10-26-2001, 09:47 AM | #1 |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
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While creating a thief, I noticed that thieves, although they cannot be lawful good, CAN be lawful neutral! Does that make ANY sense? I'd say the programmers slipped up there!
Any other strange things that you've noticed? Like SixofSpades remark that halflings and elves can wear the SAME suit of plate mail? ------------------ Sapphire Dragoness of ALSB Waitress at Cloudy's Cafe Magess of Lady Lioness' Court Saint of the SoS Historian of IW Most Illustrious Arch-Magess of the Illuminati Lux omnis est Once Upon A Paper Writer's Forum |
10-26-2001, 10:00 AM | #2 |
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Join Date: August 27, 2001
Location: Poznan, Poland
Posts: 575
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You would like to have race restrictions on armours, weapons?
Answer is simple - it would cost too much, it would complicate game, it would require a lot of weapons/armours for each race, so each player would be satisfied that can find/use any weapon +2 or armour with AC=2 for example. Sorry that this is disaapointing. But noone can require that compter game will be fully realistic. |
10-26-2001, 10:26 AM | #3 | |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
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10-26-2001, 10:40 AM | #4 |
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Join Date: August 27, 2001
Location: Poznan, Poland
Posts: 575
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Btw how are your teeth (ops.. lets hope nobody will notice it is wrong forum)
Zbyszek ------------------ Well known expetitioner, Heffalumps hunter, friend of Boo. |
10-26-2001, 02:55 PM | #5 | |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
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Quote:
Anyway, since it is so EMPTY here, I hope no one will mind two off-topic posts. |
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10-26-2001, 10:41 PM | #6 |
Drizzt Do'Urden
Join Date: July 8, 2001
Location: New Jersey
Posts: 611
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"Lawful Neutral
Order and organization are of paramount importance. They believe in a strong, well-ordered government, whether that government is a tyranny or benevolent democracy. The benefits of organization and regimentation outweigh any moral questions raised by their actions. An inquisitor determined to ferret out traitors at any cost or a soldier who never questions his orders are examples of Lawful Neutral behavior." Actually, this could describe a thief's comportment to his own thieve's guild. The guild being the only governing social organization that he honors, of course. Here I think "neutral" attempts to define a kind of pure opportunism whereby the person cares little about moral questions of good or bad and is motivated entirely out of personal self-interest. [This message has been edited by Lemernis (edited 10-26-2001).] |
10-27-2001, 04:53 AM | #7 | |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
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Quote:
------------------ Boots of Stealth: 1125 gp Shadow Armor: 7875 gp Slipping an Oil of Firey Burning down the back of Sarevok's armor: Priceless |
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10-27-2001, 06:13 AM | #8 |
Emerald Dragon
Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 52
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If memory serves me correctly, the original brief for AD&D was that thieves could not have a lawful disposition. There was nothing stopping them from being nice guys, but the remit of the entire class was basically anti-establishment. Even in a society predicated to theft, there would still be some laws. Break those, and you'd certainly know all about it! It would probably be harsher than a "straight" society.
I guess that it's just a glich. ------------------ Making running away an art form |
10-27-2001, 12:07 PM | #9 |
The Magister
Join Date: May 24, 2001
Location: Copenhagen, DK
Age: 48
Posts: 121
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- Where the hell does all that water noise comes from by the firewine bridge? I sure can't see no water there
- By selecting Shar-Teel and "telling her" to go somewhere, if done with proper timing, she will say "men are ok". Hmmm... - Moving around while fighting will sometimes activate an NPC who wil then walk up to you and start talking about the weather or whatever in the heat of battle. |
10-27-2001, 02:39 PM | #10 | |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
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