06-22-2006, 08:53 AM | #1 |
Symbol of Cyric
Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 48
Posts: 1,214
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most of you won't care about this, but I do. it is about Custom Content groups, and how to keep them going. in the face of all the chaos surrounding the DLAdventures crew, modules never being released, and how much the community surrounding a game means to a game, this little article was very nice. it wasn't about slashing and burning, it was about "how to do it right." I personally would love it if Ziroc was linked to one of the smaller groups out there, as that might mean inside scoops on some of the latest/greatest creations coming from people. then again, he might not spend QUITE as much time on Escape From Undermountain. there's always a tradeoff somewhere. regardless, anyone who does custom work should read this and see what you think about it.
http://carriondreams.com/blog/?p=85#more-85
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
06-22-2006, 09:35 AM | #2 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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He had some very good points in there. I found myself about half way through going, don't go for mass releases, when you have some really good stuff, get it in the community's hands. Then he said that...I should be on a development team...
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