02-01-2003, 05:12 PM | #1 |
Welcomed New User
Join Date: January 30, 2003
Location: Sweden
Age: 42
Posts: 2
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Hi, this is my first post and as a fan of FRUA I must say that the work that you guys put into Dungeon Craft is admirable to say the least. Keep up the good work.
I tried it out alittle and I must say it indeed great, save for the one thing that it didnt seem possible to edit class name and properties. It would be great of at least the function to change class names would be included in future versions, and possible the option to determain what kind of spell classes they could recieve. When making a game outside the classical fantasy genre, it would be quite charming to have classes true to that genre. Keep up the good work! |
02-01-2003, 08:55 PM | #2 |
The Magister
Join Date: January 29, 2002
Location: Adelaide, South Australia
Posts: 130
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Hi. My understanding is that this is planned for the future. Until the release of version 1.0 they will be working solely on replicating the features of FRUA. After that they will start to incorporate more features such as customisable races and classes.
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02-02-2003, 12:55 PM | #3 |
Jack Burton
Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
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welcome to dungeon craft, lakrits. [img]smile.gif[/img]
right now we can only change some info about classes and races. like steve said, abilities beyond frua are planned for after version 1.0. but, we do have this one little extra. you still must have the same number of classes and races, but you can edit the names and the stats. for example replacing gnome with drow and adjusting all the numbers accordingly. [img]graemlins/1druid.gif[/img] -manikus |
02-02-2003, 06:25 PM | #4 |
Welcomed New User
Join Date: January 30, 2003
Location: Sweden
Age: 42
Posts: 2
|
I see, well I guess that will just have to be another thing to look forward to then. [img]smile.gif[/img]
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