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Old 05-31-2001, 04:03 PM   #1
Fliegender Hollander
Elite Waterdeep Guard
 

Join Date: May 31, 2001
Location: Berkeley, CA USA
Posts: 7
OK, I'm sure that this one has been asked before, but I haven't found it.

It is sometimes desirable to NOT be wandering around in the dark. (Like out
in the middle of the landscape with monsters with range attacks.)

Has anyone found a quick (in real time) way to waste 8-10 hours of game time?
I just spent a rt hour waiting for the sun to rise so that I could continue
my adventuring with some chance of success.

Thanks in advance.

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**Sometimes the dragon wins.**
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Old 05-31-2001, 04:07 PM   #2
Jafin
Symbol of Cyric
 

Join Date: May 24, 2001
Location: The Lands of Forever
Age: 39
Posts: 1,132
I don't think there is a way. That's my biggest gripe about this game, days are too long. But eventually you get used to the dark and the illuminate spell helps a lot.

-Jafin
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Old 05-31-2001, 04:11 PM   #3
Xan
Dungeon Master
 

Join Date: May 29, 2001
Location: northern colorado
Posts: 51
I THINK, but certainly am not Sure, that night/day passes while in town, but actual game time(like the monk quest) doesn't? I am probably wrong and this probably doesn't help you, so hopefully otheres here can help you better !
I do wish there was a Camp Option in the the game sometimes.

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Old 05-31-2001, 04:12 PM   #4
Fliegender Hollander
Elite Waterdeep Guard
 

Join Date: May 31, 2001
Location: Berkeley, CA USA
Posts: 7
Thanks for the quick reply.

*sigh*

Yes, "illuminate" does help a lot, but it only lights up a small area,
much smaller than my casting range as a Warlock. I don't like it when
the monsters can (apparently) see me and spit their nasties at me and I
can't see them and retaliate!



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Old 05-31-2001, 04:14 PM   #5
Jafin
Symbol of Cyric
 

Join Date: May 24, 2001
Location: The Lands of Forever
Age: 39
Posts: 1,132
Also I think that time passes faster inside of a dungeon than it does in the wilderness. Not absolutely sure about this though.

-Jafin
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Old 05-31-2001, 06:24 PM   #6
AliCat
Drow Warrior
 

Join Date: January 7, 2001
Location: Waynesboro, VA, USA
Posts: 255
Many of us have noticed that time seems to fly when you have the game paused to do something (like eat dinner)... you get back, and day becomes night as you unpause. We've tried using this for the monk quest, but it doesn't work very well. However... it's something to try. Wait until it's full night before you pause it, though.

AliCat
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Old 05-31-2001, 06:25 PM   #7
skywalker
Banned User
 

Join Date: March 1, 2001
Location: VT, USA
Age: 63
Posts: 3,097
When I was trying to pass time on a Monk quest, I had the party climb the gate to a city and drop to the inside and just let the game run. When you want to get out, click on the gate and you'll enter the town.

Mark
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Old 05-31-2001, 06:35 PM   #8
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
Welcome to the board, Fliegender!!!

There is no way to "rest" in the game. You can change your spawn meter in the computer options screens so that you have fewer encounters during the night. Spending the time in dungeons or the like is another good way to pass an evening.

Also concentrate on learning some SUN spells and get Illuminate - Very helpful!!
Reset the gamma (on the computer options graphics screen) to increase the light as well.

After a while you should get used to adventuring at night and not think too much of it anymore - I rather like it myself!

Wyv
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Old 06-01-2001, 05:58 PM   #9
Fliegender Hollander
Elite Waterdeep Guard
 

Join Date: May 31, 2001
Location: Berkeley, CA USA
Posts: 7
My main objection to being unable to spend the night
(other than the real-time wastage) has to do with
Role Playing, actually. I want to get into town, pull up a table and
rent a bed in a tavern and wait out the cold and the dark. Alternatively,
post a guard and sleep in the wilderness and take what comes to me. That was
what I liked about Might and Magic -- you could decide to rest for 5 min.,
1 hr., 8 hrs., "until dawn". Time passed, but it was more "real".

Still having a gread deal of fun with this one, though. The monster animations
are good (scary/beautiful) and the effects are great even in software mode.
The humans are less good as far as animation is concerned.

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