01-05-2004, 10:11 PM | #1 |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Hey all,
I have uploaded a small module for leveling and equiping a character and I would love for people to try it and rate it. I have also gotten some complaints that the module is not in the zip after downloading so I would love some more feedback about this problem as well because when I download the file and extract the zip the module is present. Here is the link: http://nwvault.ign.com/Files/modules...17317280.shtml Thanks! [ 01-05-2004, 10:11 PM: Message edited by: Chewbacca ] |
01-05-2004, 11:22 PM | #2 |
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Join Date: July 11, 2001
Location: Austin, Texas
Age: 42
Posts: 525
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I read the description and I think your lvl-uper module sounds great. Organized scrolls, custom items, removing experience - awesome stuff. But when I downloaded the zip file all I got was the Readme. This was at 10:20pm central time btw.
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There more of it there is,<br />The less you see. |
01-05-2004, 11:32 PM | #3 | |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Quote:
Maybe I will upload it without compression and see if that works. Tell me, Is this the name of the zip file? DawnWalker1073117317280Novice_to_Epic_Character_Ma ker_Expirience_Gold_Equipment_and_More And thanks for checking it out, PM me your email and I will send you the mod directly if you want. |
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01-06-2004, 02:31 AM | #4 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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No probs dling it here. Will check it out as soon as I can and yes that's the name of the zip I got. I uploaded a leveller recently too and they're always handy to have especially with the epic now [img]smile.gif[/img] .
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01-06-2004, 04:37 AM | #5 |
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Join Date: July 11, 2001
Location: Austin, Texas
Age: 42
Posts: 525
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The self extracting file worked for me now. I'll create some new chars with your mod tomorrow [img]smile.gif[/img]
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There more of it there is,<br />The less you see. |
01-06-2004, 08:03 AM | #6 |
Galvatron
Join Date: June 24, 2002
Location: aa
Posts: 2,101
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I look at it in the toolset now as I'm currently am not a player and haven't got my CD here.
Looks great! |
01-06-2004, 10:59 AM | #7 |
Zartan
Join Date: March 1, 2001
Location: London, England
Age: 53
Posts: 5,164
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Oh hey, is that your module?? I had a go with that but didn't realise it was your work!
I downloaded it last night (about 20 hours ago now, when the only 'comment' was that the dl only included the read me file) and it was fine, worked a treat, I got both mod and read me. Love the custom items and looking forward to more [img]smile.gif[/img] The only comment I would have is that imo the categories of items are broken up too much, it's a bit tedious having to go through all those dialogues to get to look at the store items you want. But I suppose the payoff is that it's easier on lower spec PCs that way, mine sometimes churns a bit when opening the inventory of a large store, so I can understand why it's broken up like that. [img]smile.gif[/img] [ 01-06-2004, 11:00 AM: Message edited by: Epona ]
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01-06-2004, 02:24 PM | #8 | |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Quote:
About the items being over-catagorized that is an issue that tugged at me while making the module. I wanted to make it easy for a character to get a specific type of item by going through a few dialouge choices rather than having to scan through a full store. I also realized that it may be found tedious to trudge through a few different dialouge trees and different stores to get fully stocked up. I am still brainstorming for a better method, to find balance between the two concerns. I maybe I will add- Ultimate stores of each item catagory(Weapons, Armor, ect.) like I did for the scroll merchant. Also maybe one great ultimate store with everything except the custom items. (and I mean everything) for true one-stop shopping. Thanks for the feedback, I hope you have fun making characters with it. [img]smile.gif[/img] |
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01-06-2004, 08:40 PM | #9 |
Zartan
Join Date: March 1, 2001
Location: London, England
Age: 53
Posts: 5,164
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Creating characters is the best bit of the game
Oooh, one thing that would be good - some sort of monster arena or dungeon so you can test out different characters? Probably a lot of work, but if you're considering adding other features I'd find that quite useful for planning new characters.
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01-06-2004, 09:23 PM | #10 | |
Zartan
Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 50
Posts: 5,373
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Quote:
Also the aforementioned next update will include more merchant options, and better organized for even easier shopping and the option for less trudging through a bunch of dialouge. Also, I am considering adding an optional area with an inventory-based system for getting new items to players. The idea is instead of using merchants, players will be able to browse through different placeable inventories for stuff. There is no dialouge or stores at all to trudge through, just running around clicking on different, easily, marked chests and other placeables for stuff. I'm going to refine what I have now first and add the arenas and forge and then consider this route. [img]smile.gif[/img] |
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