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Old 12-01-2002, 01:39 PM   #1
Attalus
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Anyone here know how to convert a jpeg. image into a bitmap image?
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Old 12-01-2002, 01:46 PM   #2
Downunda
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The only way that I knew of was to open a graphics program, load the image and click "save as" and instead of choosing to save it as a jpeg you save it as a bitmap. Bear in mind that I learnt that at high school about six years ago so I dunno whether it still works like that [img]tongue.gif[/img]
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Old 12-01-2002, 01:57 PM   #3
Ronn_Bman
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That's the way I do it, too, Attalus.
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Old 12-01-2002, 04:42 PM   #4
Attalus
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Thanks, Dunda and Ronn. It wouldn't work by "Save as.." but I copied and pasted it.
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Old 12-01-2002, 06:04 PM   #5
Sazerac
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Well, the cheap@$$ way to do it is to right-click the image and save it "set as background". That automatically saves it as a .BMP file in your Internet Explorer Wallpaper location. On Windows XP that would be located in C:\Documents and Settings\Owner\Application Data\Microsoft\Internet Explorer , and will probably be saved as "Internet Explorer Wallpaper.bmp". Just rename the file to whatever you want, then copy and paste it. [img]smile.gif[/img] You need no graphic package to do that. Note that this only works going from JPG or GIF to BMP, and not the other way around.

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Old 12-01-2002, 07:35 PM   #6
Attalus
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Okay, Saz, I did that, but was unable to copy the file or move it. (I have Windows ME.)
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Old 12-01-2002, 07:39 PM   #7
Vaskez
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Bitmaps should be avoided at all costs if possible. Their only advantage is that they're uncompressed so are quick to execute on in code.
A JPG on low compression can provide just as good quality (as far as the human eye can see) and still saves loads of space.
Why you tryina convert to bmp?
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Old 12-01-2002, 07:50 PM   #8
Attalus
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Because I am converting Web pictures to Icewind Dale II Portraits, and they won't accept jpeg. files.
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Old 12-01-2002, 08:35 PM   #9
Vaskez
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Quote:
Originally posted by Attalus:
Because I am converting Web pictures to Icewind Dale II Portraits, and they won't accept jpeg. files.
Aha yep, that's cos they need to be displayed quickly in-game so the programmers didn't want to slow the game down by uncompressing jpeg's mid-play
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