2003, 08:38 AM   #8
homer
Manshoon
 

Join Date: November 11, 2001
Location: couch
Age: 52
Posts: 180
Thank you all for the advice, however I think I will play a monk.

I found both classes hard to play. I do not care for NPC’s and without one the spell casters are just a pain in the butt.
__________________
You tried and you failed; the lesson is, never try. - Homer
homer is offline   Reply With Quote
Old 01-02-2003, 02:26 AM   #9
Lucifer Lord of demons
Manshoon
 

Join Date: November 7, 2001
Location: hell
Posts: 223
Why a WIZARD? Because...

Their primary stat is INT so you get more skill points without weakening your class stat

They get High lvl spells a turn Earlier

You can adapt to every situation - a locked chest? memerize knock rest, and cast. Immune to magic baddies - cast buffing spells, summon a Vrock transform to Balor - kick @^^. Can't pick a lock? cast cats grace a couple of times and try again.

You get free metamagic feats so you can spend your other feat points in a better way.

All this said Sorcerers are still very powerful and a great dual combo with bards or paladins
__________________
When someone insults you, do not kill them there and then. It is a bad thing to do. Instead plot revenge, destroy his life, ruin him and in the end leave him to think about his fate. He\'ll understand the errors of his actions. <br /><br />\"Thaaat dooesn\'t huuuuurt!!!\"<br />(Victim of a dark elf assasin before losing his head)
Lucifer Lord of demons is offline   Reply With Quote
Old 01-08-2003, 01:23 PM   #10
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 46
Posts: 1,224
or you can do like me and nuke the room with fireballs, thereby destroying the chests and allowing you to take whatever is inside. Locked door? no problem, nothting a few magic missles or flame arrows can't fix. traps? no problem. that is what a pet and summons are for. my opinion? sorceror all the way. pure nukeing might.
__________________
Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine<br /><br /> [img]\"http://www.rleeermey.com/images/linkbanners/usmcredwhiteblue.gif\" alt=\" - \" /><br />Protector of Elves<br />Slayer of Orcs<br /><br />ALL YOUR BASE, ARE BELONG TO US!!!<br />I DON\'T FIGHT FOR HONOR, I FIGHT TO WIN!<br />\"One who is a samurai must before all things keep constantly in mind, by day and by night...the fact that he has to die\". <br />-Daidoji Yuzan-<br />16th Century
Morgan_Corbesant is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Monk a Better Wizard Slayer than a Wizard Slayer Ivellios Siannodel Baldurs Gate II: Shadows of Amn & Throne of Bhaal 7 01-16-2003 07:22 PM
Off To See The Wizard, The Wonderful Wizard Of Oz Beaumanoir General Conversation Archives (11/2000 - 01/2005) 2 09-27-2001 02:56 AM
about wizard 250 Baldurs Gate II Archives 14 03-16-2001 01:31 PM
Thw way of the wizard AriesTiger Wizards & Warriors Archives 3 11-08-2000 06:18 AM
Thw way of the wizard Ulatekk Wizards & Warriors Archives 1 11-07-2000 11:49 AM


All times are GMT -4. The time now is 04:25 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved